//
// typemanager.cs: C# type manager
//
// Author: Miguel de Icaza (miguel@gnu.org)
//
// Licensed under the terms of the GNU GPL
//
// (C) 2001 Ximian, Inc (http://www.ximian.com)
//
//
using System;
using System.Collections;
using System.Reflection;
using System.Reflection.Emit;
namespace Mono.CSharp {
public class TypeManager {
//
// A list of core types that the compiler requires or uses
//
static public Type object_type;
static public Type value_type;
static public Type string_type;
static public Type int32_type;
static public Type uint32_type;
static public Type int64_type;
static public Type uint64_type;
static public Type float_type;
static public Type double_type;
static public Type char_type;
static public Type char_ptr_type;
static public Type short_type;
static public Type decimal_type;
static public Type bool_type;
static public Type sbyte_type;
static public Type byte_type;
static public Type ushort_type;
static public Type enum_type;
static public Type delegate_type;
static public Type multicast_delegate_type;
static public Type void_type;
static public Type enumeration_type;
static public Type array_type;
static public Type runtime_handle_type;
static public Type icloneable_type;
static public Type type_type;
static public Type ienumerator_type;
static public Type idisposable_type;
static public Type default_member_type;
static public Type iasyncresult_type;
static public Type asynccallback_type;
static public Type intptr_type;
static public Type monitor_type;
static public Type runtime_field_handle_type;
static public Type attribute_usage_type;
static public Type dllimport_type;
static public Type unverifiable_code_type;
static public Type methodimpl_attr_type;
static public Type param_array_type;
static public Type void_ptr_type;
static public Type [] NoTypes;
//
// Internal, not really used outside
//
Type runtime_helpers_type;
//
// These methods are called by code generated by the compiler
//
static public MethodInfo string_concat_string_string;
static public MethodInfo string_concat_object_object;
static public MethodInfo string_isinterneted_string;
static public MethodInfo system_type_get_type_from_handle;
static public MethodInfo object_getcurrent_void;
static public MethodInfo bool_movenext_void;
static public MethodInfo void_dispose_void;
static public MethodInfo void_monitor_enter_object;
static public MethodInfo void_monitor_exit_object;
static public MethodInfo void_initializearray_array_fieldhandle;
static public MethodInfo int_getlength_int;
static public MethodInfo delegate_combine_delegate_delegate;
static public MethodInfo delegate_remove_delegate_delegate;
static public MethodInfo int_get_offset_to_string_data;
//
// The attribute constructors.
//
static public ConstructorInfo cons_param_array_attribute;
//
// Holds the Array of Assemblies that have been loaded
// (either because it is the default or the user used the
// -r command line option)
//
Assembly [] assemblies;
//
// Keeps a list of module builders. We used this to do lookups
// on the modulebuilder using GetType -- needed for arrays
//
ModuleBuilder [] modules;
//
// This is the type_cache from the assemblies to avoid
// hitting System.Reflection on every lookup.
//
Hashtable types;
//
// This is used to hotld the corresponding TypeContainer objects
// since we need this in FindMembers
//
Hashtable typecontainers;
//
// Keeps track of those types that are defined by the
// user's program
//
ArrayList user_types;
//
// Keeps a mapping between TypeBuilders and their TypeContainers
//
static PtrHashtable builder_to_container;
//
// Maps MethodBase.RuntimeTypeHandle to a Type array that contains
// the arguments to the method
//
static Hashtable method_arguments;
//
// Maybe `method_arguments' should be replaced and only
// method_internal_params should be kept?
