// // statement.cs: Statement representation for the IL tree. // // Author: // Miguel de Icaza (miguel@ximian.com) // Martin Baulig (martin@gnome.org) // Anirban Bhattacharjee (banirban@novell.com) // // (C) 2001, 2002 Ximian, Inc. // using System; using System.Text; using System.Reflection; using System.Reflection.Emit; using System.Diagnostics; namespace Mono.MonoBASIC { using System.Collections; public abstract class Statement { public Location loc; /// /// Resolves the statement, true means that all sub-statements /// did resolve ok. // public virtual bool Resolve (EmitContext ec) { return true; } /// /// Return value indicates whether all code paths emitted return. /// protected abstract bool DoEmit (EmitContext ec); /// /// Return value indicates whether all code paths emitted return. /// public virtual bool Emit (EmitContext ec) { ec.Mark (loc); Report.Debug (8, "MARK", this, loc); return DoEmit (ec); } public static Expression ResolveBoolean (EmitContext ec, Expression e, Location loc) { e = e.Resolve (ec); if (e == null) return null; if (e.Type != TypeManager.bool_type){ e = Expression.ConvertImplicit (ec, e, TypeManager.bool_type, Location.Null); } if (e == null){ Report.Error ( 31, loc, "Can not convert the expression to a boolean"); } ec.Mark (loc); return e; } /// /// Encapsulates the emission of a boolean test and jumping to a /// destination. /// /// This will emit the bool expression in `bool_expr' and if /// `target_is_for_true' is true, then the code will generate a /// brtrue to the target. Otherwise a brfalse. /// public static void EmitBoolExpression (EmitContext ec, Expression bool_expr, Label target, bool target_is_for_true) { ILGenerator ig = ec.ig; bool invert = false; if (bool_expr is Unary){ Unary u = (Unary) bool_expr; if (u.Oper == Unary.Operator.LogicalNot){ invert = true; u.EmitLogicalNot (ec); } } else if (bool_expr is Binary){ Binary b = (Binary) bool_expr; if (b.EmitBranchable (ec, target, target_is_for_true)) return; } if (!invert) bool_expr.Emit (ec); if (target_is_for_true){ if (invert) ig.Emit (OpCodes.Brfalse, target); else ig.Emit (OpCodes.Brtrue, target); } else { if (invert) ig.Emit (OpCodes.Brtrue, target); else ig.Emit (OpCodes.Brfalse, target); } } public static void Warning_DeadCodeFound (Location loc) { Report.Warning (162, loc, "Unreachable code detected"); } } public class EmptyStatement : Statement { public override bool Resolve (EmitContext ec) { return true; } protected override bool DoEmit (EmitContext ec) { return false; } } public class If : Statement { Expression expr; public Statement TrueStatement; public Statement FalseStatement; public If (Expression expr, Statement trueStatement, Location l) { this.expr = expr; TrueStatement = trueStatement; loc = l; } public If (Expression expr, Statement trueStatement, Statement falseStatement, Location l) { this.expr = expr; TrueStatement = trueStatement; FalseStatement = falseStatement; loc = l; } public override bool Resolve (EmitContext ec) { Report.Debug (1, "START IF BLOCK", loc); expr = ResolveBoolean (ec, expr, loc); if (expr == null){ return false; } ec.StartFlowBranching (FlowBranchingType.BLOCK, loc); if (!TrueStatement.Resolve (ec)) { ec.KillFlowBranching (); return false; } ec.CurrentBranching.CreateSibling (); if ((FalseStatement != null) && !FalseStatement.Resolve (ec)) { ec.KillFlowBranching (); return false; } ec.EndFlowBranching (); Report.Debug (1, "END IF BLOCK", loc); return true; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; Label false_target = ig.DefineLabel (); Label end; bool is_true_ret, is_false_ret; // // Dead code elimination // if (expr is BoolConstant){ bool take = ((BoolConstant) expr).Value; if (take){ if (FalseStatement != null){ Warning_DeadCodeFound (FalseStatement.loc); } return TrueStatement.Emit (ec); } else { Warning_DeadCodeFound (TrueStatement.loc); if (FalseStatement != null) return FalseStatement.Emit (ec); } } EmitBoolExpression (ec, expr, false_target, false); is_true_ret = TrueStatement.Emit (ec); is_false_ret = is_true_ret; if (FalseStatement != null){ bool branch_emitted = false; end = ig.DefineLabel (); if (!is_true_ret){ ig.Emit (OpCodes.Br, end); branch_emitted = true; } ig.MarkLabel (false_target); is_false_ret = FalseStatement.Emit (ec); if (branch_emitted) ig.MarkLabel (end); } else { ig.MarkLabel (false_target); is_false_ret = false; } return is_true_ret && is_false_ret; } } public enum DoOptions { WHILE, UNTIL, TEST_BEFORE, TEST_AFTER }; public class Do : Statement { public Expression expr; public readonly Statement EmbeddedStatement; //public DoOptions type; public DoOptions test; bool infinite, may_return; public Do (Statement statement, Expression boolExpr, DoOptions do_test, Location l) { expr = boolExpr; EmbeddedStatement = statement; // type = do_type; test = do_test; loc = l; } public override bool Resolve (EmitContext ec) { bool ok = true; ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc); if (!EmbeddedStatement.Resolve (ec)) ok = false; expr = ResolveBoolean (ec, expr, loc); if (expr == null) ok = false; else if (expr is BoolConstant){ bool res = ((BoolConstant) expr).Value; if (res) infinite = true; } ec.CurrentBranching.Infinite = infinite; FlowReturns returns = ec.EndFlowBranching (); may_return = returns != FlowReturns.NEVER; return ok; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; Label loop = ig.DefineLabel (); Label old_begin = ec.LoopBegin; Label old_end = ec.LoopEnd; bool old_inloop = ec.InLoop; int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel; ec.LoopBegin = ig.DefineLabel (); ec.LoopEnd = ig.DefineLabel (); ec.InLoop = true; ec.LoopBeginTryCatchLevel = ec.TryCatchLevel; if (test == DoOptions.TEST_AFTER) { ig.MarkLabel (loop); EmbeddedStatement.Emit (ec); ig.MarkLabel (ec.LoopBegin); // // Dead code elimination // if (expr is BoolConstant){ bool res = ((BoolConstant) expr).Value; if (res) ec.ig.Emit (OpCodes.Br, loop); } else EmitBoolExpression (ec, expr, loop, true); ig.MarkLabel (ec.LoopEnd); } else { ig.MarkLabel (loop); ig.MarkLabel (ec.LoopBegin); // // Dead code elimination // if (expr is BoolConstant){ bool res = ((BoolConstant) expr).Value; if (res) ec.ig.Emit (OpCodes.Br, ec.LoopEnd); } else EmitBoolExpression (ec, expr, ec.LoopEnd, true); EmbeddedStatement.Emit (ec); ec.ig.Emit (OpCodes.Br, loop); ig.MarkLabel (ec.LoopEnd); } ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level; ec.LoopBegin = old_begin; ec.LoopEnd = old_end; ec.InLoop = old_inloop; if (infinite) return may_return == false; else return false; } } public class While : Statement { public Expression expr; public readonly Statement Statement; bool may_return, empty, infinite; public While (Expression boolExpr, Statement statement, Location l) { this.expr = boolExpr; Statement = statement; loc = l; } public override bool Resolve (EmitContext ec) { bool ok = true; expr = ResolveBoolean (ec, expr, loc); if (expr == null) return false; ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc); // // Inform whether we are infinite or not // if (expr is BoolConstant){ BoolConstant bc = (BoolConstant) expr; if (bc.Value == false){ Warning_DeadCodeFound (Statement.loc); empty = true; } else infinite = true; } else { // // We are not infinite, so the loop may or may not be executed. // ec.CurrentBranching.CreateSibling (); } if (!Statement.Resolve (ec)) ok = false; if (empty) ec.KillFlowBranching (); else { ec.CurrentBranching.Infinite = infinite; FlowReturns returns = ec.EndFlowBranching (); may_return = returns != FlowReturns.NEVER; } return ok; } protected override bool DoEmit (EmitContext ec) { if (empty) return false; ILGenerator ig = ec.ig; Label old_begin = ec.LoopBegin; Label old_end = ec.LoopEnd; bool old_inloop = ec.InLoop; int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel; bool ret; ec.LoopBegin = ig.DefineLabel (); ec.LoopEnd = ig.DefineLabel (); ec.InLoop = true; ec.LoopBeginTryCatchLevel = ec.TryCatchLevel; // // Inform whether we are infinite or not // if (expr is BoolConstant){ BoolConstant bc = (BoolConstant) expr; ig.MarkLabel (ec.LoopBegin); Statement.Emit (ec); ig.Emit (OpCodes.Br, ec.LoopBegin); // // Inform that we are infinite (ie, `we return'), only // if we do not `break' inside the code. // ret = may_return == false; ig.MarkLabel (ec.LoopEnd); } else { Label while_loop = ig.DefineLabel (); ig.Emit (OpCodes.Br, ec.LoopBegin); ig.MarkLabel (while_loop); Statement.Emit (ec); ig.MarkLabel (ec.LoopBegin); EmitBoolExpression (ec, expr, while_loop, true); ig.MarkLabel (ec.LoopEnd); ret = false; } ec.LoopBegin = old_begin; ec.LoopEnd = old_end; ec.InLoop = old_inloop; ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level; return ret; } } public class For : Statement { Expression Test; readonly Statement InitStatement; readonly Statement Increment; readonly Statement Statement; bool may_return, infinite, empty; public For (Statement initStatement, Expression test, Statement increment, Statement statement, Location l) { InitStatement = initStatement; Test = test; Increment = increment; Statement = statement; loc = l; } public override bool Resolve (EmitContext ec) { bool ok = true; if (InitStatement != null){ if (!InitStatement.Resolve (ec)) ok = false; } if (Test != null){ Test = ResolveBoolean (ec, Test, loc); if (Test == null) ok = false; else if (Test is BoolConstant){ BoolConstant bc = (BoolConstant) Test; if (bc.Value == false){ Warning_DeadCodeFound (Statement.loc); empty = true; } else infinite = true; } } else infinite = true; if (Increment != null){ if (!Increment.Resolve (ec)) ok = false; } ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc); if (!infinite) ec.CurrentBranching.CreateSibling (); if (!Statement.Resolve (ec)) ok = false; if (empty) ec.KillFlowBranching (); else { ec.CurrentBranching.Infinite = infinite; FlowReturns returns = ec.EndFlowBranching (); may_return = returns != FlowReturns.NEVER; } return ok; } protected override bool DoEmit (EmitContext ec) { if (empty) return false; ILGenerator ig = ec.ig; Label old_begin = ec.LoopBegin; Label old_end = ec.LoopEnd; bool old_inloop = ec.InLoop; int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel; Label loop = ig.DefineLabel (); Label test = ig.DefineLabel (); if (InitStatement != null) if (! (InitStatement is EmptyStatement)) InitStatement.Emit (ec); ec.LoopBegin = ig.DefineLabel (); ec.LoopEnd = ig.DefineLabel (); ec.InLoop = true; ec.LoopBeginTryCatchLevel = ec.TryCatchLevel; ig.Emit (OpCodes.Br, test); ig.MarkLabel (loop); Statement.Emit (ec); ig.MarkLabel (ec.LoopBegin); if (!(Increment is EmptyStatement)) Increment.Emit (ec); ig.MarkLabel (test); // // If test is null, there is no test, and we are just // an infinite loop // if (Test != null) EmitBoolExpression (ec, Test, loop, true); else ig.Emit (OpCodes.Br, loop); ig.MarkLabel (ec.LoopEnd); ec.LoopBegin = old_begin; ec.LoopEnd = old_end; ec.InLoop = old_inloop; ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level; // // Inform whether we are infinite or not // if (Test != null){ if (Test is BoolConstant){ BoolConstant bc = (BoolConstant) Test; if (bc.Value) return may_return == false; } return false; } else return may_return == false; } } public class StatementExpression : Statement { public Expression expr; public StatementExpression (ExpressionStatement expr, Location l) { this.expr = expr; loc = l; } public override bool Resolve (EmitContext ec) { expr = (Expression) expr.Resolve (ec); return expr != null; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; if (expr is ExpressionStatement) ((ExpressionStatement) expr).EmitStatement (ec); else { expr.Emit (ec); ig.Emit (OpCodes.Pop); } return false; } public override string ToString () { return "StatementExpression (" + expr + ")"; } } /// /// Implements the return statement /// public class Return : Statement { public Expression Expr; public Return (Expression expr, Location l) { Expr = expr; loc = l; } public override bool Resolve (EmitContext ec) { if (Expr != null){ Expr = Expr.Resolve (ec); if (Expr == null) return false; } FlowBranching.UsageVector vector = ec.CurrentBranching.CurrentUsageVector; if (ec.CurrentBranching.InTryBlock ()) ec.CurrentBranching.AddFinallyVector (vector); else vector.CheckOutParameters (ec.CurrentBranching); vector.Returns = FlowReturns.ALWAYS; vector.Breaks = FlowReturns.ALWAYS; return true; } protected override bool DoEmit (EmitContext ec) { if (ec.InFinally){ Report.Error (157,loc,"Control can not leave the body of the finally block"); return false; } if (ec.ReturnType == null){ if (Expr != null){ Report.Error (127, loc, "Return with a value not allowed here"); return true; } } else { if (Expr == null){ Report.Error (126, loc, "An object of type `" + TypeManager.MonoBASIC_Name (ec.ReturnType) + "' is " + "expected for the return statement"); return true; } if (Expr.Type != ec.ReturnType) Expr = Expression.ConvertImplicitRequired ( ec, Expr, ec.ReturnType, loc); if (Expr == null) return true; Expr.Emit (ec); if (ec.InTry || ec.InCatch) ec.ig.Emit (OpCodes.Stloc, ec.TemporaryReturn ()); } if (ec.InTry || ec.InCatch) { if (!ec.HasReturnLabel) { ec.ReturnLabel = ec.ig.DefineLabel (); ec.HasReturnLabel = true; } ec.ig.Emit (OpCodes.Leave, ec.ReturnLabel); } else ec.ig.Emit (OpCodes.Ret); return true; } } public class Goto : Statement { string target; Block block; LabeledStatement label; public override bool Resolve (EmitContext ec) { label = block.LookupLabel (target); if (label == null){ Report.Error ( 159, loc, "No such label `" + target + "' in this scope"); return false; } // If this is a forward goto. if (!label.IsDefined) label.AddUsageVector (ec.CurrentBranching.CurrentUsageVector); ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS; return true; } public Goto (Block parent_block, string label, Location l) { block = parent_block; loc = l; target = label; } public string Target { get { return target; } } protected override bool DoEmit (EmitContext ec) { Label l = label.LabelTarget (ec); ec.ig.Emit (OpCodes.Br, l); return false; } } public class LabeledStatement : Statement { public readonly Location Location; string label_name; bool defined; bool referenced; Label label; ArrayList vectors; public LabeledStatement (string label_name, Location l) { this.label_name = label_name; this.Location = l; } public Label LabelTarget (EmitContext ec) { if (defined) return label; label = ec.ig.DefineLabel (); defined = true; return label; } public bool IsDefined { get { return defined; } } public bool HasBeenReferenced { get { return referenced; } } public void AddUsageVector (FlowBranching.UsageVector vector) { if (vectors == null) vectors = new ArrayList (); vectors.Add (vector.Clone ()); } public override bool Resolve (EmitContext ec) { if (vectors != null) ec.CurrentBranching.CurrentUsageVector.MergeJumpOrigins (vectors); else { ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.NEVER; ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.NEVER; } referenced = true; return true; } protected override bool DoEmit (EmitContext ec) { LabelTarget (ec); ec.ig.MarkLabel (label); return false; } } /// /// `goto default' statement /// public class GotoDefault : Statement { public GotoDefault (Location l) { loc = l; } public override bool Resolve (EmitContext ec) { ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.UNREACHABLE; return true; } protected override bool DoEmit (EmitContext ec) { if (ec.Switch == null){ Report.Error (153, loc, "goto default is only valid in a switch statement"); return false; } if (!ec.Switch.GotDefault){ Report.Error (159, loc, "No default target on switch statement"); return false; } ec.ig.Emit (OpCodes.Br, ec.Switch.DefaultTarget); return false; } } /// /// `goto case' statement /// public class GotoCase : Statement { Expression expr; Label label; public GotoCase (Expression e, Location l) { expr = e; loc = l; } public override bool Resolve (EmitContext ec) { if (ec.Switch == null){ Report.Error (153, loc, "goto case is only valid in a switch statement"); return false; } expr = expr.Resolve (ec); if (expr == null) return false; if (!(expr is Constant)){ Report.Error (159, loc, "Target expression for goto case is not constant"); return false; } object val = Expression.ConvertIntLiteral ( (Constant) expr, ec.Switch.SwitchType, loc); if (val == null) return false; SwitchLabel sl = (SwitchLabel) ec.Switch.Elements [val]; if (sl == null){ Report.Error ( 159, loc, "No such label 'case " + val + "': for the goto case"); } label = sl.ILLabelCode; ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.UNREACHABLE; return true; } protected override bool DoEmit (EmitContext ec) { ec.ig.Emit (OpCodes.Br, label); return true; } } public class Throw : Statement { Expression expr; public Throw (Expression expr, Location l) { this.expr = expr; loc = l; } public override bool Resolve (EmitContext ec) { if (expr != null){ expr = expr.Resolve (ec); if (expr == null) return false; ExprClass eclass = expr.eclass; if (!(eclass == ExprClass.Variable || eclass == ExprClass.PropertyAccess || eclass == ExprClass.Value || eclass == ExprClass.IndexerAccess)) { expr.Error118 ("value, variable, property or indexer access "); return false; } Type t = expr.Type; if ((t != TypeManager.exception_type) && !t.IsSubclassOf (TypeManager.exception_type) && !(expr is NullLiteral)) { Report.Error (155, loc, "The type caught or thrown must be derived " + "from System.Exception"); return false; } } ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.EXCEPTION; ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.EXCEPTION; return true; } protected override bool DoEmit (EmitContext ec) { if (expr == null){ if (ec.InCatch) ec.ig.Emit (OpCodes.Rethrow); else { Report.Error ( 156, loc, "A throw statement with no argument is only " + "allowed in a catch clause"); } return false; } expr.Emit (ec); ec.ig.Emit (OpCodes.Throw); return true; } } public class Break : Statement { public Break (Location l) { loc = l; } public override bool Resolve (EmitContext ec) { ec.CurrentBranching.MayLeaveLoop = true; ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS; return true; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; if (ec.InLoop == false && ec.Switch == null){ Report.Error (139, loc, "No enclosing loop or switch to continue to"); return false; } if (ec.InTry || ec.InCatch) ig.Emit (OpCodes.Leave, ec.LoopEnd); else ig.Emit (OpCodes.Br, ec.LoopEnd); return false; } } public enum ExitType { DO, FOR, WHILE, SELECT, SUB, FUNCTION, PROPERTY, TRY }; public class Exit : Statement { public readonly ExitType type; public Exit (ExitType t, Location l) { loc = l; type = t; } public override bool Resolve (EmitContext ec) { ec.CurrentBranching.MayLeaveLoop = true; ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS; return true; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; if (type != ExitType.SUB && type != ExitType.FUNCTION && type != ExitType.PROPERTY && type != ExitType.TRY) { if (ec.InLoop == false && ec.Switch == null){ if (type == ExitType.FOR) Report.Error (30096, loc, "No enclosing FOR loop to exit from"); if (type == ExitType.WHILE) Report.Error (30097, loc, "No enclosing WHILE loop to exit from"); if (type == ExitType.DO) Report.Error (30089, loc, "No enclosing DO loop to exit from"); if (type == ExitType.SELECT) Report.Error (30099, loc, "No enclosing SELECT to exit from"); return false; } if (ec.InTry || ec.InCatch) ig.Emit (OpCodes.Leave, ec.LoopEnd); else ig.Emit (OpCodes.Br, ec.LoopEnd); } else { if (ec.InFinally){ Report.Error (30393, loc, "Control can not leave the body of the finally block"); return false; } if (ec.InTry || ec.InCatch) { if (!ec.HasReturnLabel) { ec.ReturnLabel = ec.ig.DefineLabel (); ec.HasReturnLabel = true; } ec.ig.Emit (OpCodes.Leave, ec.ReturnLabel); } else ec.ig.Emit (OpCodes.Ret); return true; } return false; } } public class Continue : Statement { public Continue (Location l) { loc = l; } public override bool Resolve (EmitContext ec) { ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS; return true; } protected override bool DoEmit (EmitContext ec) { Label begin = ec.LoopBegin; if (!ec.InLoop){ Report.Error (139, loc, "No enclosing loop to continue to"); return false; } // // UGH: Non trivial. This Br might cross a try/catch boundary // How can we tell? // // while () { // try { ... } catch { continue; } // } // // From: // try {} catch { while () { continue; }} // if (ec.TryCatchLevel > ec.LoopBeginTryCatchLevel) ec.ig.Emit (OpCodes.Leave, begin); else if (ec.TryCatchLevel < ec.LoopBeginTryCatchLevel) throw new Exception ("Should never happen"); else ec.ig.Emit (OpCodes.Br, begin); return false; } } // // This is used in the control flow analysis code to specify whether the // current code block may return to its enclosing block before reaching // its end. // public enum FlowReturns { // It can never return. NEVER, // This means that the block contains a conditional return statement // somewhere. SOMETIMES, // The code always returns, ie. there's an unconditional return / break // statement in it. ALWAYS, // The code always throws an exception. EXCEPTION, // The current code block is unreachable. This happens if it's immediately // following a FlowReturns.ALWAYS block. UNREACHABLE } // // This is a special bit vector which can inherit from another bit vector doing a // copy-on-write strategy. The inherited vector may have a smaller size than the // current one. // public class MyBitVector { public readonly int Count; public readonly MyBitVector InheritsFrom; bool is_dirty; BitArray vector; public MyBitVector (int Count) : this (null, Count) { } public MyBitVector (MyBitVector InheritsFrom, int Count) { this.InheritsFrom = InheritsFrom; this.Count = Count; } // // Checks whether this bit vector has been modified. After setting this to true, // we won't use the inherited vector anymore, but our own copy of it. // public bool IsDirty { get { return is_dirty; } set { if (!is_dirty) initialize_vector (); } } // // Get/set bit `index' in the bit vector. // public bool this [int index] { get { if (index > Count) throw new ArgumentOutOfRangeException (); // We're doing a "copy-on-write" strategy here; as long // as nobody writes to the array, we can use our parent's // copy instead of duplicating the vector. if (vector != null) return vector [index]; else if (InheritsFrom != null) { BitArray inherited = InheritsFrom.Vector; if (index < inherited.Count) return inherited [index]; else return false; } else return false; } set { if (index > Count) throw new ArgumentOutOfRangeException (); // Only copy the vector if we're actually modifying it. if (this [index] != value) { initialize_vector (); vector [index] = value; } } } // // If you explicitly convert the MyBitVector to a BitArray, you will get a deep // copy of the bit vector. // public static explicit operator BitArray (MyBitVector vector) { vector.initialize_vector (); return vector.Vector; } // // Performs an `or' operation on the bit vector. The `new_vector' may have a // different size than the current one. // public void Or (MyBitVector new_vector) { BitArray new_array = new_vector.Vector; initialize_vector (); int upper; if (vector.Count < new_array.Count) upper = vector.Count; else upper = new_array.Count; for (int i = 0; i < upper; i++) vector [i] = vector [i] | new_array [i]; } // // Perfonrms an `and' operation on the bit vector. The `new_vector' may have // a different size than the current one. // public void And (MyBitVector new_vector) { BitArray new_array = new_vector.Vector; initialize_vector (); int lower, upper; if (vector.Count < new_array.Count) lower = upper = vector.Count; else { lower = new_array.Count; upper = vector.Count; } for (int i = 0; i < lower; i++) vector [i] = vector [i] & new_array [i]; for (int i = lower; i < upper; i++) vector [i] = false; } // // This does a deep copy of the bit vector. // public MyBitVector Clone () { MyBitVector retval = new MyBitVector (Count); retval.Vector = Vector; return retval; } BitArray Vector { get { if (vector != null) return vector; else if (!is_dirty && (InheritsFrom != null)) return InheritsFrom.Vector; initialize_vector (); return vector; } set { initialize_vector (); for (int i = 0; i < System.Math.Min (vector.Count, value.Count); i++) vector [i] = value [i]; } } void initialize_vector () { if (vector != null) return; vector = new BitArray (Count, false); if (InheritsFrom != null) Vector = InheritsFrom.Vector; is_dirty = true; } public override string ToString () { StringBuilder sb = new StringBuilder ("MyBitVector ("); BitArray vector = Vector; sb.Append (Count); sb.Append (","); if (!IsDirty) sb.Append ("INHERITED - "); for (int i = 0; i < vector.Count; i++) { if (i > 0) sb.Append (","); sb.Append (vector [i]); } sb.Append (")"); return sb.ToString (); } } // // The type of a FlowBranching. // public enum FlowBranchingType { // Normal (conditional or toplevel) block. BLOCK, // A loop block. LOOP_BLOCK, // Try/Catch block. EXCEPTION, // Switch block. SWITCH, // Switch section. SWITCH_SECTION } // // A new instance of this class is created every time a new block is resolved // and if there's branching in the block's control flow. // public class FlowBranching { // // The type of this flow branching. // public readonly FlowBranchingType Type; // // The block this branching is contained in. This may be null if it's not // a top-level block and it doesn't declare any local variables. // public readonly Block Block; // // The parent of this branching or null if this is the top-block. // public readonly FlowBranching Parent; // // Start-Location of this flow branching. // public readonly Location Location; // // A list of UsageVectors. A new vector is added each time control flow may // take a different path. // public ArrayList Siblings; // // If this is an infinite loop. // public bool Infinite; // // If we may leave the current loop. // public bool MayLeaveLoop; // // Private // InternalParameters param_info; int[] param_map; MyStructInfo[] struct_params; int num_params; ArrayList finally_vectors; static int next_id = 0; int id; // // Performs an `And' operation on the FlowReturns status // (for instance, a block only returns ALWAYS if all its siblings // always return). // public static FlowReturns AndFlowReturns (FlowReturns a, FlowReturns b) { if (b == FlowReturns.UNREACHABLE) return a; switch (a) { case FlowReturns.NEVER: if (b == FlowReturns.NEVER) return FlowReturns.NEVER; else return FlowReturns.SOMETIMES; case FlowReturns.SOMETIMES: return FlowReturns.SOMETIMES; case FlowReturns.ALWAYS: if ((b == FlowReturns.ALWAYS) || (b == FlowReturns.EXCEPTION)) return FlowReturns.ALWAYS; else return FlowReturns.SOMETIMES; case FlowReturns.EXCEPTION: if (b == FlowReturns.EXCEPTION) return FlowReturns.EXCEPTION; else if (b == FlowReturns.ALWAYS) return FlowReturns.ALWAYS; else return FlowReturns.SOMETIMES; } return b; } // // The vector contains a BitArray with information about which local variables // and parameters are already initialized at the current code position. // public class UsageVector { // // If this is true, then the usage vector has been modified and must be // merged when we're done with this branching. // public bool IsDirty; // // The number of parameters in this block. // public readonly int CountParameters; // // The number of locals in this block. // public readonly int CountLocals; // // If not null, then we inherit our state from this vector and do a // copy-on-write. If null, then we're the first sibling in a top-level // block and inherit from the empty vector. // public readonly UsageVector