Console.WriteLine (" Assembly: " + fname);
if (File.Exists (fname + ".config")){
maker.Add ("config:" + aname, fname + ".config");
Console.WriteLine (" Assembly: " + fname);
if (File.Exists (fname + ".config")){
maker.Add ("config:" + aname, fname + ".config");
}
}
if (!MaybeAddFile (maker, "systemconfig:", config_file) || !MaybeAddFile (maker, "machineconfig:", machine_config_file))
return false;
}
}
if (!MaybeAddFile (maker, "systemconfig:", config_file) || !MaybeAddFile (maker, "machineconfig:", machine_config_file))
return false;
if (embedded_options != null)
maker.AddString ("options:", embedded_options);
if (environment.Count > 0){
if (embedded_options != null)
maker.AddString ("options:", embedded_options);
if (environment.Count > 0){
static readonly Universe universe = new Universe ();
static readonly Dictionary<string, string> loaded_assemblies = new Dictionary<string, string> ();
static readonly Universe universe = new Universe ();
static readonly Dictionary<string, string> loaded_assemblies = new Dictionary<string, string> ();
string name = Path.GetFileName (path);
// A bit of a hack to support satellite assemblies. They all share the same name but
string name = Path.GetFileName (path);
// A bit of a hack to support satellite assemblies. They all share the same name but