* The Mono runtime The Mono runtime will implement the JIT engine (and a byte code interpreter for quickly porting to new systems), the class loader, the garbage collector, threading system and metadata access libraries. Currently the runtime has an image loader and metadata access entry points. The runtime comes with a simple interpreter that can execute very simple programs. ** Executing MSIL/CIL images The code will load an executable and map the references to external assemblies to our own version of the assemblies on GNU/Linux. Our roadmap looks like this, this has been updated as of Jul 15, 2001: A setup similar to the Kaffe JIT engine can be used to layout the code to support non-IA32 architectures. Our work will be focused on getting a IA32 version running first. The JIT engine should work on Linux and Win32, although you will need to install the CygWin32 development tools to get a Unix-like compilation environment. ** JIT Engine (updated, Jul 14th, 2001) We will be using a code-generator generator approach for our JITer. Given the properties of CIL byte codes, we can take full advantage of a real instruction selector for our code generator. There are a couple of books that deal with this technique: "A Retargetable C Compiler" and "Advanced Compiler Design and Implementation" are good references. You can also get a technical description of lbrug Previously we had looked at a number of JIT engines and tools, but they would not take full advantage of the CIL properties: ** Garbage Collection We have decided to implement a generational tracing garbage collector, which is very similar to the one being used by .NET. For an introduction to the garbage collection system used by Microsoft's CLR implementation, you can read this book on Garbage Collection. Another consideration is to use the same interface that ORP uses to its Garbage Collection system and reuse that GC system instead of rolling our own, as the ORP system is pretty advanced and is independent of the rest of ORP. Although using a conservative garbage collector like Bohem's would work, all the type information is available at runtime, so we can actually implement a better collector than a conservative collector. ** Useful links Paolo Molaro found a few interesting links: ** PInvoke PInvoke is the mechanism we are using to wrap Unix API calls as well as talking to system libraries. We hvae implemented PInvoke through libffi, but we are likely going to roll our own system as the runtime matures, specially as the interpreter is approaching completion, and we move into the JITer.