InheritsFrom; // // Private. // MyBitVector locals, parameters; FlowReturns real_returns, real_breaks; bool is_finally; static int next_id = 0; int id; // // Normally, you should not use any of these constructors. // public UsageVector (UsageVector parent, int num_params, int num_locals) { this.InheritsFrom = parent; this.CountParameters = num_params; this.CountLocals = num_locals; this.real_returns = FlowReturns.NEVER; this.real_breaks = FlowReturns.NEVER; if (parent != null) { locals = new MyBitVector (parent.locals, CountLocals); if (num_params > 0) parameters = new MyBitVector (parent.parameters, num_params); real_returns = parent.Returns; real_breaks = parent.Breaks; } else { locals = new MyBitVector (null, CountLocals); if (num_params > 0) parameters = new MyBitVector (null, num_params); } id = ++next_id; } public UsageVector (UsageVector parent) : this (parent, parent.CountParameters, parent.CountLocals) { } // // This does a deep copy of the usage vector. // public UsageVector Clone () { UsageVector retval = new UsageVector (null, CountParameters, CountLocals); retval.locals = locals.Clone (); if (parameters != null) retval.parameters = parameters.Clone (); retval.real_returns = real_returns; retval.real_breaks = real_breaks; return retval; } // // State of parameter `number'. // public bool this [int number] { get { if (number == -1) return true; else if (number == 0) throw new ArgumentException (); return parameters [number - 1]; } set { if (number == -1) return; else if (number == 0) throw new ArgumentException (); parameters [number - 1] = value; } } // // State of the local variable `vi'. // If the local variable is a struct, use a non-zero `field_idx' // to check an individual field in it. // public bool this [VariableInfo vi, int field_idx] { get { if (vi.Number == -1) return true; else if (vi.Number == 0) throw new ArgumentException (); return locals [vi.Number + field_idx - 1]; } set { if (vi.Number == -1) return; else if (vi.Number == 0) throw new ArgumentException (); locals [vi.Number + field_idx - 1] = value; } } // // Specifies when the current block returns. // If this is FlowReturns.UNREACHABLE, then control can never reach the // end of the method (so that we don't need to emit a return statement). // The same applies for FlowReturns.EXCEPTION, but in this case the return // value will never be used. // public FlowReturns Returns { get { return real_returns; } set { real_returns = value; } } // // Specifies whether control may return to our containing block // before reaching the end of this block. This happens if there // is a break/continue/goto/return in it. // This can also be used to find out whether the statement immediately // following the current block may be reached or not. // public FlowReturns Breaks { get { return real_breaks; } set { real_breaks = value; } } public bool AlwaysBreaks { get { return (Breaks == FlowReturns.ALWAYS) || (Breaks == FlowReturns.EXCEPTION) || (Breaks == FlowReturns.UNREACHABLE); } } public bool MayBreak { get { return Breaks != FlowReturns.NEVER; } } public bool AlwaysReturns { get { return (Returns == FlowReturns.ALWAYS) || (Returns == FlowReturns.EXCEPTION); } } public bool MayReturn { get { return (Returns == FlowReturns.SOMETIMES) || (Returns == FlowReturns.ALWAYS); } } // // Merge a child branching. // public FlowReturns MergeChildren (FlowBranching branching, ICollection children) { MyBitVector new_locals = null; MyBitVector new_params = null; FlowReturns new_returns = FlowReturns.NEVER; FlowReturns new_breaks = FlowReturns.NEVER; bool new_returns_set = false, new_breaks_set = false; Report.Debug (2, "MERGING CHILDREN", branching, branching.Type, this, children.Count); foreach (UsageVector child in children) { Report.Debug (2, " MERGING CHILD", child, child.is_finally); if (!child.is_finally) { if (child.Breaks != FlowReturns.UNREACHABLE) { // If Returns is already set, perform an // `And' operation on it, otherwise just set just. if (!new_returns_set) { new_returns = child.Returns; new_returns_set = true; } else new_returns = AndFlowReturns ( new_returns, child.Returns); } // If Breaks is already set, perform an // `And' operation on it, otherwise just set just. if (!new_breaks_set) { new_breaks = child.Breaks; new_breaks_set = true; } else new_breaks = AndFlowReturns ( new_breaks, child.Breaks); } // Ignore unreachable children. if (child.Returns == FlowReturns.UNREACHABLE) continue; // A local variable is initialized after a flow branching if it // has been initialized in all its branches which do neither // always return or always throw an exception. // // If a branch may return, but does not always return, then we // can treat it like a never-returning branch here: control will // only reach the code position after the branching if we did not // return here. // // It's important to distinguish between always and sometimes // returning branches here: // // 1 int a; // 2 if (something) { // 3 return; // 4 a = 5; // 5 } // 6 Console.WriteLine (a); // // The if block in lines 3-4 always returns, so we must not look // at the initialization of `a' in line 4 - thus it'll still be // uninitialized in line 6. // // On the other hand, the following is allowed: // // 1 int a; // 2 if (something) // 3 a = 5; // 4 else // 5 return; // 6 Console.WriteLine (a); // // Here, `a' is initialized in line 3 and we must not look at // line 5 since it always returns. // if (child.is_finally) { if (new_locals == null) new_locals = locals.Clone (); new_locals.Or (child.locals); if (parameters != null) { if (new_params == null) new_params = parameters.Clone (); new_params.Or (child.parameters); } } else { if (!child.AlwaysReturns && !child.AlwaysBreaks) { if (new_locals != null) new_locals.And (child.locals); else { new_locals = locals.Clone (); new_locals.Or (child.locals); } } else if (children.Count == 1) { new_locals = locals.Clone (); new_locals.Or (child.locals); } // An `out' parameter must be assigned in all branches which do // not always throw an exception. if (parameters != null) { if (child.Breaks != FlowReturns.EXCEPTION) { if (new_params != null) new_params.And (child.parameters); else { new_params = parameters.Clone (); new_params.Or (child.parameters); } } else if (children.Count == 1) { new_params = parameters.Clone (); new_params.Or (child.parameters); } } } } Returns = new_returns; if ((branching.Type == FlowBranchingType.BLOCK) || (branching.Type == FlowBranchingType.EXCEPTION) || (new_breaks == FlowReturns.UNREACHABLE) || (new_breaks == FlowReturns.EXCEPTION)) Breaks = new_breaks; else if (branching.Type == FlowBranchingType.SWITCH_SECTION) Breaks = new_returns; else if (branching.Type == FlowBranchingType.SWITCH){ if (new_breaks == FlowReturns.ALWAYS) Breaks = FlowReturns.ALWAYS; } // // We've now either reached the point after the branching or we will // never get there since we always return or always throw an exception. // // If we can reach the point after the branching, mark all locals and // parameters as initialized which have been initialized in all branches // we need to look at (see above). // if (((new_breaks != FlowReturns.ALWAYS) && (new_breaks != FlowReturns.EXCEPTION) && (new_breaks != FlowReturns.UNREACHABLE)) || (children.Count == 1)) { if (new_locals != null) locals.Or (new_locals); if (new_params != null) parameters.Or (new_params); } Report.Debug (2, "MERGING CHILDREN DONE", branching.Type, new_params, new_locals, new_returns, new_breaks, branching.Infinite, branching.MayLeaveLoop, this); if (branching.Type == FlowBranchingType.SWITCH_SECTION) { if ((new_breaks != FlowReturns.ALWAYS) && (new_breaks != FlowReturns.EXCEPTION) && (new_breaks != FlowReturns.UNREACHABLE)) Report.Error (163, branching.Location, "Control cannot fall through from one " + "case label to another"); } if (branching.Infinite && !branching.MayLeaveLoop) { Report.Debug (1, "INFINITE", new_returns, new_breaks, Returns, Breaks, this); // We're actually infinite. if (new_returns == FlowReturns.NEVER) { Breaks = FlowReturns.UNREACHABLE; return FlowReturns.UNREACHABLE; } // If we're an infinite loop and do not break, the code after // the loop can never be reached. However, if we may return // from the loop, then we do always return (or stay in the loop // forever). if ((new_returns == FlowReturns.SOMETIMES) || (new_returns == FlowReturns.ALWAYS)) { Returns = FlowReturns.ALWAYS; return FlowReturns.ALWAYS; } } return new_returns; } // // Tells control flow analysis that the current code position may be reached with // a forward jump from any of the origins listed in `origin_vectors' which is a // list of UsageVectors. // // This is used when resolving forward gotos - in the following example, the // variable `a' is uninitialized in line 8 becase this line may be reached via // the goto in line 4: // // 1 int a; // // 3 if (something) // 4 goto World; // // 6 a = 5; // // 7 World: // 8 Console.WriteLine (a); // // public void MergeJumpOrigins (ICollection origin_vectors) { Report.Debug (1, "MERGING JUMP ORIGIN", this); real_breaks = FlowReturns.NEVER; real_returns = FlowReturns.NEVER; foreach (UsageVector vector in origin_vectors) { Report.Debug (1, " MERGING JUMP ORIGIN", vector); locals.And (vector.locals); if (parameters != null) parameters.And (vector.parameters); Breaks = AndFlowReturns (Breaks, vector.Breaks); Returns = AndFlowReturns (Returns, vector.Returns); } Report.Debug (1, "MERGING JUMP ORIGIN DONE", this); } // // This is used at the beginning of a finally block if there were // any return statements in the try block or one of the catch blocks. // public void MergeFinallyOrigins (ICollection finally_vectors) { Report.Debug (1, "MERGING FINALLY ORIGIN", this); real_breaks = FlowReturns.NEVER; foreach (UsageVector vector in finally_vectors) { Report.Debug (1, " MERGING FINALLY ORIGIN", vector); if (parameters != null) parameters.And (vector.parameters); Breaks = AndFlowReturns (Breaks, vector.Breaks); } is_finally = true; Report.Debug (1, "MERGING FINALLY ORIGIN DONE", this); } public void CheckOutParameters (FlowBranching branching) { if (parameters != null) branching.CheckOutParameters (parameters, branching.Location); } // // Performs an `or' operation on the locals and the parameters. // public void Or (UsageVector new_vector) { locals.Or (new_vector.locals); if (parameters != null) parameters.Or (new_vector.parameters); } // // Performs an `and' operation on the locals. // public void AndLocals (UsageVector new_vector) { locals.And (new_vector.locals); } // // Returns a deep copy of the parameters. // public MyBitVector Parameters { get { if (parameters != null) return parameters.Clone (); else return null; } } // // Returns a deep copy of the locals. // public MyBitVector Locals { get { return locals.Clone (); } } // // Debugging stuff. // public override string ToString () { StringBuilder sb = new StringBuilder (); sb.Append ("Vector ("); sb.Append (id); sb.Append (","); sb.Append (Returns); sb.Append (","); sb.Append (Breaks); if (parameters != null) { sb.Append (" - "); sb.Append (parameters); } sb.Append (" - "); sb.Append (locals); sb.Append (")"); return sb.ToString (); } } FlowBranching (FlowBranchingType type, Location loc) { this.Siblings = new ArrayList (); this.Block = null; this.Location = loc; this.Type = type; id = ++next_id; } // // Creates a new flow branching for `block'. // This is used from Block.Resolve to create the top-level branching of // the block. // public FlowBranching (Block block, InternalParameters ip, Location loc) : this (FlowBranchingType.BLOCK, loc) { Block = block; Parent = null; int count = (ip != null) ? ip.Count : 0; param_info = ip; param_map = new int [count]; struct_params = new MyStructInfo [count]; num_params = 0; for (int i = 0; i < count; i++) { Parameter.Modifier mod = param_info.ParameterModifier (i); if ((mod & Parameter.Modifier.OUT) == 0) continue; param_map [i] = ++num_params; Type param_type = param_info.ParameterType (i); struct_params [i] = MyStructInfo.GetStructInfo (param_type); if (struct_params [i] != null) num_params += struct_params [i].Count; } Siblings = new ArrayList (); Siblings.Add (new UsageVector (null, num_params, block.CountVariables)); } // // Creates a new flow branching which is contained in `parent'. // You should only pass non-null for the `block' argument if this block // introduces any new variables - in this case, we need to create a new // usage vector with a different size than our parent's one. // public FlowBranching (FlowBranching parent, FlowBranchingType type, Block block, Location loc) : this (type, loc) { Parent = parent; Block = block; if (parent != null) { param_info = parent.param_info; param_map = parent.param_map; struct_params = parent.struct_params; num_params = parent.num_params; } UsageVector vector; if (Block != null) vector = new UsageVector (parent.CurrentUsageVector, num_params, Block.CountVariables); else vector = new UsageVector (Parent.CurrentUsageVector); Siblings.Add (vector); switch (Type) { case FlowBranchingType.EXCEPTION: finally_vectors = new ArrayList (); break; default: break; } } // // Returns the branching's current usage vector. // public UsageVector CurrentUsageVector { get { return (UsageVector) Siblings [Siblings.Count - 1]; } } // // Creates a sibling of the current usage vector. // public void CreateSibling () { Siblings.Add (new UsageVector (Parent.CurrentUsageVector)); Report.Debug (1, "CREATED SIBLING", CurrentUsageVector); } // // Creates a sibling for a `finally' block. // public void CreateSiblingForFinally () { if (Type != FlowBranchingType.EXCEPTION) throw new NotSupportedException (); CreateSibling (); CurrentUsageVector.MergeFinallyOrigins (finally_vectors); } // // Check whether all `out' parameters have been assigned. // public void CheckOutParameters (MyBitVector