//
static Hashtable method_internal_params;
static PtrHashtable builder_to_interface;
//
// Keeps track of delegate types
//
static Hashtable builder_to_delegate;
//
// Keeps track of enum types
//
static Hashtable builder_to_enum;
//
// Keeps track of attribute types
//
static Hashtable builder_to_attr;
public TypeManager ()
{
assemblies = null;
modules = null;
user_types = new ArrayList ();
types = new Hashtable ();
typecontainers = new Hashtable ();
builder_to_interface = new PtrHashtable ();
builder_to_delegate = new PtrHashtable ();
builder_to_enum = new PtrHashtable ();
builder_to_attr = new PtrHashtable ();
}
static TypeManager ()
{
method_arguments = new PtrHashtable ();
method_internal_params = new PtrHashtable ();
builder_to_container = new PtrHashtable ();
type_interface_cache = new PtrHashtable ();
NoTypes = new Type [0];
}
public void AddUserType (string name, TypeBuilder t)
{
types.Add (name, t);
user_types.Add (t);
}
public void AddUserType (string name, TypeBuilder t, TypeContainer tc)
{
AddUserType (name, t);
builder_to_container.Add (t, tc);
typecontainers.Add (name, tc);
}
public void AddDelegateType (string name, TypeBuilder t, Delegate del)
{
types.Add (name, t);
builder_to_delegate.Add (t, del);
}
public void AddEnumType (string name, TypeBuilder t, Enum en)
{
types.Add (name, t);
builder_to_enum.Add (t, en);
}
public void AddUserInterface (string name, TypeBuilder t, Interface i)
{
AddUserType (name, t);
builder_to_interface.Add (t, i);
}
public void RegisterAttrType (Type t, TypeContainer tc)
{
builder_to_attr.Add (t, tc);
}
///
/// Returns the TypeContainer whose Type is `t' or null if there is no
/// TypeContainer for `t' (ie, the Type comes from a library)
///
public static TypeContainer LookupTypeContainer (Type t)
{
return (TypeContainer) builder_to_container [t];
}
public Interface LookupInterface (Type t)
{
return (Interface) builder_to_interface [t];
}
public static Delegate LookupDelegate (Type t)
{
return (Delegate) builder_to_delegate [t];
}
public static Enum LookupEnum (Type t)
{
return (Enum) builder_to_enum [t];
}
public static TypeContainer LookupAttr (Type t)
{
return (TypeContainer) builder_to_attr [t];
}
///
/// Registers an assembly to load types from.
///
public void AddAssembly (Assembly a)
{
int top = assemblies != null ? assemblies.Length : 0;
Assembly [] n = new Assembly [top + 1];
if (assemblies != null)
assemblies.CopyTo (n, 0);
n [top] = a;
assemblies = n;
}
///
/// Registers a module builder to lookup types from
///
public void AddModule (ModuleBuilder mb)
{
int top = modules != null ? modules.Length : 0;
ModuleBuilder [] n = new ModuleBuilder [top + 1];
if (modules != null)
modules.CopyTo (n, 0);
n [top] = mb;
modules = n;
}
///
/// Returns the Type associated with @name
///
public Type LookupType (string name)
{
Type t;
//
// First lookup in user defined and cached values
//
t = (Type) types [name];
if (t != null)
return t;
foreach (Assembly a in assemblies){
t = a.GetType (name);
if (t != null){
types [name] = t;
return t;
}
}
foreach (ModuleBuilder mb in modules) {
t = mb.GetType (name);
if (t != null) {
types [name] = t;
return t;
}
}
return null;
}
///
/// Returns the C# name of a type if possible, or the full type name otherwise
///
static public string CSharpName (Type t)
{
if (t == int32_type)
return "int";
else if (t == uint32_type)
return "uint";
else if (t == int64_type)
return "long";
else if (t == uint64_type)
return "ulong";
else if (t == float_type)
return "float";
else if (t == double_type)
return "double";
else if (t == char_type)
return "char";
else if (t == short_type)
return "short";
else if (t == decimal_type)
return "decimal";
else if (t == bool_type)
