using System; class A { static int switch1 (ulong a) { switch (a) { case long.MaxValue - 1: return 1; case long.MaxValue + (ulong) 1: return 2; case long.MaxValue + (ulong) 2: return 3; case long.MaxValue + (ulong) 3: break; default: return 4; } return 5; } static int switch2 (sbyte a) { switch (a) { case 0: return 1; case -1: return 2; } return 0; } static int switch3 (long a) { switch (a) { case 0: return 1; case -1: return 2; } return 0; } static int switch4 (ulong a) { switch (a) { case long.MaxValue: goto case ulong.MaxValue; case ulong.MaxValue: return 4; } return 0; } static int switch5(ulong x) { switch (x) { case 0: break; default: return 1; } return 2; } public static int Main () { if (switch1 (long.MaxValue + (ulong) 1) != 2) return 1; if (switch2 (-1) != 2) return 2; if (switch3 (-1) != 2) return 3; if (switch4 (ulong.MaxValue) != 4) return 4; if (switch4 (long.MaxValue) != 4) return 41; if (switch5 (0) != 2) return 5; Console.WriteLine ("1"); return 0; } }