parameters, Location loc) { if (InTryBlock ()) return; for (int i = 0; i < param_map.Length; i++) { int index = param_map [i]; if (index == 0) continue; if (parameters [index - 1]) continue; // If it's a struct, we must ensure that all its fields have // been assigned. If the struct has any non-public fields, this // can only be done by assigning the whole struct. MyStructInfo struct_info = struct_params [index - 1]; if ((struct_info == null) || struct_info.HasNonPublicFields) { Report.Error ( 177, loc, "The out parameter `" + param_info.ParameterName (i) + "' must be " + "assigned before control leave the current method."); param_map [i] = 0; continue; } for (int j = 0; j < struct_info.Count; j++) { if (!parameters [index + j]) { Report.Error ( 177, loc, "The out parameter `" + param_info.ParameterName (i) + "' must be " + "assigned before control leave the current method."); param_map [i] = 0; break; } } } } // // Merge a child branching. // public FlowReturns MergeChild (FlowBranching child) { FlowReturns returns = CurrentUsageVector.MergeChildren (child, child.Siblings); if (child.Type != FlowBranchingType.LOOP_BLOCK) MayLeaveLoop |= child.MayLeaveLoop; else MayLeaveLoop = false; return returns; } // // Does the toplevel merging. // public FlowReturns MergeTopBlock () { if ((Type != FlowBranchingType.BLOCK) || (Block == null)) throw new NotSupportedException (); UsageVector vector = new UsageVector (null, num_params, Block.CountVariables); Report.Debug (1, "MERGING TOP BLOCK", Location, vector); vector.MergeChildren (this, Siblings); Siblings.Clear (); Siblings.Add (vector); Report.Debug (1, "MERGING TOP BLOCK DONE", Location, vector); if (vector.Breaks != FlowReturns.EXCEPTION) { if (!vector.AlwaysBreaks) CheckOutParameters (CurrentUsageVector.Parameters, Location); return vector.AlwaysBreaks ? FlowReturns.ALWAYS : vector.Returns; } else return FlowReturns.EXCEPTION; } public bool InTryBlock () { if (finally_vectors != null) return true; else if (Parent != null) return Parent.InTryBlock (); else return false; } public void AddFinallyVector (UsageVector vector) { if (finally_vectors != null) { finally_vectors.Add (vector.Clone ()); return; } if (Parent != null) Parent.AddFinallyVector (vector); else throw new NotSupportedException (); } public bool IsVariableAssigned (VariableInfo vi) { if (CurrentUsageVector.AlwaysBreaks) return true; else return CurrentUsageVector [vi, 0]; } public bool IsVariableAssigned (VariableInfo vi, int field_idx) { if (CurrentUsageVector.AlwaysBreaks) return true; else return CurrentUsageVector [vi, field_idx]; } public void SetVariableAssigned (VariableInfo vi) { if (CurrentUsageVector.AlwaysBreaks) return; CurrentUsageVector [vi, 0] = true; } public void SetVariableAssigned (VariableInfo vi, int field_idx) { if (CurrentUsageVector.AlwaysBreaks) return; CurrentUsageVector [vi, field_idx] = true; } public bool IsParameterAssigned (int number) { int index = param_map [number]; if (index == 0) return true; if (CurrentUsageVector [index]) return true; // Parameter is not assigned, so check whether it's a struct. // If it's either not a struct or a struct which non-public // fields, return false. MyStructInfo struct_info = struct_params [number]; if ((struct_info == null) || struct_info.HasNonPublicFields) return false; // Ok, so each field must be assigned. for (int i = 0; i < struct_info.Count; i++) if (!CurrentUsageVector [index + i]) return false; return true; } public bool IsParameterAssigned (int number, string field_name) { int index = param_map [number]; if (index == 0) return true; MyStructInfo info = (MyStructInfo) struct_params [number]; if (info == null) return true; int field_idx = info [field_name]; return CurrentUsageVector [index + field_idx]; } public void SetParameterAssigned (int number) { if (param_map [number] == 0) return; if (!CurrentUsageVector.AlwaysBreaks) CurrentUsageVector [param_map [number]] = true; } public void SetParameterAssigned (int number, string field_name) { int index = param_map [number]; if (index == 0) return; MyStructInfo info = (MyStructInfo) struct_params [number]; if (info == null) return; int field_idx = info [field_name]; if (!CurrentUsageVector.AlwaysBreaks) CurrentUsageVector [index + field_idx] = true; } public bool IsReachable () { bool reachable; switch (Type) { case FlowBranchingType.SWITCH_SECTION: // The code following a switch block is reachable unless the switch // block always returns. reachable = !CurrentUsageVector.AlwaysReturns; break; case FlowBranchingType.LOOP_BLOCK: // The code following a loop is reachable unless the loop always // returns or it's an infinite loop without any `break's in it. reachable = !CurrentUsageVector.AlwaysReturns && (CurrentUsageVector.Breaks != FlowReturns.UNREACHABLE); break; default: // The code following a block or exception is reachable unless the // block either always returns or always breaks. reachable = !CurrentUsageVector.AlwaysBreaks && !CurrentUsageVector.AlwaysReturns; break; } Report.Debug (1, "REACHABLE", Type, CurrentUsageVector.Returns, CurrentUsageVector.Breaks, CurrentUsageVector, reachable); return reachable; } public override string ToString () { StringBuilder sb = new StringBuilder ("FlowBranching ("); sb.Append (id); sb.Append (","); sb.Append (Type); if (Block != null) { sb.Append (" - "); sb.Append (Block.ID); sb.Append (" - "); sb.Append (Block.StartLocation); } sb.Append (" - "); sb.Append (Siblings.Count); sb.Append (" - "); sb.Append (CurrentUsageVector); sb.Append (")"); return sb.ToString (); } } public class MyStructInfo { public readonly Type Type; public readonly FieldInfo[] Fields; public readonly FieldInfo[] NonPublicFields; public readonly int Count; public readonly int CountNonPublic; public readonly bool HasNonPublicFields; private static Hashtable field_type_hash = new Hashtable (); private Hashtable field_hash; // Private constructor. To save memory usage, we only need to create one instance // of this class per struct type. private MyStructInfo (Type type) { this.Type = type; if (type is TypeBuilder) { TypeContainer tc = TypeManager.LookupTypeContainer (type); ArrayList fields = tc.Fields; if (fields != null) { foreach (Field field in fields) { if ((field.ModFlags & Modifiers.STATIC) != 0) continue; if ((field.ModFlags & Modifiers.PUBLIC) != 0) ++Count; else ++CountNonPublic; } } Fields = new FieldInfo [Count]; NonPublicFields = new FieldInfo [CountNonPublic]; Count = CountNonPublic = 0; if (fields != null) { foreach (Field field in fields) { if ((field.ModFlags & Modifiers.STATIC) != 0) continue; if ((field.ModFlags & Modifiers.PUBLIC) != 0) Fields [Count++] = field.FieldBuilder; else NonPublicFields [CountNonPublic++] = field.FieldBuilder; } } } else { Fields = type.GetFields (BindingFlags.Instance|BindingFlags.Public); Count = Fields.Length; NonPublicFields = type.GetFields (BindingFlags.Instance|BindingFlags.NonPublic); CountNonPublic = NonPublicFields.Length; } Count += NonPublicFields.Length; int number = 0; field_hash = new Hashtable (); foreach (FieldInfo field in Fields) field_hash.Add (field.Name, ++number); if (NonPublicFields.Length != 0) HasNonPublicFields = true; foreach (FieldInfo field in NonPublicFields) field_hash.Add (field.Name, ++number); } public int this [string name] { get { if (field_hash.Contains (name)) return (int) field_hash [name]; else return 0; } } public FieldInfo this [int index] { get { if (index >= Fields.Length) return NonPublicFields [index - Fields.Length]; else return Fields [index]; } } public static MyStructInfo GetStructInfo (Type type) { if (!TypeManager.IsValueType (type) || TypeManager.IsEnumType (type)) return null; if (!(type is TypeBuilder) && TypeManager.IsBuiltinType (type)) return null; MyStructInfo info = (MyStructInfo) field_type_hash [type]; if (info != null) return info; info = new MyStructInfo (type); field_type_hash.Add (type, info); return info; } public static MyStructInfo GetStructInfo (TypeContainer tc) { MyStructInfo info = (MyStructInfo) field_type_hash [tc.TypeBuilder]; if (info != null) return info; info = new MyStructInfo (tc.TypeBuilder); field_type_hash.Add (tc.TypeBuilder, info); return info; } } public class VariableInfo : IVariable { public Expression Type; public LocalBuilder LocalBuilder; public Type VariableType; public readonly string Name; public readonly Location Location; public readonly int Block; public int Number; public bool Used; public bool Assigned; public bool ReadOnly; public VariableInfo (Expression type, string name, int block, Location l) { Type = type; Name = name; Block = block; LocalBuilder = null; Location = l; } public VariableInfo (TypeContainer tc, int block, Location l) { VariableType = tc.TypeBuilder; struct_info = MyStructInfo.GetStructInfo (tc); Block = block; LocalBuilder = null; Location = l; } MyStructInfo struct_info; public MyStructInfo StructInfo { get { return struct_info; } } public bool IsAssigned (EmitContext ec, Location loc) {/* FIXME: we shouldn't just skip this!!! if (!ec.DoFlowAnalysis || ec.CurrentBranching.IsVariableAssigned (this)) return true; MyStructInfo struct_info = StructInfo; if ((struct_info == null) || (struct_info.HasNonPublicFields && (Name != null))) { Report.Error (165, loc, "Use of unassigned local variable `" + Name + "'"); ec.CurrentBranching.SetVariableAssigned (this); return false; } int count = struct_info.Count; for (int i = 0; i < count; i++) { if (!ec.CurrentBranching.IsVariableAssigned (this, i+1)) { if (Name != null) { Report.Error (165, loc, "Use of unassigned local variable `" + Name + "'"); ec.CurrentBranching.SetVariableAssigned (this); return false; } FieldInfo field = struct_info [i]; Report.Error (171, loc, "Field `" + TypeManager.MonoBASIC_Name (VariableType) + "." + field.Name + "' must be fully initialized " + "before control leaves the constructor"); return false; } } */ return true; } public bool IsFieldAssigned (EmitContext ec, string name, Location loc) { if (!ec.DoFlowAnalysis || ec.CurrentBranching.IsVariableAssigned (this) || (struct_info == null)) return true; int field_idx = StructInfo [name]; if (field_idx == 0) return true; if (!ec.CurrentBranching.IsVariableAssigned (this, field_idx)) { Report.Error (170, loc, "Use of possibly unassigned field `" + name + "'"); ec.CurrentBranching.SetVariableAssigned (this, field_idx); return false; } return true; } public void SetAssigned (EmitContext ec) { if (ec.DoFlowAnalysis) ec.CurrentBranching.SetVariableAssigned (this); } public void SetFieldAssigned (EmitContext ec, string name) { if (ec.DoFlowAnalysis && (struct_info != null)) ec.CurrentBranching.SetVariableAssigned (this, StructInfo [name]); } public bool Resolve (DeclSpace decl) { if (struct_info != null) return true; if (VariableType == null) VariableType = decl.ResolveType (Type, false, Location); if (VariableType == null) return false; struct_info = MyStructInfo.GetStructInfo (VariableType); return true; } public void MakePinned () { TypeManager.MakePinned (LocalBuilder); } public override string ToString () { return "VariableInfo (" + Number + "," + Type + "," + Location + ")"; } } /// /// Block represents a C# block. /// /// /// /// This class is used in a number of places: either to represent /// explicit blocks that the programmer places or implicit blocks. /// /// Implicit blocks are used as labels or to introduce variable /// declarations. /// public class Block : Statement { public readonly Block Parent; public readonly bool Implicit; public readonly Location StartLocation; public Location EndLocation; // // The statements in this block // public ArrayList statements; // // An array of Blocks. We keep track of children just // to generate the local variable declarations. // // Statements and child statements are handled through the // statements. // ArrayList children; // // Labels. (label, block) pairs. // CaseInsensitiveHashtable labels; // // Keeps track of (name, type) pairs // CaseInsensitiveHashtable variables; // // Keeps track of constants CaseInsensitiveHashtable constants; // // Maps variable names to ILGenerator.LocalBuilders // CaseInsensitiveHashtable local_builders; bool used = false; static int id; int this_id; public Block (Block parent) : this (parent, false, Location.Null, Location.Null) { } public Block (Block parent, bool implicit_block) : this (parent, implicit_block, Location.Null, Location.Null) { } public Block (Block parent, bool implicit_block, Parameters parameters) : this (parent, implicit_block, parameters, Location.Null, Location.Null) { } public Block (Block parent, Location start, Location end) : this (parent, false, start, end) { } public Block (Block parent, Parameters parameters, Location start, Location end) : this (parent, false, parameters, start, end) { } public Block (Block parent, bool implicit_block, Location start, Location end) : this (parent, implicit_block, Parameters.EmptyReadOnlyParameters, start, end) { } public Block (Block parent, bool implicit_block, Parameters parameters, Location start, Location end) { if (parent != null) parent.AddChild (this); this.Parent = parent; this.Implicit = implicit_block; this.parameters = parameters; this.StartLocation = start; this.EndLocation = end; this.loc = start; this_id = id++; statements = new ArrayList (); } public int ID { get { return this_id; } } void AddChild (Block b) { if (children == null) children = new ArrayList (); children.Add (b); } public void SetEndLocation (Location loc) { EndLocation = loc; } /// /// Adds a label to the current block. /// /// /// /// false if the name already exists in this block. true /// otherwise. /// /// public bool AddLabel (string name, LabeledStatement target) { if (labels == null) labels = new CaseInsensitiveHashtable (); if (labels.Contains (name)) return false; labels.Add (name, target); return