return "bool";
else if (t == sbyte_type)
return "sbyte";
else if (t == byte_type)
return "byte";
else if (t == short_type)
return "short";
else if (t == ushort_type)
return "ushort";
else if (t == string_type)
return "string";
else if (t == object_type)
return "object";
else if (t == void_type)
return "void";
else
return t.FullName;
}
///
/// Looks up a type, and aborts if it is not found. This is used
/// by types required by the compiler
///
Type CoreLookupType (string name)
{
Type t = LookupType (name);
if (t == null){
Report.Error (518, "The predefined type `" + name + "' is not defined or imported");
Environment.Exit (0);
}
return t;
}
///
/// Returns the MethodInfo for a method named `name' defined
/// in type `t' which takes arguments of types `args'
///
MethodInfo GetMethod (Type t, string name, Type [] args)
{
MethodInfo mi = t.GetMethod (name, args);
if (mi == null)
throw new Exception ("Can not find the core function `" + name + "'");
return mi;
}
ConstructorInfo GetConstructor (Type t, Type [] args)
{
ConstructorInfo ci = t.GetConstructor (args);
if (ci == null)
throw new Exception ("Can not find the core constructor for `" + t.FullName + "'");
return ci;
}
///
/// The types have to be initialized after the initial
/// population of the type has happened (for example, to
/// bootstrap the corlib.dll
///
public void InitCoreTypes ()
{
object_type = CoreLookupType ("System.Object");
value_type = CoreLookupType ("System.ValueType");
string_type = CoreLookupType ("System.String");
int32_type = CoreLookupType ("System.Int32");
int64_type = CoreLookupType ("System.Int64");
uint32_type = CoreLookupType ("System.UInt32");
uint64_type = CoreLookupType ("System.UInt64");
float_type = CoreLookupType ("System.Single");
double_type = CoreLookupType ("System.Double");
byte_type = CoreLookupType ("System.Byte");
sbyte_type = CoreLookupType ("System.SByte");
char_type = CoreLookupType ("System.Char");
char_ptr_type = CoreLookupType ("System.Char*");
short_type = CoreLookupType ("System.Int16");
ushort_type = CoreLookupType ("System.UInt16");
decimal_type = CoreLookupType ("System.Decimal");
bool_type = CoreLookupType ("System.Boolean");
enum_type = CoreLookupType ("System.Enum");
multicast_delegate_type = CoreLookupType ("System.MulticastDelegate");
delegate_type = CoreLookupType ("System.Delegate");
array_type = CoreLookupType ("System.Array");
void_type = CoreLookupType ("System.Void");
type_type = CoreLookupType ("System.Type");
runtime_field_handle_type = CoreLookupType ("System.RuntimeFieldHandle");
runtime_helpers_type = CoreLookupType ("System.Runtime.CompilerServices.RuntimeHelpers");
default_member_type = CoreLookupType ("System.Reflection.DefaultMemberAttribute");
runtime_handle_type = CoreLookupType ("System.RuntimeTypeHandle");
asynccallback_type = CoreLookupType ("System.AsyncCallback");
iasyncresult_type = CoreLookupType ("System.IAsyncResult");
ienumerator_type = CoreLookupType ("System.Collections.IEnumerator");
idisposable_type = CoreLookupType ("System.IDisposable");
icloneable_type = CoreLookupType ("System.ICloneable");
monitor_type = CoreLookupType ("System.Threading.Monitor");
intptr_type = CoreLookupType ("System.IntPtr");
attribute_usage_type = CoreLookupType ("System.AttributeUsageAttribute");
dllimport_type = CoreLookupType ("System.Runtime.InteropServices.DllImportAttribute");
methodimpl_attr_type = CoreLookupType ("System.Runtime.CompilerServices.MethodImplAttribute");
param_array_type = CoreLookupType ("System.ParamArrayAttribute");
unverifiable_code_type = CoreLookupType ("System.Security.UnverifiableCodeAttribute");
void_ptr_type = CoreLookupType ("System.Void*");
//
// Now load the default methods that we use.
