- static U apply<T, U>(T obj, FP.Mapping<T, U> f) {
- return f(obj);
- }
+public class App
+{
+ public static void Main ()
+ {
+ string s = apply<int, string> (3, delegate (int x) {
+ return x.ToString ();
+ });
+
+ int y = apply<int, int> (3, FP.identity<int>);
+ }
+
+ static U apply<T, U> (T obj, FP.Mapping<T, U> f)
+ {
+ return f (obj);
+ }