true; } public LabeledStatement LookupLabel (string name) { if (labels != null){ if (labels.Contains (name)) return ((LabeledStatement) labels [name]); } if (Parent != null) return Parent.LookupLabel (name); return null; } VariableInfo this_variable = null; // // Returns the "this" instance variable of this block. // See AddThisVariable() for more information. // public VariableInfo ThisVariable { get { if (this_variable != null) return this_variable; else if (Parent != null) return Parent.ThisVariable; else return null; } } Hashtable child_variable_names; // // Marks a variable with name @name as being used in a child block. // If a variable name has been used in a child block, it's illegal to // declare a variable with the same name in the current block. // public void AddChildVariableName (string name) { if (child_variable_names == null) child_variable_names = new CaseInsensitiveHashtable (); if (!child_variable_names.Contains (name)) child_variable_names.Add (name, true); } // // Marks all variables from block @block and all its children as being // used in a child block. // public void AddChildVariableNames (Block block) { if (block.Variables != null) { foreach (string name in block.Variables.Keys) AddChildVariableName (name); } foreach (Block child in block.children) { if (child.Variables != null) { foreach (string name in child.Variables.Keys) AddChildVariableName (name); } } } // // Checks whether a variable name has already been used in a child block. // public bool IsVariableNameUsedInChildBlock (string name) { if (child_variable_names == null) return false; return child_variable_names.Contains (name); } // // This is used by non-static `struct' constructors which do not have an // initializer - in this case, the constructor must initialize all of the // struct's fields. To do this, we add a "this" variable and use the flow // analysis code to ensure that it's been fully initialized before control // leaves the constructor. // public VariableInfo AddThisVariable (TypeContainer tc, Location l) { if (this_variable != null) return this_variable; this_variable = new VariableInfo (tc, ID, l); if (variables == null) variables = new CaseInsensitiveHashtable (); variables.Add ("this", this_variable); return this_variable; } public VariableInfo AddVariable (Expression type, string name, Parameters pars, Location l) { if (variables == null) variables = new CaseInsensitiveHashtable (); VariableInfo vi = GetVariableInfo (name); if (vi != null) { if (vi.Block != ID) Report.Error (136, l, "A local variable named `" + name + "' " + "cannot be declared in this scope since it would " + "give a different meaning to `" + name + "', which " + "is already used in a `parent or current' scope to " + "denote something else"); else Report.Error (128, l, "A local variable `" + name + "' is already " + "defined in this scope"); return null; } if (IsVariableNameUsedInChildBlock (name)) { Report.Error (136, l, "A local variable named `" + name + "' " + "cannot be declared in this scope since it would " + "give a different meaning to `" + name + "', which " + "is already used in a `child' scope to denote something " + "else"); return null; } if (pars != null) { int idx = 0; Parameter p = pars.GetParameterByName (name, out idx); if (p != null) { Report.Error (136, l, "A local variable named `" + name + "' " + "cannot be declared in this scope since it would " + "give a different meaning to `" + name + "', which " + "is already used in a `parent or current' scope to " + "denote something else"); return null; } } vi = new VariableInfo (type, name, ID, l); variables.Add (name, vi); if (variables_initialized) throw new Exception (); // Console.WriteLine ("Adding {0} to {1}", name, ID); return vi; } public bool AddConstant (Expression type, string name, Expression value, Parameters pars, Location l) { if (AddVariable (type, name, pars, l) == null) return false; if (constants == null) constants = new CaseInsensitiveHashtable (); constants.Add (name, value); return true; } public Hashtable Variables { get { return variables; } } public VariableInfo GetVariableInfo (string name) { if (variables != null) { object temp; temp = variables [name]; if (temp != null){ return (VariableInfo) temp; } } if (Parent != null) return Parent.GetVariableInfo (name); return null; } public Expression GetVariableType (string name) { VariableInfo vi = GetVariableInfo (name); if (vi != null) return vi.Type; return null; } public Expression GetConstantExpression (string name) { if (constants != null) { object temp; temp = constants [name]; if (temp != null) return (Expression) temp; } if (Parent != null) return Parent.GetConstantExpression (name); return null; } /// /// True if the variable named @name has been defined /// in this block /// public bool IsVariableDefined (string name) { // Console.WriteLine ("Looking up {0} in {1}", name, ID); if (variables != null) { if (variables.Contains (name)) return true; } if (Parent != null) return Parent.IsVariableDefined (name); return false; } /// /// True if the variable named @name is a constant /// public bool IsConstant (string name) { Expression e = null; e = GetConstantExpression (name); return e != null; } /// /// Use to fetch the statement associated with this label /// public Statement this [string name] { get { return (Statement) labels [name]; } } Parameters parameters = null; public Parameters Parameters { get { if (Parent != null) return Parent.Parameters; return parameters; } } /// /// A list of labels that were not used within this block /// public string [] GetUnreferenced () { // FIXME: Implement me return null; } public void AddStatement (Statement s) { statements.Add (s); used = true; } public bool Used { get { return used; } } public void Use () { used = true; } bool variables_initialized = false; int count_variables = 0, first_variable = 0; void UpdateVariableInfo (EmitContext ec) { DeclSpace ds = ec.DeclSpace; first_variable = 0; if (Parent != null) first_variable += Parent.CountVariables; count_variables = first_variable; if (variables != null) { foreach (VariableInfo vi in variables.Values) { if (!vi.Resolve (ds)) { vi.Number = -1; continue; } vi.Number = ++count_variables; if (vi.StructInfo != null) count_variables += vi.StructInfo.Count; } } variables_initialized = true; } // // // The number of local variables in this block // public int CountVariables { get { if (!variables_initialized) throw new Exception (); return count_variables; } } /// /// Emits the variable declarations and labels. /// /// /// tc: is our typecontainer (to resolve type references) /// ig: is the code generator: /// toplevel: the toplevel block. This is used for checking /// that no two labels with the same name are used. /// public void EmitMeta (EmitContext ec, Block toplevel) { DeclSpace ds = ec.DeclSpace; ILGenerator ig = ec.ig; if (!variables_initialized) UpdateVariableInfo (ec); // // Process this block variables // if (variables != null){ local_builders = new CaseInsensitiveHashtable (); foreach (DictionaryEntry de in variables){ string name = (string) de.Key; VariableInfo vi = (VariableInfo) de.Value; if (vi.VariableType == null) continue; vi.LocalBuilder = ig.DeclareLocal (vi.VariableType); if (CodeGen.SymbolWriter != null) vi.LocalBuilder.SetLocalSymInfo (name); if (constants == null) continue; Expression cv = (Expression) constants [name]; if (cv == null) continue; Expression e = cv.Resolve (ec); if (e == null) continue; if (!(e is Constant)){ Report.Error (133, vi.Location, "The expression being assigned to `" + name + "' must be constant (" + e + ")"); continue; } constants.Remove (name); constants.Add (name, e); } } // // Now, handle the children // if (children != null){ foreach (Block b in children) b.EmitMeta (ec, toplevel); } } public void UsageWarning () { string name; if (variables != null){ foreach (DictionaryEntry de in variables){ VariableInfo vi = (VariableInfo) de.Value; if (vi.Used) continue; name = (string) de.Key; if (vi.Assigned){ Report.Warning ( 219, vi.Location, "The variable `" + name + "' is assigned but its value is never used"); } else { Report.Warning ( 168, vi.Location, "The variable `" + name + "' is declared but never used"); } } } if (children != null) foreach (Block b in children) b.UsageWarning (); } bool has_ret = false; public override bool Resolve (EmitContext ec) { Block prev_block = ec.CurrentBlock; bool ok = true; ec.CurrentBlock = this; ec.StartFlowBranching (this); Report.Debug (1, "RESOLVE BLOCK", StartLocation, ec.CurrentBranching); if (!variables_initialized) UpdateVariableInfo (ec); ArrayList new_statements = new ArrayList (); bool unreachable = false, warning_shown = false; foreach (Statement s in statements){ if (unreachable && !(s is LabeledStatement)) { if (!warning_shown && !(s is EmptyStatement)) { warning_shown = true; Warning_DeadCodeFound (s.loc); } continue; } if (s.Resolve (ec) == false) { ok = false; continue; } if (s is LabeledStatement) unreachable = false; else unreachable = ! ec.CurrentBranching.IsReachable (); new_statements.Add (s); } statements = new_statements; Report.Debug (1, "RESOLVE BLOCK DONE", StartLocation, ec.CurrentBranching); FlowReturns returns = ec.EndFlowBranching (); ec.CurrentBlock = prev_block; // If we're a non-static `struct' constructor which doesn't have an // initializer, then we must initialize all of the struct's fields. if ((this_variable != null) && (returns != FlowReturns.EXCEPTION) && !this_variable.IsAssigned (ec, loc)) ok = false; if ((labels != null) && (RootContext.WarningLevel >= 2)) { foreach (LabeledStatement label in labels.Values) if (!label.HasBeenReferenced) Report.Warning (164, label.Location, "This label has not been referenced"); } if ((returns == FlowReturns.ALWAYS) || (returns == FlowReturns.EXCEPTION) || (returns == FlowReturns.UNREACHABLE)) has_ret = true; return ok; } protected override bool DoEmit (EmitContext ec) { Block prev_block = ec.CurrentBlock; ec.CurrentBlock = this; ec.Mark (StartLocation); foreach (Statement s in statements) s.Emit (ec); ec.Mark (EndLocation); ec.CurrentBlock = prev_block; return has_ret; } } public class SwitchLabel { Expression label; object converted; public Location loc; public Label ILLabel; public Label ILLabelCode; // // if expr == null, then it is the default case. // public SwitchLabel (Expression expr, Location l) { label = expr; loc = l; } public Expression Label { get { return label; } } public object Converted { get { return converted; } } // // Resolves the expression, reduces it to a literal if possible // and then converts it to the requested type. // public bool ResolveAndReduce (EmitContext ec, Type required_type) { ILLabel = ec.ig.DefineLabel (); ILLabelCode = ec.ig.DefineLabel (); if (label == null) return true; Expression e = label.Resolve (ec); if (e == null) return false; if (!(e is Constant)){ Console.WriteLine ("Value is: " + label); Report.Error (150, loc, "A constant value is expected"); return false; } if (e is StringConstant || e is NullLiteral){ if (required_type == TypeManager.string_type){ converted = e; ILLabel = ec.ig.DefineLabel (); return true; } } converted = Expression.ConvertIntLiteral ((Constant) e, required_type, loc); if (converted == null) return false; return true; } } public class SwitchSection { // An array of SwitchLabels. public readonly ArrayList Labels; public readonly Block Block; public SwitchSection (ArrayList labels, Block block) { Labels = labels; Block = block; } } public class Switch : Statement { public readonly ArrayList Sections; public Expression Expr; /// /// Maps constants whose type type SwitchType to their SwitchLabels. /// public Hashtable Elements; /// /// The governing switch type /// public Type SwitchType; // // Computed // bool got_default; Label default_target; Expression new_expr; // // The types allowed to be implicitly cast from // on the governing type // static Type [] allowed_types; public Switch (Expression e, ArrayList sects, Location l) { Expr = e; Sections = sects; loc = l; } public bool GotDefault { get { return got_default; } } public Label DefaultTarget { get { return default_target; } } // // Determines the governing type for a switch. The returned // expression might be the expression from the switch, or an // expression that includes any potential conversions to the // integral types or to string. // Expression SwitchGoverningType (EmitContext ec, Type t) { if (t == TypeManager.int32_type || t == TypeManager.uint32_type || t == TypeManager.char_type || t == TypeManager.byte_type || t == TypeManager.sbyte_type || t == TypeManager.ushort_type || t == TypeManager.short_type || t == TypeManager.uint64_type || t == TypeManager.int64_type || t == TypeManager.string_type || t == TypeManager.bool_type || t.IsSubclassOf (TypeManager.enum_type)) return Expr; if (allowed_types == null){ allowed_types = new Type [] { TypeManager.sbyte_type, TypeManager.byte_type, TypeManager.short_type, TypeManager.ushort_type, TypeManager.int32_type, TypeManager.uint32_type, TypeManager.int64_type, TypeManager.uint64_type, TypeManager.char_type, TypeManager.bool_type, TypeManager.string_type }; } // // Try to find a *user* defined implicit conversion. // // If there is no implicit conversion, or if there are multiple // conversions, we have to report an error // Expression converted = null; foreach (Type tt in allowed_types){ Expression e; e = Expression.ImplicitUserConversion (ec, Expr, tt, loc); if (e == null) continue; if (converted != null){ Report.Error (-12, loc, "More than one conversion to an integral " + " type exists for type `" + TypeManager.MonoBASIC_Name (Expr.Type)+"'"); return null; } else converted = e; } return converted; } void error152 (string n) { Report.Error ( 152, "The label `" + n + ":' " + "is already present on this switch