/* * wait.h: wait for handles to become signalled * * Author: * Dick Porter (dick@ximian.com) * * (C) 2002 Ximian, Inc. */ #ifndef _WAPI_WAIT_H_ #define _WAPI_WAIT_H_ #include "mono/io-layer/status.h" #include "mono/metadata/w32handle.h" G_BEGIN_DECLS #define INFINITE 0xFFFFFFFF #define WAIT_FAILED 0xFFFFFFFF #define WAIT_OBJECT_0 ((STATUS_WAIT_0) +0) #define WAIT_ABANDONED ((STATUS_ABANDONED_WAIT_0) +0) #define WAIT_ABANDONED_0 ((STATUS_ABANDONED_WAIT_0) +0) /* WAIT_TIMEOUT is also defined in error.h. Luckily it's the same value */ #define WAIT_TIMEOUT STATUS_TIMEOUT #define WAIT_IO_COMPLETION STATUS_USER_APC extern guint32 WaitForSingleObjectEx(gpointer handle, guint32 timeout, gboolean alertable); extern guint32 SignalObjectAndWait(gpointer signal_handle, gpointer wait, guint32 timeout, gboolean alertable); extern guint32 WaitForMultipleObjectsEx(guint32 numobjects, gpointer *handles, gboolean waitall, guint32 timeout, gboolean alertable); G_END_DECLS #endif /* _WAPI_WAIT_H_ */