//
Type [] string_string = { string_type, string_type };
string_concat_string_string = GetMethod (
string_type, "Concat", string_string);
Type [] object_object = { object_type, object_type };
string_concat_object_object = GetMethod (
string_type, "Concat", object_object);
Type [] string_ = { string_type };
string_isinterneted_string = GetMethod (
string_type, "IsInterned", string_);
Type [] runtime_type_handle = { runtime_handle_type };
system_type_get_type_from_handle = GetMethod (
type_type, "GetTypeFromHandle", runtime_type_handle);
Type [] delegate_delegate = { delegate_type, delegate_type };
delegate_combine_delegate_delegate = GetMethod (
delegate_type, "Combine", delegate_delegate);
delegate_remove_delegate_delegate = GetMethod (
delegate_type, "Remove", delegate_delegate);
//
// Void arguments
//
Type [] void_arg = { };
object_getcurrent_void = GetMethod (
ienumerator_type, "get_Current", void_arg);
bool_movenext_void = GetMethod (
ienumerator_type, "MoveNext", void_arg);
void_dispose_void = GetMethod (
idisposable_type, "Dispose", void_arg);
int_get_offset_to_string_data = GetMethod (
runtime_helpers_type, "get_OffsetToStringData", void_arg);
//
// object arguments
//
Type [] object_arg = { object_type };
void_monitor_enter_object = GetMethod (
monitor_type, "Enter", object_arg);
void_monitor_exit_object = GetMethod (
monitor_type, "Exit", object_arg);
Type [] array_field_handle_arg = { array_type, runtime_field_handle_type };
void_initializearray_array_fieldhandle = GetMethod (
runtime_helpers_type, "InitializeArray", array_field_handle_arg);
//
// Array functions
//
Type [] int_arg = { int32_type };
int_getlength_int = GetMethod (
array_type, "GetLength", int_arg);
//
// Attributes
//
cons_param_array_attribute = GetConstructor (
param_array_type, void_arg);
}
const BindingFlags instance_and_static = BindingFlags.Static | BindingFlags.Instance;
public MemberInfo [] FindMembers (Type t, MemberTypes mt, BindingFlags bf,
MemberFilter filter, object criteria)
{
//
// We have to take care of arrays specially, because GetType on
// a TypeBuilder array will return a Type, not a TypeBuilder,
// and we can not call FindMembers on this type.
//
if (t.IsSubclassOf (TypeManager.array_type))
return TypeManager.array_type.FindMembers (mt, bf, filter, criteria);
if (!(t is TypeBuilder)){
//
// Since FindMembers will not lookup both static and instance
// members, we emulate this behaviour here.
//
if ((bf & instance_and_static) == instance_and_static){
MemberInfo [] i_members = t.FindMembers (
mt, bf & ~BindingFlags.Static, filter, criteria);
MemberInfo [] s_members = t.FindMembers (
mt, bf & ~BindingFlags.Instance, filter, criteria);
int i_len = i_members.Length;
int s_len = s_members.Length;
if (i_len > 0 || s_len > 0){
MemberInfo [] both = new MemberInfo [i_len + s_len];
i_members.CopyTo (both, 0);
s_members.CopyTo (both, i_len);
return both;
} else
return i_members;
}
return t.FindMembers (mt, bf, filter, criteria);
}
//
// FIXME: We should not have builder_to_blah everywhere,
// we should just have a builder_to_findmemberizable
// and have them implement a new ICanFindMembers interface
//
Enum e = (Enum) builder_to_enum [t];
if (e != null)
return e.FindMembers (mt, bf, filter, criteria);
Delegate del = (Delegate) builder_to_delegate [t];
if (del != null)
return del.FindMembers (mt, bf, filter, criteria);
Interface iface = (Interface) builder_to_interface [t];
if (iface != null)
return iface.FindMembers (mt, bf, filter, criteria);
TypeContainer tc = (TypeContainer) builder_to_container [t];
if (tc != null)
return tc.FindMembers (mt, bf, filter, criteria);
return null;
}
public static bool IsBuiltinType (Type t)
{
if (t == object_type || t == string_type || t == int32_type || t == uint32_type ||
t == int64_type || t == uint64_type || t == float_type || t == double_type ||
t == char_type || t == short_type || t == decimal_type || t == bool_type ||
t == sbyte_type || t == byte_type || t == ushort_type)
return true;
else
return false;
}
public static bool IsDelegateType (Type t)
{
if (t.IsSubclassOf (TypeManager.delegate_type))
return true;
else
return false;
}
public static bool IsEnumType (Type t)
{
if (t.IsSubclassOf (TypeManager.enum_type))
return true;
else
return false;
}
public static bool IsInterfaceType (Type t)
{
Interface iface = (Interface) builder_to_interface [t];
if (iface != null)
return true;
else
return false;
}
///
/// Returns the User Defined Types
///
public ArrayList UserTypes {
get {
return user_types;
}
}
public Hashtable TypeContainers {
get {
return typecontainers;
}
}
static Hashtable builder_to_constant;
public static void RegisterConstant (FieldBuilder fb, Const c)
{
if (builder_to_constant == null)
builder_to_constant = new PtrHashtable ();
if (builder_to_constant.Contains (fb))
return;
builder_to_constant.Add (fb, c);
}
public static Const LookupConstant (FieldBuilder fb)
{
if (builder_to_constant == null)
return null;
return (Const) builder_to_constant [fb];
}
///
/// Gigantic work around for missing features in System.Reflection.Emit follows.