statement"); } // // Performs the basic sanity checks on the switch statement // (looks for duplicate keys and non-constant expressions). // // It also returns a hashtable with the keys that we will later // use to compute the switch tables // bool CheckSwitch (EmitContext ec) { Type compare_type; bool error = false; Elements = new CaseInsensitiveHashtable (); got_default = false; if (TypeManager.IsEnumType (SwitchType)){ compare_type = TypeManager.EnumToUnderlying (SwitchType); } else compare_type = SwitchType; foreach (SwitchSection ss in Sections){ foreach (SwitchLabel sl in ss.Labels){ if (!sl.ResolveAndReduce (ec, SwitchType)){ error = true; continue; } if (sl.Label == null){ if (got_default){ error152 ("default"); error = true; } got_default = true; continue; } object key = sl.Converted; if (key is Constant) key = ((Constant) key).GetValue (); if (key == null) key = NullLiteral.Null; string lname = null; if (compare_type == TypeManager.uint64_type){ ulong v = (ulong) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.int64_type){ long v = (long) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.uint32_type){ uint v = (uint) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.char_type){ char v = (char) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.byte_type){ byte v = (byte) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.sbyte_type){ sbyte v = (sbyte) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.short_type){ short v = (short) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.ushort_type){ ushort v = (ushort) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.string_type){ if (key is NullLiteral){ if (Elements.Contains (NullLiteral.Null)) lname = "null"; else Elements.Add (NullLiteral.Null, null); } else { string s = (string) key; if (Elements.Contains (s)) lname = s; else Elements.Add (s, sl); } } else if (compare_type == TypeManager.int32_type) { int v = (int) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else if (compare_type == TypeManager.bool_type) { bool v = (bool) key; if (Elements.Contains (v)) lname = v.ToString (); else Elements.Add (v, sl); } else { throw new Exception ("Unknown switch type!" + SwitchType + " " + compare_type); } if (lname != null){ error152 ("case + " + lname); error = true; } } } if (error) return false; return true; } void EmitObjectInteger (ILGenerator ig, object k) { if (k is int) IntConstant.EmitInt (ig, (int) k); else if (k is Constant) { EmitObjectInteger (ig, ((Constant) k).GetValue ()); } else if (k is uint) IntConstant.EmitInt (ig, unchecked ((int) (uint) k)); else if (k is long) { if ((long) k >= int.MinValue && (long) k <= int.MaxValue) { IntConstant.EmitInt (ig, (int) (long) k); ig.Emit (OpCodes.Conv_I8); } else LongConstant.EmitLong (ig, (long) k); } else if (k is ulong) { if ((ulong) k < (1L<<32)) { IntConstant.EmitInt (ig, (int) (long) k); ig.Emit (OpCodes.Conv_U8); } else { LongConstant.EmitLong (ig, unchecked ((long) (ulong) k)); } } else if (k is char) IntConstant.EmitInt (ig, (int) ((char) k)); else if (k is sbyte) IntConstant.EmitInt (ig, (int) ((sbyte) k)); else if (k is byte) IntConstant.EmitInt (ig, (int) ((byte) k)); else if (k is short) IntConstant.EmitInt (ig, (int) ((short) k)); else if (k is ushort) IntConstant.EmitInt (ig, (int) ((ushort) k)); else if (k is bool) IntConstant.EmitInt (ig, ((bool) k) ? 1 : 0); else throw new Exception ("Unhandled case"); } // structure used to hold blocks of keys while calculating table switch class KeyBlock : IComparable { public KeyBlock (long _nFirst) { nFirst = nLast = _nFirst; } public long nFirst; public long nLast; public ArrayList rgKeys = null; public int Length { get { return (int) (nLast - nFirst + 1); } } public static long TotalLength (KeyBlock kbFirst, KeyBlock kbLast) { return kbLast.nLast - kbFirst.nFirst + 1; } public int CompareTo (object obj) { KeyBlock kb = (KeyBlock) obj; int nLength = Length; int nLengthOther = kb.Length; if (nLengthOther == nLength) return (int) (kb.nFirst - nFirst); return nLength - nLengthOther; } } /// /// This method emits code for a lookup-based switch statement (non-string) /// Basically it groups the cases into blocks that are at least half full, /// and then spits out individual lookup opcodes for each block. /// It emits the longest blocks first, and short blocks are just /// handled with direct compares. /// /// /// /// bool TableSwitchEmit (EmitContext ec, LocalBuilder val) { int cElements = Elements.Count; object [] rgKeys = new object [cElements]; Elements.Keys.CopyTo (rgKeys, 0); Array.Sort (rgKeys); // initialize the block list with one element per key ArrayList rgKeyBlocks = new ArrayList (); foreach (object key in rgKeys) rgKeyBlocks.Add (new KeyBlock (Convert.ToInt64 (key))); KeyBlock kbCurr; // iteratively merge the blocks while they are at least half full // there's probably a really cool way to do this with a tree... while (rgKeyBlocks.Count > 1) { ArrayList rgKeyBlocksNew = new ArrayList (); kbCurr = (KeyBlock) rgKeyBlocks [0]; for (int ikb = 1; ikb < rgKeyBlocks.Count; ikb++) { KeyBlock kb = (KeyBlock) rgKeyBlocks [ikb]; if ((kbCurr.Length + kb.Length) * 2 >= KeyBlock.TotalLength (kbCurr, kb)) { // merge blocks kbCurr.nLast = kb.nLast; } else { // start a new block rgKeyBlocksNew.Add (kbCurr); kbCurr = kb; } } rgKeyBlocksNew.Add (kbCurr); if (rgKeyBlocks.Count == rgKeyBlocksNew.Count) break; rgKeyBlocks = rgKeyBlocksNew; } // initialize the key lists foreach (KeyBlock kb in rgKeyBlocks) kb.rgKeys = new ArrayList (); // fill the key lists int iBlockCurr = 0; if (rgKeyBlocks.Count > 0) { kbCurr = (KeyBlock) rgKeyBlocks [0]; foreach (object key in rgKeys) { bool fNextBlock = (key is UInt64) ? (ulong) key > (ulong) kbCurr.nLast : Convert.ToInt64 (key) > kbCurr.nLast; if (fNextBlock) kbCurr = (KeyBlock) rgKeyBlocks [++iBlockCurr]; kbCurr.rgKeys.Add (key); } } // sort the blocks so we can tackle the largest ones first rgKeyBlocks.Sort (); // okay now we can start... ILGenerator ig = ec.ig; Label lblEnd = ig.DefineLabel (); // at the end ;-) Label lblDefault = ig.DefineLabel (); Type typeKeys = null; if (rgKeys.Length > 0) typeKeys = rgKeys [0].GetType (); // used for conversions for (int iBlock = rgKeyBlocks.Count - 1; iBlock >= 0; --iBlock) { KeyBlock kb = ((KeyBlock) rgKeyBlocks [iBlock]); lblDefault = (iBlock == 0) ? DefaultTarget : ig.DefineLabel (); if (kb.Length <= 2) { foreach (object key in kb.rgKeys) { ig.Emit (OpCodes.Ldloc, val); EmitObjectInteger (ig, key); SwitchLabel sl = (SwitchLabel) Elements [key]; ig.Emit (OpCodes.Beq, sl.ILLabel); } } else { // TODO: if all the keys in the block are the same and there are // no gaps/defaults then just use a range-check. if (SwitchType == TypeManager.int64_type || SwitchType == TypeManager.uint64_type) { // TODO: optimize constant/I4 cases // check block range (could be > 2^31) ig.Emit (OpCodes.Ldloc, val); EmitObjectInteger (ig, Convert.ChangeType (kb.nFirst, typeKeys)); ig.Emit (OpCodes.Blt, lblDefault); ig.Emit (OpCodes.Ldloc, val); EmitObjectInteger (ig, Convert.ChangeType (kb.nFirst, typeKeys)); ig.Emit (OpCodes.Bgt, lblDefault); // normalize range ig.Emit (OpCodes.Ldloc, val); if (kb.nFirst != 0) { EmitObjectInteger (ig, Convert.ChangeType (kb.nFirst, typeKeys)); ig.Emit (OpCodes.Sub); } ig.Emit (OpCodes.Conv_I4); // assumes < 2^31 labels! } else { // normalize range ig.Emit (OpCodes.Ldloc, val); int nFirst = (int) kb.nFirst; if (nFirst > 0) { IntConstant.EmitInt (ig, nFirst); ig.Emit (OpCodes.Sub); } else if (nFirst < 0) { IntConstant.EmitInt (ig, -nFirst); ig.Emit (OpCodes.Add); } } // first, build the list of labels for the switch int iKey = 0; int cJumps = kb.Length; Label [] rgLabels = new Label [cJumps]; for (int iJump = 0; iJump < cJumps; iJump++) { object key = kb.rgKeys [iKey]; if (Convert.ToInt64 (key) == kb.nFirst + iJump) { SwitchLabel sl = (SwitchLabel) Elements [key]; rgLabels [iJump] = sl.ILLabel; iKey++; } else rgLabels [iJump] = lblDefault; } // emit the switch opcode ig.Emit (OpCodes.Switch, rgLabels); } // mark the default for this block if (iBlock != 0) ig.MarkLabel (lblDefault); } // TODO: find the default case and emit it here, // to prevent having to do the following jump. // make sure to mark other labels in the default section // the last default just goes to the end ig.Emit (OpCodes.Br, lblDefault); // now emit the code for the sections bool fFoundDefault = false; bool fAllReturn = true; foreach (SwitchSection ss in Sections) { foreach (SwitchLabel sl in ss.Labels) { ig.MarkLabel (sl.ILLabel); ig.MarkLabel (sl.ILLabelCode); if (sl.Label == null) { ig.MarkLabel (lblDefault); fFoundDefault = true; } } bool returns = ss.Block.Emit (ec); fAllReturn &= returns; //ig.Emit (OpCodes.Br, lblEnd); } if (!fFoundDefault) { ig.MarkLabel (lblDefault); fAllReturn = false; } ig.MarkLabel (lblEnd); return fAllReturn; } // // This simple emit switch works, but does not take advantage of the // `switch' opcode. // TODO: remove non-string logic from here // TODO: binary search strings? // bool SimpleSwitchEmit (EmitContext ec, LocalBuilder val) { ILGenerator ig = ec.ig; Label end_of_switch = ig.DefineLabel (); Label next_test = ig.DefineLabel (); Label null_target = ig.DefineLabel (); bool default_found = false; bool first_test = true; bool pending_goto_end = false; bool all_return = true; bool is_string = false; bool null_found; // // Special processing for strings: we cant compare // against null. // if (SwitchType == TypeManager.string_type){ ig.Emit (OpCodes.Ldloc, val); is_string = true; if (Elements.Contains (NullLiteral.Null)){ ig.Emit (OpCodes.Brfalse, null_target); } else ig.Emit (OpCodes.Brfalse, default_target); ig.Emit (OpCodes.Ldloc, val); ig.Emit (OpCodes.Call, TypeManager.string_isinterneted_string); ig.Emit (OpCodes.Stloc, val); } foreach (SwitchSection ss in Sections){ Label sec_begin = ig.DefineLabel (); if (pending_goto_end) ig.Emit (OpCodes.Br, end_of_switch); int label_count = ss.Labels.Count; null_found = false; foreach (SwitchLabel sl in ss.Labels){ ig.MarkLabel (sl.ILLabel); if (!first_test){ ig.MarkLabel (next_test); next_test = ig.DefineLabel (); } // // If we are the default target // if (sl.Label == null){ ig.MarkLabel (default_target); default_found = true; } else { object lit = sl.Converted; if (lit is NullLiteral){ null_found = true; if (label_count == 1) ig.Emit (OpCodes.Br, next_test); continue; } if (is_string){ StringConstant str = (StringConstant) lit; ig.Emit (OpCodes.Ldloc, val); ig.Emit (OpCodes.Ldstr, str.Value); if (label_count == 1) ig.Emit (OpCodes.Bne_Un, next_test); else ig.Emit (OpCodes.Beq, sec_begin); } else { ig.Emit (OpCodes.Ldloc, val); EmitObjectInteger (ig, lit); ig.Emit (OpCodes.Ceq); if (label_count == 1) ig.Emit (OpCodes.Brfalse, next_test); else ig.Emit (OpCodes.Brtrue, sec_begin); } } } if (label_count != 1) ig.Emit (OpCodes.Br, next_test); if (null_found) ig.MarkLabel (null_target); ig.MarkLabel (sec_begin); foreach (SwitchLabel sl in ss.Labels) ig.MarkLabel (sl.ILLabelCode); bool returns = ss.Block.Emit (ec); if (returns) pending_goto_end = false; else { all_return = false; pending_goto_end = true; } first_test = false; } if (!default_found){ ig.MarkLabel (default_target); all_return = false; } ig.MarkLabel (next_test); ig.MarkLabel (end_of_switch); return all_return; } public override bool Resolve (EmitContext ec) { Expr = Expr.Resolve (ec); if (Expr == null) return false; new_expr = SwitchGoverningType (ec, Expr.Type); if (new_expr == null){ Report.Error (151, loc, "An integer type or string was expected for switch"); return false; } // Validate switch. SwitchType = new_expr.Type; if (!CheckSwitch (ec)) return false; Switch old_switch = ec.Switch; ec.Switch = this; ec.Switch.SwitchType = SwitchType; ec.StartFlowBranching (FlowBranchingType.SWITCH, loc); bool first = true; foreach (SwitchSection ss in Sections){ if (!first) ec.CurrentBranching.CreateSibling (); else first = false; if (ss.Block.Resolve (ec) != true) return false; } if (!got_default) ec.CurrentBranching.CreateSibling (); ec.EndFlowBranching (); ec.Switch = old_switch; return true; } protected override bool DoEmit (EmitContext ec) { // Store variable for comparission purposes LocalBuilder value = ec.ig.DeclareLocal (SwitchType); new_expr.Emit (ec); ec.ig.Emit (OpCodes.Stloc, value); ILGenerator ig = ec.ig; default_target = ig.DefineLabel (); // // Setup the codegen context // Label old_end = ec.LoopEnd; Switch old_switch = ec.Switch; ec.LoopEnd = ig.DefineLabel (); ec.Switch = this; // Emit Code. bool all_return; if (SwitchType == TypeManager.string_type) all_return = SimpleSwitchEmit (ec, value); else all_return = TableSwitchEmit (ec, value); // Restore context state. ig.MarkLabel (ec.LoopEnd); // // Restore the previous context // ec.LoopEnd = old_end; ec.Switch = old_switch; return all_return; } } public class Lock : Statement { Expression expr; Statement Statement; public Lock (Expression expr, Statement stmt, Location l) { this.expr = expr; Statement = stmt; loc = l; } public override bool Resolve (EmitContext ec) { expr = expr.Resolve (ec); return Statement.Resolve (ec) && expr != null; } protected override bool DoEmit (EmitContext ec) { Type type = expr.Type; bool val; if (type.IsValueType){ Report.Error (185, loc, "lock statement requires the expression to be " + " a reference type (type is: `" + TypeManager.MonoBASIC_Name (type) + "'"); return false; } ILGenerator ig = ec.ig; LocalBuilder temp = ig.DeclareLocal (type); expr.Emit (ec); ig.Emit (OpCodes.Dup); ig.Emit (OpCodes.Stloc, temp); ig.Emit (OpCodes.Call, TypeManager.void_monitor_enter_object); // try Label end = ig.BeginExceptionBlock (); bool old_in_try = ec.InTry; ec.InTry = true; Label finish = ig.DefineLabel (); val = Statement.Emit (ec); ec.InTry = old_in_try; // ig.Emit (OpCodes.Leave, finish); ig.MarkLabel (finish); // finally