using System; using System.Collections; public class S { public void Frobnikator() { const UInt32 SMALL_MASK = (1U << (24)) - 1; const ulong BIG_MASK = ~((ulong)SMALL_MASK); } public void CharToX () { const char c = 'a'; const ushort us = c; const int i = c; const uint ui = c; const long l = c; const ulong ul= c; const float fl = c; const double d = c; const decimal dec = c; } public static int Main () { long i = 1; int i2 = 0xA0; long b = i << i2; if (b != 4294967296) return 1; return 0; } }