///
///
///
/// Since System.Reflection.Emit can not return MethodBase.GetParameters
/// for anything which is dynamic, and we need this in a number of places,
/// we register this information here, and use it afterwards.
///
static public bool RegisterMethod (MethodBase mb, InternalParameters ip, Type [] args)
{
if (args == null)
args = NoTypes;
method_arguments.Add (mb, args);
method_internal_params.Add (mb, ip);
return true;
}
static public InternalParameters LookupParametersByBuilder (MethodBase mb)
{
if (! (mb is ConstructorBuilder || mb is MethodBuilder))
return null;
if (method_internal_params.Contains (mb))
return (InternalParameters) method_internal_params [mb];
else
throw new Exception ("Argument for Method not registered" + mb);
}
///
/// Returns the argument types for a method based on its methodbase
///
/// For dynamic methods, we use the compiler provided types, for
/// methods from existing assemblies we load them from GetParameters,
/// and insert them into the cache
///
static public Type [] GetArgumentTypes (MethodBase mb)
{
if (method_arguments.Contains (mb))
return (Type []) method_arguments [mb];
else {
ParameterInfo [] pi = mb.GetParameters ();
int c = pi.Length;
Type [] types = new Type [c];
for (int i = 0; i < c; i++)
types [i] = pi [i].ParameterType;
method_arguments.Add (mb, types);
return types;
}
}
//
// This is a workaround the fact that GetValue is not
// supported for dynamic types
//
static Hashtable fields = new Hashtable ();
static public bool RegisterFieldValue (FieldBuilder fb, object value)
{
if (fields.Contains (fb))
return false;
fields.Add (fb, value);
return true;
}
static public object GetValue (FieldBuilder fb)
{
return fields [fb];
}
static Hashtable fieldbuilders_to_fields = new Hashtable ();
static public bool RegisterField (FieldBuilder fb, Field f)
{
if (fieldbuilders_to_fields.Contains (fb))
return false;
fieldbuilders_to_fields.Add (fb, f);
return true;
}
static public Field GetField (FieldInfo fb)
{
return (Field) fieldbuilders_to_fields [fb];
}
static Hashtable events;
static public bool RegisterEvent (MyEventBuilder eb, MethodBase add, MethodBase remove)
{
if (events == null)
events = new Hashtable ();
if (events.Contains (eb))
return false;
events.Add (eb, new Pair (add, remove));
return true;
}
static public MethodInfo GetAddMethod (EventInfo ei)
{
if (ei is MyEventBuilder) {
Pair pair = (Pair) events [ei];
return (MethodInfo) pair.First;
} else
return ei.GetAddMethod ();
}
static public MethodInfo GetRemoveMethod (EventInfo ei)
{
if (ei is MyEventBuilder) {
Pair pair = (Pair) events [ei];
return (MethodInfo) pair.Second;
} else
return ei.GetAddMethod ();
}
static Hashtable properties;
static public bool RegisterProperty (PropertyBuilder pb, MethodBase get, MethodBase set)
{
if (properties == null)
properties = new Hashtable ();
if (properties.Contains (pb))
return false;
properties.Add (pb, new Pair (get, set));
return true;
}
//
// FIXME: we need to return the accessors depending on whether
// they are visible or not.
//
static public MethodInfo [] GetAccessors (PropertyInfo pi)
{
MethodInfo [] ret;
if (pi is PropertyBuilder){
Pair pair = (Pair) properties [pi];
ret = new MethodInfo [2];
ret [0] = (MethodInfo) pair.First;
ret [1] = (MethodInfo) pair.Second;
return ret;
} else {
MethodInfo [] mi = new MethodInfo [2];
//
// Why this and not pi.GetAccessors?
