using System; public class Proef { private EventHandler _OnDoSomething = null; public event EventHandler OnDoSomething { add { _OnDoSomething += value; } remove { _OnDoSomething -= value; } } static void Temp(object s, EventArgs e) { } public static void Main() { Proef temp = new Proef(); temp.OnDoSomething += new EventHandler(Temp); } }