using System; struct MonoEnumInfo { int val; void stuff() { val = 1; } static int GetInfo (out MonoEnumInfo info) { info = new MonoEnumInfo (); info.stuff(); return info.val; } public static int Main() { MonoEnumInfo m; if (GetInfo (out m) != 1) return 1; if (m.val != 1) return 2; return 0; } };