/* * linux/drivers/video/fbcon.h -- Low level frame buffer based console driver * * Copyright (C) 1997 Geert Uytterhoeven * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */ #ifndef _VIDEO_FBCON_H #define _VIDEO_FBCON_H struct display { /* Filled in by the frame buffer device */ struct fb_var_screeninfo var; /* variable infos. yoffset and vmode */ /* are updated by fbcon.c */ struct fb_cmap cmap; /* colormap */ char *screen_base; /* pointer to top of virtual screen */ /* (virtual address) */ int visual; int type; /* see FB_TYPE_* */ int type_aux; /* Interleave for interleaved Planes */ u16 ypanstep; /* zero if no hardware ypan */ u16 ywrapstep; /* zero if no hardware ywrap */ u32 line_length; /* length of a line in bytes */ u16 can_soft_blank; /* zero if no hardware blanking */ u16 inverse; /* != 0 text black on white as default */ /* Filled in by the low-level console driver */ struct vc_data *conp; /* pointer to console data */ int vrows; /* number of virtual rows */ unsigned short cursor_x; /* current cursor position */ unsigned short cursor_y; int fgcol; /* text colors */ int bgcol; u32 next_line; /* offset to one line below */ u32 next_plane; /* offset to next plane */ u8 *fontdata; /* Font associated to this display */ unsigned short _fontheightlog; unsigned short _fontwidthlog; unsigned short _fontheight; unsigned short _fontwidth; int userfont; /* != 0 if fontdata kmalloc()ed */ u16 scrollmode; /* Scroll Method */ short yscroll; /* Hardware scrolling */ unsigned char fgshift, bgshift; unsigned short charmask; /* 0xff or 0x1ff */ }; #define fontheight(p) ((p)->_fontheight) #define fontheightlog(p) ((p)->_fontheightlog) #ifdef FBCON_FONTWIDTH8_ONLY /* fontwidth w is supported by dispsw */ #define FONTWIDTH(w) (1 << ((8) - 1)) /* fontwidths w1-w2 inclusive are supported by dispsw */ #define FONTWIDTHRANGE(w1,w2) FONTWIDTH(8) #define fontwidth(p) (8) #define fontwidthlog(p) (0) #else /* fontwidth w is supported by dispsw */ #define FONTWIDTH(w) (1 << ((w) - 1)) /* fontwidths w1-w2 inclusive are supported by dispsw */ #define FONTWIDTHRANGE(w1,w2) (FONTWIDTH(w2+1) - FONTWIDTH(w1)) #define fontwidth(p) ((p)->_fontwidth) #define fontwidthlog(p) ((p)->_fontwidthlog) #endif /* * Attribute Decoding */ /* Color */ #define attr_fgcol(p,s) \ (((s) >> ((p)->fgshift)) & 0x0f) #define attr_bgcol(p,s) \ (((s) >> ((p)->bgshift)) & 0x0f) #define attr_bgcol_ec(p,conp) \ ((conp) ? (((conp)->vc_video_erase_char >> ((p)->bgshift)) & 0x0f) : 0) /* Monochrome */ #define attr_bold(p,s) \ ((s) & 0x200) #define attr_reverse(p,s) \ (((s) & 0x800) ^ ((p)->inverse ? 0x800 : 0)) #define attr_underline(p,s) \ ((s) & 0x400) #define attr_blink(p,s) \ ((s) & 0x8000) /* * Scroll Method */ /* Internal flags */ #define __SCROLL_YPAN 0x001 #define __SCROLL_YWRAP 0x002 #define __SCROLL_YMOVE 0x003 #define __SCROLL_YREDRAW 0x004 #define __SCROLL_YMASK 0x00f #define __SCROLL_YFIXED 0x010 #define __SCROLL_YNOMOVE 0x020 #define __SCROLL_YPANREDRAW 0x040 #define __SCROLL_YNOPARTIAL 0x080 /* Only these should be used by the drivers */ /* Which one should you use? If you have a fast card and slow bus, then probably just 0 to indicate fbcon should choose between YWRAP/YPAN+MOVE/YMOVE. On the other side, if you have a fast bus and even better if your card can do fonting (1->8/32bit painting), you should consider either SCROLL_YREDRAW (if your card is able to do neither YPAN/YWRAP), or SCROLL_YNOMOVE. The best is to test it with some real life scrolling (usually, not all lines on the screen are filled completely with non-space characters, and REDRAW performs much better on such lines, so don't cat a file with every line covering all screen columns, it would not be the right benchmark). */ #define SCROLL_YREDRAW (__SCROLL_YFIXED|__SCROLL_YREDRAW) #define SCROLL_YNOMOVE (__SCROLL_YNOMOVE|__SCROLL_YPANREDRAW) /* SCROLL_YNOPARTIAL, used in combination with the above, is for video cards which can not handle using panning to scroll a portion of the screen without excessive flicker. Panning will only be used for whole screens. */ /* Namespace consistency */ #define SCROLL_YNOPARTIAL __SCROLL_YNOPARTIAL #endif /* _VIDEO_FBCON_H */