SocketFlags_Partial = 0x8000
} MonoSocketFlags;
+/*
+ Keep this in sync with SocketAsyncResult in
+ ./System.Net.Sockets/Socket.cs and ProcessAsyncReader
+ in System.Diagnostics/Process.cs.
+*/
typedef struct _MonoSocketAsyncResult {
MonoObject obj;
MonoObject *socket;
gint offset;
gint size;
gint socket_flags;
+ MonoObject *accept_reuse_socket;
+ MonoArray *addresses;
+ gint port;
+ MonoObject *buffers;
+ MonoBoolean reusesocket;
MonoObject *acc_socket;
gint total;
MonoBoolean completed_synch;
extern gint32 ves_icall_System_Net_Sockets_SocketException_WSAGetLastError_internal(void) MONO_INTERNAL;
extern gint32 ves_icall_System_Net_Sockets_Socket_Available_internal(SOCKET sock, gint32 *error) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Blocking_internal(SOCKET sock, gboolean block, gint32 *error) MONO_INTERNAL;
-extern gpointer ves_icall_System_Net_Sockets_Socket_Accept_internal(SOCKET sock, gint32 *error) MONO_INTERNAL;
+extern gpointer ves_icall_System_Net_Sockets_Socket_Accept_internal(SOCKET sock, gint32 *error, gboolean blocking) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Listen_internal(SOCKET sock, guint32 backlog, gint32 *error) MONO_INTERNAL;
extern MonoObject *ves_icall_System_Net_Sockets_Socket_LocalEndPoint_internal(SOCKET sock, gint32 *error) MONO_INTERNAL;
extern MonoObject *ves_icall_System_Net_Sockets_Socket_RemoteEndPoint_internal(SOCKET sock, gint32 *error) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Bind_internal(SOCKET sock, MonoObject *sockaddr, gint32 *error) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Connect_internal(SOCKET sock, MonoObject *sockaddr, gint32 *error) MONO_INTERNAL;
extern gint32 ves_icall_System_Net_Sockets_Socket_Receive_internal(SOCKET sock, MonoArray *buffer, gint32 offset, gint32 count, gint32 flags, gint32 *error) MONO_INTERNAL;
+extern gint32 ves_icall_System_Net_Sockets_Socket_Receive_array_internal(SOCKET sock, MonoArray *buffers, gint32 flags, gint32 *error) MONO_INTERNAL;
extern gint32 ves_icall_System_Net_Sockets_Socket_RecvFrom_internal(SOCKET sock, MonoArray *buffer, gint32 offset, gint32 count, gint32 flags, MonoObject **sockaddr, gint32 *error) MONO_INTERNAL;
extern gint32 ves_icall_System_Net_Sockets_Socket_Send_internal(SOCKET sock, MonoArray *buffer, gint32 offset, gint32 count, gint32 flags, gint32 *error) MONO_INTERNAL;
+extern gint32 ves_icall_System_Net_Sockets_Socket_Send_array_internal(SOCKET sock, MonoArray *buffers, gint32 flags, gint32 *error) MONO_INTERNAL;
extern gint32 ves_icall_System_Net_Sockets_Socket_SendTo_internal(SOCKET sock, MonoArray *buffer, gint32 offset, gint32 count, gint32 flags, MonoObject *sockaddr, gint32 *error) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Select_internal(MonoArray **sockets, gint32 timeout, gint32 *error) MONO_INTERNAL;
extern void ves_icall_System_Net_Sockets_Socket_Shutdown_internal(SOCKET sock, gint32 how, gint32 *error) MONO_INTERNAL;
extern MonoBoolean ves_icall_System_Net_Dns_GetHostByAddr_internal(MonoString *addr, MonoString **h_name, MonoArray **h_aliases, MonoArray **h_addr_list) MONO_INTERNAL;
extern MonoBoolean ves_icall_System_Net_Dns_GetHostName_internal(MonoString **h_name) MONO_INTERNAL;
extern MonoBoolean ves_icall_System_Net_Sockets_Socket_Poll_internal (SOCKET sock, gint mode, gint timeout, gint32 *error) MONO_INTERNAL;
+extern void ves_icall_System_Net_Sockets_Socket_Disconnect_internal(SOCKET sock, MonoBoolean reuse, gint32 *error) MONO_INTERNAL;
extern void mono_network_init(void) MONO_INTERNAL;
extern void mono_network_cleanup(void) MONO_INTERNAL;