/** * \file * Threadpool for all concurrent GC work. * * Copyright (C) 2015 Xamarin Inc * * Licensed under the MIT license. See LICENSE file in the project root for full license information. */ #ifndef __MONO_SGEN_THREAD_POOL_H__ #define __MONO_SGEN_THREAD_POOL_H__ #include "mono/sgen/sgen-pointer-queue.h" #include "mono/utils/mono-threads.h" typedef struct _SgenThreadPoolJob SgenThreadPoolJob; typedef struct _SgenThreadPool SgenThreadPool; typedef struct _SgenThreadPoolData SgenThreadPoolData; typedef void (*SgenThreadPoolJobFunc) (void *thread_data, SgenThreadPoolJob *job); typedef void (*SgenThreadPoolThreadInitFunc) (void*); typedef void (*SgenThreadPoolIdleJobFunc) (void*); typedef gboolean (*SgenThreadPoolContinueIdleJobFunc) (void*); typedef gboolean (*SgenThreadPoolShouldWorkFunc) (void*); struct _SgenThreadPoolJob { const char *name; SgenThreadPoolJobFunc func; size_t size; volatile gint32 state; }; #define MAX_NUM_THREADS 8 struct _SgenThreadPool { mono_mutex_t lock; mono_cond_t work_cond; mono_cond_t done_cond; int threads_num; MonoNativeThreadId threads [MAX_NUM_THREADS]; /* Only accessed with the lock held. */ SgenPointerQueue job_queue; SgenThreadPoolThreadInitFunc thread_init_func; SgenThreadPoolIdleJobFunc idle_job_func; SgenThreadPoolContinueIdleJobFunc continue_idle_job_func; SgenThreadPoolShouldWorkFunc should_work_func; volatile gboolean threadpool_shutdown; volatile int threads_finished; }; struct _SgenThreadPoolData { SgenThreadPool *pool; }; void sgen_thread_pool_init (SgenThreadPool *pool, int num_threads, SgenThreadPoolThreadInitFunc init_func, SgenThreadPoolIdleJobFunc idle_func, SgenThreadPoolContinueIdleJobFunc continue_idle_func, SgenThreadPoolShouldWorkFunc should_work_func, SgenThreadPoolData **thread_datas); void sgen_thread_pool_shutdown (SgenThreadPool *pool); SgenThreadPoolJob* sgen_thread_pool_job_alloc (const char *name, SgenThreadPoolJobFunc func, size_t size); /* This only needs to be called on jobs that are not enqueued. */ void sgen_thread_pool_job_free (SgenThreadPoolJob *job); void sgen_thread_pool_job_enqueue (SgenThreadPool *pool, SgenThreadPoolJob *job); /* This must only be called after the job has been enqueued. */ void sgen_thread_pool_job_wait (SgenThreadPool *pool, SgenThreadPoolJob *job); void sgen_thread_pool_idle_signal (SgenThreadPool *pool); void sgen_thread_pool_idle_wait (SgenThreadPool *pool); void sgen_thread_pool_wait_for_all_jobs (SgenThreadPool *pool); int sgen_thread_pool_is_thread_pool_thread (SgenThreadPool *pool, MonoNativeThreadId thread); #endif