#include #include #include #include #include #include #include #include #include #if CONFIG_CONSOLE_BTEXT==1 #define PLL_CRTC_DECODE 0 #define SUPPORT_8_BPP_ABOVE 0 #include "fb.h" #include "fbcon.h" #include #endif /*CONFIG_CONSOLE_BTEXT*/ /* VGA init. We use the Bochs VESA VBE extensions */ #define VBE_DISPI_INDEX_ID 0x0 #define VBE_DISPI_INDEX_XRES 0x1 #define VBE_DISPI_INDEX_YRES 0x2 #define VBE_DISPI_INDEX_BPP 0x3 #define VBE_DISPI_INDEX_ENABLE 0x4 #define VBE_DISPI_INDEX_BANK 0x5 #define VBE_DISPI_INDEX_VIRT_WIDTH 0x6 #define VBE_DISPI_INDEX_VIRT_HEIGHT 0x7 #define VBE_DISPI_INDEX_X_OFFSET 0x8 #define VBE_DISPI_INDEX_Y_OFFSET 0x9 #define VBE_DISPI_INDEX_NB 0xa #define VBE_DISPI_ID0 0xB0C0 #define VBE_DISPI_ID1 0xB0C1 #define VBE_DISPI_ID2 0xB0C2 #define VBE_DISPI_DISABLED 0x00 #define VBE_DISPI_ENABLED 0x01 #define VBE_DISPI_LFB_ENABLED 0x40 #define VBE_DISPI_NOCLEARMEM 0x80 #define VBE_DISPI_LFB_PHYSICAL_ADDRESS 0xE0000000 static void vbe_outw(int index, int val) { outw(0x1ce, index); outw(0x1cf, val); } static void qemu_init(void) { int width=640, height=480, depth=8; printk(BIOS_DEBUG, "Initializing VGA!\n"); vbe_outw(VBE_DISPI_INDEX_XRES, width); vbe_outw(VBE_DISPI_INDEX_YRES, height); vbe_outw(VBE_DISPI_INDEX_BPP, depth); vbe_outw(VBE_DISPI_INDEX_ENABLE, VBE_DISPI_ENABLED); outb(0x3c0, 0x20); /* disable blanking */ /* vga_fb_phys_addr = VBE_DISPI_LFB_PHYSICAL_ADDRESS; vga_fb_width = width; vga_fb_height = height; vga_fb_depth = depth; vga_fb_bpp = (depth + 7) >> 3; vga_fb_linesize = width * vga_fb_bpp; */ } static struct device_operations qemu_graph_ops = { .read_resources = pci_dev_read_resources, .set_resources = pci_dev_set_resources, .enable_resources = pci_dev_enable_resources, .init = qemu_init, .scan_bus = 0, }; static const struct pci_driver qemu_graph_driver __pci_driver = { .ops = &qemu_graph_ops, .vendor = 0x1234, .device = 0x1111, };