// Because sometimes index 0 is the getter
// sometimes it is 1
//
mi [0] = pi.GetGetMethod (true);
mi [1] = pi.GetSetMethod (true);
return mi;
}
}
static public MethodInfo GetPropertyGetter (PropertyInfo pi)
{
if (pi is PropertyBuilder){
Pair de = (Pair) properties [pi];
return (MethodInfo) de.Second;
} else
return pi.GetSetMethod ();
}
static public MethodInfo GetPropertySetter (PropertyInfo pi)
{
if (pi is PropertyBuilder){
Pair de = (Pair) properties [pi];
return (MethodInfo) de.First;
} else
return pi.GetGetMethod ();
}
//
// The following is used to check if a given type implements an interface.
// The cache helps us reduce the expense of hitting Type.GetInterfaces everytime.
//
static Hashtable type_interface_cache;
public static bool ImplementsInterface (Type t, Type iface)
{
Type [] interfaces;
do {
interfaces = t.GetInterfaces ();
for (int i = interfaces.Length; i > 0; ){
i--;
if (interfaces [i] == iface)
return true;
}
t = t.BaseType;
} while (t != null);
return false;
}
//
// This is needed, because enumerations from assemblies
// do not report their underlyingtype, but they report
// themselves
//
public static Type EnumToUnderlying (Type t)
{
t = t.UnderlyingSystemType;
if (!TypeManager.IsEnumType (t))
return t;
TypeCode tc = Type.GetTypeCode (t);
switch (tc){
case TypeCode.Boolean:
return TypeManager.bool_type;
case TypeCode.Byte:
return TypeManager.byte_type;
case TypeCode.SByte:
return TypeManager.sbyte_type;
case TypeCode.Char:
return TypeManager.char_type;
case TypeCode.Int16:
return TypeManager.short_type;
case TypeCode.UInt16:
return TypeManager.ushort_type;
case TypeCode.Int32:
return TypeManager.int32_type;
case TypeCode.UInt32:
return TypeManager.uint32_type;
case TypeCode.Int64:
return TypeManager.int64_type;
case TypeCode.UInt64:
return TypeManager.uint64_type;
}
throw new Exception ("Unhandled typecode in enum" + tc);
}
///
/// Utility function that can be used to probe whether a type
/// is managed or not.
///
public static bool VerifyUnManaged (Type t, Location loc)
{
if (t.IsValueType){
//
// FIXME: this is more complex, we actually need to
// make sure that the type does not contain any
// classes itself
//
return true;
}
Report.Error (
208, loc,
"Cannot take the address or size of a variable of a managed type ('" +
CSharpName (t) + "')");
return false;
}
///
/// Returns the name of the indexer in a given type.
///
///
/// The default is not always `Item'. The user can change this behaviour by
/// using the DefaultMemberAttribute in the class.
///
/// For example, the String class indexer is named `Chars' not `Item'
///
public static string IndexerPropertyName (Type t)
{
if (t is TypeBuilder) {
TypeContainer tc = (TypeContainer) builder_to_container [t];
Attributes attrs = tc.OptAttributes;
if (attrs == null || attrs.AttributeSections == null)
return "Item";
foreach (AttributeSection asec in attrs.AttributeSections) {
if (asec.Attributes == null)
continue;
foreach (Attribute a in asec.Attributes) {
if (a.Name.IndexOf ("DefaultMember") != -1) {
ArrayList pos_args = (ArrayList) a.Arguments [0];
Expression e = ((Argument) pos_args [0]).expr;
if (e is StringConstant)
return ((StringConstant) e).Value;
}
}
}
return "Item";
}
System.Attribute attr = System.Attribute.GetCustomAttribute (t, TypeManager.default_member_type);
if (attr != null)
{
DefaultMemberAttribute dma = (DefaultMemberAttribute) attr;
return dma.MemberName;
}
return "Item";
}
public static void MakePinned (LocalBuilder builder)
{
//
// FIXME: Flag the "LocalBuilder" type as being
// pinned. Figure out API.
//
}
}
}