using System; using System.Threading; using System.Runtime.InteropServices; class foo { delegate void foo_delegate (); static void function () { Console.WriteLine ("Delegate method"); } static void async_callback (IAsyncResult ar) { Console.WriteLine ("Async callback " + ar.AsyncState); } public static void Main () { foo_delegate d = new foo_delegate (function); AsyncCallback ac = new AsyncCallback (async_callback); IAsyncResult ar1 = d.BeginInvoke (ac, "foo"); Console.WriteLine("Waiting"); ar1.AsyncWaitHandle.WaitOne(); Console.WriteLine("Sleeping"); Thread.Sleep(1000); Console.WriteLine("EndInvoke"); d.EndInvoke(ar1); Console.WriteLine("Sleeping"); Thread.Sleep(1000); Console.WriteLine("Main returns"); } }