ig.BeginFinallyBlock (); ig.Emit (OpCodes.Ldloc, temp); ig.Emit (OpCodes.Call, TypeManager.void_monitor_exit_object); ig.EndExceptionBlock (); return val; } } public class Unchecked : Statement { public readonly Block Block; public Unchecked (Block b) { Block = b; } public override bool Resolve (EmitContext ec) { return Block.Resolve (ec); } protected override bool DoEmit (EmitContext ec) { bool previous_state = ec.CheckState; bool previous_state_const = ec.ConstantCheckState; bool val; ec.CheckState = false; ec.ConstantCheckState = false; val = Block.Emit (ec); ec.CheckState = previous_state; ec.ConstantCheckState = previous_state_const; return val; } } public class Checked : Statement { public readonly Block Block; public Checked (Block b) { Block = b; } public override bool Resolve (EmitContext ec) { bool previous_state = ec.CheckState; bool previous_state_const = ec.ConstantCheckState; ec.CheckState = true; ec.ConstantCheckState = true; bool ret = Block.Resolve (ec); ec.CheckState = previous_state; ec.ConstantCheckState = previous_state_const; return ret; } protected override bool DoEmit (EmitContext ec) { bool previous_state = ec.CheckState; bool previous_state_const = ec.ConstantCheckState; bool val; ec.CheckState = true; ec.ConstantCheckState = true; val = Block.Emit (ec); ec.CheckState = previous_state; ec.ConstantCheckState = previous_state_const; return val; } } public class Unsafe : Statement { public readonly Block Block; public Unsafe (Block b) { Block = b; } public override bool Resolve (EmitContext ec) { bool previous_state = ec.InUnsafe; bool val; ec.InUnsafe = true; val = Block.Resolve (ec); ec.InUnsafe = previous_state; return val; } protected override bool DoEmit (EmitContext ec) { bool previous_state = ec.InUnsafe; bool val; ec.InUnsafe = true; val = Block.Emit (ec); ec.InUnsafe = previous_state; return val; } } // // Fixed statement // public class Fixed : Statement { Expression type; ArrayList declarators; Statement statement; Type expr_type; FixedData[] data; struct FixedData { public bool is_object; public VariableInfo vi; public Expression expr; public Expression converted; } public Fixed (Expression type, ArrayList decls, Statement stmt, Location l) { this.type = type; declarators = decls; statement = stmt; loc = l; } public override bool Resolve (EmitContext ec) { expr_type = ec.DeclSpace.ResolveType (type, false, loc); if (expr_type == null) return false; data = new FixedData [declarators.Count]; int i = 0; foreach (Pair p in declarators){ VariableInfo vi = (VariableInfo) p.First; Expression e = (Expression) p.Second; vi.Number = -1; // // The rules for the possible declarators are pretty wise, // but the production on the grammar is more concise. // // So we have to enforce these rules here. // // We do not resolve before doing the case 1 test, // because the grammar is explicit in that the token & // is present, so we need to test for this particular case. // // // Case 1: & object. // if (e is Unary && ((Unary) e).Oper == Unary.Operator.AddressOf){ Expression child = ((Unary) e).Expr; vi.MakePinned (); if (child is ParameterReference || child is LocalVariableReference){ Report.Error ( 213, loc, "No need to use fixed statement for parameters or " + "local variable declarations (address is already " + "fixed)"); return false; } e = e.Resolve (ec); if (e == null) return false; child = ((Unary) e).Expr; if (!TypeManager.VerifyUnManaged (child.Type, loc)) return false; data [i].is_object = true; data [i].expr = e; data [i].converted = null; data [i].vi = vi; i++; continue; } e = e.Resolve (ec); if (e == null) return false; // // Case 2: Array // if (e.Type.IsArray){ Type array_type = e.Type.GetElementType (); vi.MakePinned (); // // Provided that array_type is unmanaged, // if (!TypeManager.VerifyUnManaged (array_type, loc)) return false; // // and T* is implicitly convertible to the // pointer type given in the fixed statement. // ArrayPtr array_ptr = new ArrayPtr (e, loc); Expression converted = Expression.ConvertImplicitRequired ( ec, array_ptr, vi.VariableType, loc); if (converted == null) return false; data [i].is_object = false; data [i].expr = e; data [i].converted = converted; data [i].vi = vi; i++; continue; } // // Case 3: string // if (e.Type == TypeManager.string_type){ data [i].is_object = false; data [i].expr = e; data [i].converted = null; data [i].vi = vi; i++; } } return statement.Resolve (ec); } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; bool is_ret = false; for (int i = 0; i < data.Length; i++) { VariableInfo vi = data [i].vi; // // Case 1: & object. // if (data [i].is_object) { // // Store pointer in pinned location // data [i].expr.Emit (ec); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); is_ret = statement.Emit (ec); // Clear the pinned variable. ig.Emit (OpCodes.Ldc_I4_0); ig.Emit (OpCodes.Conv_U); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); continue; } // // Case 2: Array // if (data [i].expr.Type.IsArray){ // // Store pointer in pinned location // data [i].converted.Emit (ec); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); is_ret = statement.Emit (ec); // Clear the pinned variable. ig.Emit (OpCodes.Ldc_I4_0); ig.Emit (OpCodes.Conv_U); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); continue; } // // Case 3: string // if (data [i].expr.Type == TypeManager.string_type){ LocalBuilder pinned_string = ig.DeclareLocal (TypeManager.string_type); TypeManager.MakePinned (pinned_string); data [i].expr.Emit (ec); ig.Emit (OpCodes.Stloc, pinned_string); Expression sptr = new StringPtr (pinned_string, loc); Expression converted = Expression.ConvertImplicitRequired ( ec, sptr, vi.VariableType, loc); if (converted == null) continue; converted.Emit (ec); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); is_ret = statement.Emit (ec); // Clear the pinned variable ig.Emit (OpCodes.Ldnull); ig.Emit (OpCodes.Stloc, pinned_string); } } return is_ret; } } public class Catch { public readonly string Name; public readonly Block Block; public readonly Location Location; Expression type_expr; Type type; public Catch (Expression type, string name, Block block, Location l) { type_expr = type; Name = name; Block = block; Location = l; } public Type CatchType { get { return type; } } public bool IsGeneral { get { return type_expr == null; } } public bool Resolve (EmitContext ec) { if (type_expr != null) { type = ec.DeclSpace.ResolveType (type_expr, false, Location); if (type == null) return false; if (type != TypeManager.exception_type && !type.IsSubclassOf (TypeManager.exception_type)){ Report.Error (155, Location, "The type caught or thrown must be derived " + "from System.Exception"); return false; } } else type = null; if (!Block.Resolve (ec)) return false; return true; } } public class Try : Statement { public readonly Block Fini, Block; public readonly ArrayList Specific; public readonly Catch General; // // specific, general and fini might all be null. // public Try (Block block, ArrayList specific, Catch general, Block fini, Location l) { if (specific == null && general == null){ Console.WriteLine ("CIR.Try: Either specific or general have to be non-null"); } this.Block = block; this.Specific = specific; this.General = general; this.Fini = fini; loc = l; } public override bool Resolve (EmitContext ec) { bool ok = true; ec.StartFlowBranching (FlowBranchingType.EXCEPTION, Block.StartLocation); Report.Debug (1, "START OF TRY BLOCK", Block.StartLocation); bool old_in_try = ec.InTry; ec.InTry = true; if (!Block.Resolve (ec)) ok = false; ec.InTry = old_in_try; FlowBranching.UsageVector vector = ec.CurrentBranching.CurrentUsageVector; Report.Debug (1, "START OF CATCH BLOCKS", vector); foreach (Catch c in Specific){ ec.CurrentBranching.CreateSibling (); Report.Debug (1, "STARTED SIBLING FOR CATCH", ec.CurrentBranching); if (c.Name != null) { VariableInfo vi = c.Block.GetVariableInfo (c.Name); if (vi == null) throw new Exception (); vi.Number = -1; } bool old_in_catch = ec.InCatch; ec.InCatch = true; if (!c.Resolve (ec)) ok = false; ec.InCatch = old_in_catch; FlowBranching.UsageVector current = ec.CurrentBranching.CurrentUsageVector; if (!current.AlwaysReturns && !current.AlwaysBreaks) vector.AndLocals (current); } Report.Debug (1, "END OF CATCH BLOCKS", ec.CurrentBranching); if (General != null){ ec.CurrentBranching.CreateSibling (); Report.Debug (1, "STARTED SIBLING FOR GENERAL", ec.CurrentBranching); bool old_in_catch = ec.InCatch; ec.InCatch = true; if (!General.Resolve (ec)) ok = false; ec.InCatch = old_in_catch; FlowBranching.UsageVector current = ec.CurrentBranching.CurrentUsageVector; if (!current.AlwaysReturns && !current.AlwaysBreaks) vector.AndLocals (current); } Report.Debug (1, "END OF GENERAL CATCH BLOCKS", ec.CurrentBranching); if (Fini != null) { ec.CurrentBranching.CreateSiblingForFinally (); Report.Debug (1, "STARTED SIBLING FOR FINALLY", ec.CurrentBranching, vector); bool old_in_finally = ec.InFinally; ec.InFinally = true; if (!Fini.Resolve (ec)) ok = false; ec.InFinally = old_in_finally; } FlowReturns returns = ec.EndFlowBranching (); FlowBranching.UsageVector f_vector = ec.CurrentBranching.CurrentUsageVector; Report.Debug (1, "END OF FINALLY", ec.CurrentBranching, returns, vector, f_vector); if ((returns == FlowReturns.SOMETIMES) || (returns == FlowReturns.ALWAYS)) { ec.CurrentBranching.CheckOutParameters (f_vector.Parameters, loc); } ec.CurrentBranching.CurrentUsageVector.Or (vector); Report.Debug (1, "END OF TRY", ec.CurrentBranching); return ok; } protected override bool DoEmit (EmitContext ec) { ILGenerator ig = ec.ig; Label end; Label finish = ig.DefineLabel ();; bool returns; ec.TryCatchLevel++; end = ig.BeginExceptionBlock (); bool old_in_try = ec.InTry; ec.InTry = true; returns = Block.Emit (ec); ec.InTry = old_in_try; // // System.Reflection.Emit provides this automatically: // ig.Emit (OpCodes.Leave, finish); bool old_in_catch = ec.InCatch; ec.InCatch = true; DeclSpace ds = ec.DeclSpace; foreach (Catch c in Specific){ VariableInfo vi; ig.BeginCatchBlock (c.CatchType); if (c.Name != null){ vi = c.Block.GetVariableInfo (c.Name); if (vi == null) throw new Exception ("Variable does not exist in this block"); ig.Emit (OpCodes.Stloc, vi.LocalBuilder); } else ig.Emit (OpCodes.Pop); if (!c.Block.Emit (ec)) returns = false; } if (General != null){ ig.BeginCatchBlock (TypeManager.object_type); ig.Emit (OpCodes.Pop); if (!General.Block.Emit (ec)) returns = false; } ec.InCatch = old_in_catch; ig.MarkLabel (finish); if (Fini != null){ ig.BeginFinallyBlock (); bool old_in_finally = ec.InFinally; ec.InFinally = true; Fini.Emit (ec); ec.InFinally = old_in_finally; } ig.EndExceptionBlock (); ec.TryCatchLevel--; if (!returns || ec.InTry || ec.InCatch) return returns; // Unfortunately, System.Reflection.Emit automatically emits a leave // to the end of the finally block. This is a problem if `returns' // is true since we may jump to a point after the end of the method. // As a workaround, emit an explicit ret here. if (ec.ReturnType != null) ec.ig.Emit (OpCodes.Ldloc, ec.TemporaryReturn ()); ec.ig.Emit (OpCodes.Ret); return true; } } public class Using : Statement { object expression_or_block; Statement Statement; ArrayList var_list; Expression expr; Type expr_type; Expression conv; Expression [] converted_vars; ExpressionStatement [] assign; public Using (object expression_or_block, Statement stmt, Location l) { this.expression_or_block = expression_or_block; Statement = stmt; loc = l; } // // Resolves for the case of using using a local variable declaration. // bool ResolveLocalVariableDecls (EmitContext ec) { bool need_conv = false; expr_type = ec.DeclSpace.ResolveType (expr, false, loc); int i = 0; if (expr_type == null) return false; // // The type must be an IDisposable or an implicit conversion // must exist. // converted_vars = new Expression [var_list.Count]; assign = new ExpressionStatement [var_list.Count]; if (!TypeManager.ImplementsInterface (expr_type, TypeManager.idisposable_type)){ foreach (DictionaryEntry e in var_list){ Expression var = (Expression) e.Key; var = var.ResolveLValue (ec, new EmptyExpression ()); if (var == null) return false; converted_vars [i] = Expression.ConvertImplicitRequired ( ec, var, TypeManager.idisposable_type, loc); if (converted_vars [i] == null) return false; i++; } need_conv = true; } i = 0; foreach (DictionaryEntry e in var_list){ LocalVariableReference var = (LocalVariableReference) e.Key; Expression new_expr = (Expression) e.Value; Expression a; a = new Assign (var, new_expr, loc); a = a.Resolve (ec); if (a == null) return false; if (!need_conv) converted_vars [i] = var; assign [i] = (ExpressionStatement) a; i++; } return true; } bool ResolveExpression (EmitContext ec) { if (!TypeManager.ImplementsInterface (expr_type, TypeManager.idisposable_type)){ conv = Expression.ConvertImplicitRequired ( ec, expr, TypeManager.idisposable_type, loc); if (conv == null) return false; } return true; } // // Emits the code for the case of using using a local variable declaration. // bool EmitLocalVariableDecls (EmitContext ec) { ILGenerator ig = ec.ig; int i = 0; bool old_in_try = ec.InTry; ec.InTry = true; for (i = 0; i < assign.Length; i++) { assign [i].EmitStatement (ec); ig.BeginExceptionBlock (); } Statement.Emit (ec); ec.InTry = old_in_try; bool old_in_finally = ec.InFinally; ec.InFinally = true; var_list.Reverse (); foreach (DictionaryEntry e in var_list){ LocalVariableReference var = (LocalVariableReference) e.Key; Label skip = ig.DefineLabel (); i--; ig.BeginFinallyBlock (); var.Emit (ec); ig.Emit (OpCodes.Brfalse, skip); converted_vars [i].Emit (ec); ig.Emit (OpCodes.Callvirt, TypeManager.void_dispose_void); ig.MarkLabel (skip); ig.EndExceptionBlock (); } ec.InFinally = old_in_finally; return false; } bool EmitExpression (EmitContext ec) { // // Make a copy of the expression and operate on that. // ILGenerator ig = ec.ig; LocalBuilder local_copy = ig.DeclareLocal (expr_type); if (conv != null) conv.Emit (ec); else expr.Emit (ec); ig.Emit (OpCodes.Stloc, local_copy); bool old_in_try = ec.InTry; ec.InTry = true; ig.BeginExceptionBlock (); Statement.Emit (ec); ec.InTry = old_in_try; Label skip = ig.DefineLabel (); bool old_in_finally = ec.InFinally; ig.BeginFinallyBlock (); ig.Emit (OpCodes.Ldloc, local_copy); ig.Emit (OpCodes.Brfalse, skip); ig.Emit (OpCodes.Ldloc, local_copy); ig.Emit (OpCodes.Callvirt, TypeManager.void_dispose_void); ig.MarkLabel (skip); ec.InFinally = old_in_finally; ig.EndExceptionBlock (); return false; } public override bool Resolve (EmitContext ec) { if (expression_or_block is DictionaryEntry){ expr = (Expression) ((DictionaryEntry) expression_or_block).Key; var_list = (ArrayList)((DictionaryEntry)expression_or_block).Value; if (!ResolveLocalVariableDecls (ec)) return false; } else if (expression_or_block is Expression){ expr = (Expression) expression_or_block; expr = expr.Resolve (ec); if (expr == null) return false; expr_type = expr.Type; if (!ResolveExpression (ec)) return false; } return Statement.Resolve (ec); } protected override bool DoEmit (EmitContext ec) { if (expression_or_block is DictionaryEntry) return EmitLocalVariableDecls (ec); else if (expression_or_block is Expression) return EmitExpression (ec); return false; } } /// /// Implementation of the foreach C# statement /// public class Foreach : Statement { Expression type; LocalVariableReference variable; Expression expr; Statement statement; ForeachHelperMethods hm; Expression empty, conv; Type array_type, element_type; Type var_type; public Foreach (Expression type, LocalVariableReference var, Expression expr, Statement stmt, Location l) { if (type != null) { this.type = type; } else { VariableInfo vi = var.VariableInfo; this.type = vi.Type; } this.variable = var; this.expr = expr; statement = stmt; loc = l; } public override bool Resolve (EmitContext ec) { expr = expr.Resolve (ec); if (expr == null) return false; var_type = ec.DeclSpace.ResolveType (type, false, loc); if (var_type == null) return false; // // We need an instance variable. Not sure this is the best // way of doing this. // // FIXME: When we implement propertyaccess, will those turn // out to return values in ExprClass? I think they should. // if (!(expr.eclass == ExprClass.Variable || expr.eclass == ExprClass.Value || expr.eclass == ExprClass.PropertyAccess || expr.eclass == ExprClass.IndexerAccess)){ error1579 (expr.Type); return false; } if (expr.Type.IsArray) { array_type = expr.Type; element_type = array_type.GetElementType (); empty = new EmptyExpression (element_type); } else { hm = ProbeCollectionType (ec, expr.Type); if (hm == null){ error1579 (expr.Type); return false; } array_type = expr.Type; element_type = hm.element_type; empty = new EmptyExpression (hm.element_type); } ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc); ec.CurrentBranching.CreateSibling (); // // // FIXME: maybe we can apply the same trick we do in the // array handling to avoid creating empty and conv in some cases. // // Although it is not as important in this case, as the type // will not likely be object (what the enumerator will return). // conv = Expression.ConvertExplicit (ec, empty, var_type, false, loc); if (conv == null) return false; if (variable.ResolveLValue (ec, empty) == null) return false; if (!statement.Resolve (ec)) return false; FlowReturns returns = ec.EndFlowBranching (); return true; } // // Retrieves a `public bool MoveNext ()' method from the Type `t' // static MethodInfo FetchMethodMoveNext (Type t) { MemberList move_next_list; move_next_list = TypeContainer.FindMembers ( t, MemberTypes.Method, BindingFlags.Public | BindingFlags.Instance, Type.FilterName, "MoveNext"); if (move_next_list.Count == 0) return null; foreach (MemberInfo m in move_next_list){ MethodInfo mi = (MethodInfo) m; Type [] args; args = TypeManager.GetArgumentTypes (mi); if (args != null && args.Length == 0){ if (mi.ReturnType == TypeManager.bool_type) return mi; } } return null; } // // Retrieves a `public T get_Current ()' method from the Type `t' // static MethodInfo FetchMethodGetCurrent (Type t) { MemberList move_next_list; move_next_list = TypeContainer.FindMembers ( t, MemberTypes.Method, BindingFlags.Public | BindingFlags.Instance, Type.FilterName, "get_Current"); if (move_next_list.Count == 0) return null; foreach (MemberInfo m in move_next_list){ MethodInfo mi = (MethodInfo) m; Type [] args; args = TypeManager.GetArgumentTypes (mi); if (args != null && args.Length == 0) return mi; } return null; } // // This struct records the helper methods used by the Foreach construct // class ForeachHelperMethods { public EmitContext ec; public MethodInfo get_enumerator; public MethodInfo move_next; public MethodInfo get_current; public Type element_type; public Type enumerator_type; public bool is_disposable; public ForeachHelperMethods (EmitContext ec) { this.ec = ec; this.element_type = TypeManager.object_type; this.enumerator_type = TypeManager.ienumerator_type; this.is_disposable = true; } } static bool GetEnumeratorFilter (MemberInfo m, object criteria) { if (m == null) return false; if (!(m is MethodInfo)) return false; if (m.Name != "GetEnumerator") return false; MethodInfo mi = (MethodInfo) m; Type [] args = TypeManager.GetArgumentTypes (mi); if (args != null){ if (args.Length != 0) return false; } ForeachHelperMethods hm = (ForeachHelperMethods) criteria; EmitContext ec = hm.ec; // // Check whether GetEnumerator is accessible to us // MethodAttributes prot = mi.Attributes & MethodAttributes.MemberAccessMask; Type declaring = mi.DeclaringType; if (prot == MethodAttributes.Private){ if (declaring != ec.ContainerType) return false; } else if (prot == MethodAttributes.FamANDAssem){ // If from a different assembly, false if (!(mi is MethodBuilder)) return false; // // Are we being invoked from the same class, or from a derived method? // if (ec.ContainerType != declaring){ if (!ec.ContainerType.IsSubclassOf (declaring)) return false; } } else if (prot == MethodAttributes.FamORAssem){ if (!(mi is MethodBuilder || ec.ContainerType == declaring || ec.ContainerType.IsSubclassOf (declaring))) return false; } if (prot == MethodAttributes.Family){ if (!(ec.ContainerType == declaring || ec.ContainerType.IsSubclassOf (declaring))) return false; } // // Ok, we can access it, now make sure that we can do something // with this `GetEnumerator' // if (mi.ReturnType == TypeManager.ienumerator_type || TypeManager.ienumerator_type.IsAssignableFrom (mi.ReturnType) || (!RootContext.StdLib && TypeManager.ImplementsInterface (mi.ReturnType, TypeManager.ienumerator_type))) { hm.move_next = TypeManager.bool_movenext_void; hm.get_current = TypeManager.object_getcurrent_void; return true; } // // Ok, so they dont return an IEnumerable, we will have to // find if they support the GetEnumerator pattern. // Type return_type = mi.ReturnType; hm.move_next = FetchMethodMoveNext (return_type); if (hm.move_next == null) return false; hm.get_current = FetchMethodGetCurrent (return_type); if (hm.get_current == null) return false; hm.element_type = hm.get_current.ReturnType; hm.enumerator_type = return_type; hm.is_disposable = TypeManager.ImplementsInterface ( hm.enumerator_type, TypeManager.idisposable_type); return true; } /// /// This filter is used to find the GetEnumerator method /// on which IEnumerator operates /// static MemberFilter FilterEnumerator; static Foreach () { FilterEnumerator = new MemberFilter (GetEnumeratorFilter); } void error1579 (Type t) { Report.Error (1579, loc, "foreach statement cannot operate on variables of type `" + t.FullName + "' because that class does not provide a " + " GetEnumerator method or it is inaccessible"); } static bool TryType (Type t, ForeachHelperMethods hm) { MemberList mi; mi = TypeContainer.FindMembers (t, MemberTypes.Method, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance, FilterEnumerator, hm); if (mi.Count == 0) return false; hm.get_enumerator = (MethodInfo) mi [0]; return true; } // // Looks for a usable GetEnumerator in the Type, and if found returns // the three methods that participate: GetEnumerator, MoveNext and get_Current // ForeachHelperMethods ProbeCollectionType (EmitContext ec, Type t) { ForeachHelperMethods hm = new ForeachHelperMethods (ec); if (TryType (t, hm)) return hm; // // Now try to find the method in the interfaces // while (t != null){ Type [] ifaces = t.GetInterfaces (); foreach (Type i in ifaces){ if (TryType (i, hm)) return hm; } // // Since TypeBuilder.GetInterfaces only returns the interface // types for this type, we have to keep looping, but once // we hit a non-TypeBuilder (ie, a Type), then we know we are // done, because it returns all the types // if ((t is TypeBuilder)) t = t.BaseType; else break; } return null; } // // FIXME: possible optimization. // We might be able to avoid creating `empty' if the type is the sam // bool EmitCollectionForeach (EmitContext ec) { ILGenerator ig = ec.ig; LocalBuilder enumerator, disposable; enumerator = ig.DeclareLocal (hm.enumerator_type); if (hm.is_disposable) disposable = ig.DeclareLocal (TypeManager.idisposable_type); else disposable = null; // // Instantiate the enumerator // if (expr.Type.IsValueType){ if (expr is IMemoryLocation){ IMemoryLocation ml = (IMemoryLocation) expr; ml.AddressOf (ec, AddressOp.Load); } else throw new Exception ("Expr " + expr + " of type " + expr.Type + " does not implement IMemoryLocation"); ig.Emit (OpCodes.Call, hm.get_enumerator); } else { expr.Emit (ec); ig.Emit (OpCodes.Callvirt, hm.get_enumerator); } ig.Emit (OpCodes.Stloc, enumerator); // // Protect the code in a try/finalize block, so that // if the beast implement IDisposable, we get rid of it // Label l; bool old_in_try = ec.InTry; if (hm.is_disposable) { l = ig.BeginExceptionBlock (); ec.InTry = true; } Label end_try = ig.DefineLabel (); ig.MarkLabel (ec.LoopBegin); ig.Emit (OpCodes.Ldloc, enumerator); ig.Emit (OpCodes.Callvirt, hm.move_next); ig.Emit (OpCodes.Brfalse, end_try); ig.Emit (OpCodes.Ldloc, enumerator); ig.Emit (OpCodes.Callvirt, hm.get_current); variable.EmitAssign (ec, conv); statement.Emit (ec); ig.Emit (OpCodes.Br, ec.LoopBegin); ig.MarkLabel (end_try); ec.InTry = old_in_try; // The runtime provides this for us. // ig.Emit (OpCodes.Leave, end); // // Now the finally block // if (hm.is_disposable) { Label end_finally = ig.DefineLabel (); bool old_in_finally = ec.InFinally; ec.InFinally = true; ig.BeginFinallyBlock (); ig.Emit (OpCodes.Ldloc, enumerator); ig.Emit (OpCodes.Isinst, TypeManager.idisposable_type); ig.Emit (OpCodes.Stloc, disposable); ig.Emit (OpCodes.Ldloc, disposable); ig.Emit (OpCodes.Brfalse, end_finally); ig.Emit (OpCodes.Ldloc, disposable); ig.Emit (OpCodes.Callvirt, TypeManager.void_dispose_void); ig.MarkLabel (end_finally); ec.InFinally = old_in_finally; // The runtime generates this anyways. // ig.Emit (OpCodes.Endfinally); ig.EndExceptionBlock (); } ig.MarkLabel (ec.LoopEnd); return false; } // // FIXME: possible optimization. // We might be able to avoid creating `empty' if the type is the sam // bool EmitArrayForeach (EmitContext ec) { int rank = array_type.GetArrayRank (); ILGenerator ig = ec.ig; LocalBuilder copy = ig.DeclareLocal (array_type); // // Make our copy of the array // expr.Emit (ec); ig.Emit (OpCodes.Stloc, copy); if (rank == 1){ LocalBuilder counter = ig.DeclareLocal (TypeManager.int32_type); Label loop, test; ig.Emit (OpCodes.Ldc_I4_0); ig.Emit (OpCodes.Stloc, counter); test = ig.DefineLabel (); ig.Emit (OpCodes.Br, test); loop = ig.DefineLabel (); ig.MarkLabel (loop); ig.Emit (OpCodes.Ldloc, copy); ig.Emit (OpCodes.Ldloc, counter); ArrayAccess.EmitLoadOpcode (ig, var_type); variable.EmitAssign (ec, conv); statement.Emit (ec); ig.MarkLabel (ec.LoopBegin); ig.Emit (OpCodes.Ldloc, counter); ig.Emit (OpCodes.Ldc_I4_1); ig.Emit (OpCodes.Add); ig.Emit (OpCodes.Stloc, counter); ig.MarkLabel (test); ig.Emit (OpCodes.Ldloc, counter); ig.Emit (OpCodes.Ldloc, copy); ig.Emit (OpCodes.Ldlen); ig.Emit (OpCodes.Conv_I4); ig.Emit (OpCodes.Blt, loop); } else { LocalBuilder [] dim_len = new LocalBuilder [rank]; LocalBuilder [] dim_count = new LocalBuilder [rank]; Label [] loop = new Label [rank]; Label [] test = new Label [rank]; int dim; for (dim = 0; dim < rank; dim++){ dim_len [dim] = ig.DeclareLocal (TypeManager.int32_type); dim_count [dim] = ig.DeclareLocal (TypeManager.int32_type); test [dim] = ig.DefineLabel (); loop [dim] = ig.DefineLabel (); } for (dim = 0; dim < rank; dim++){ ig.Emit (OpCodes.Ldloc, copy); IntLiteral.EmitInt (ig, dim); ig.Emit (OpCodes.Callvirt, TypeManager.int_getlength_int); ig.Emit (OpCodes.Stloc, dim_len [dim]); } for (dim = 0; dim < rank; dim++){ ig.Emit (OpCodes.Ldc_I4_0); ig.Emit (OpCodes.Stloc, dim_count [dim]); ig.Emit (OpCodes.Br, test [dim]); ig.MarkLabel (loop [dim]); } ig.Emit (OpCodes.Ldloc, copy); for (dim = 0; dim < rank; dim++) ig.Emit (OpCodes.Ldloc, dim_count [dim]); // // FIXME: Maybe we can cache the computation of `get'? // Type [] args = new Type [rank]; MethodInfo get; for (int i = 0; i < rank; i++) args [i] = TypeManager.int32_type; ModuleBuilder mb = CodeGen.ModuleBuilder; get = mb.GetArrayMethod ( array_type, "Get", CallingConventions.HasThis| CallingConventions.Standard, var_type, args); ig.Emit (OpCodes.Call, get); variable.EmitAssign (ec, conv); statement.Emit (ec); ig.MarkLabel (ec.LoopBegin); for (dim = rank - 1; dim >= 0; dim--){ ig.Emit (OpCodes.Ldloc, dim_count [dim]); ig.Emit (OpCodes.Ldc_I4_1); ig.Emit (OpCodes.Add); ig.Emit (OpCodes.Stloc, dim_count [dim]); ig.MarkLabel (test [dim]); ig.Emit (OpCodes.Ldloc, dim_count [dim]); ig.Emit (OpCodes.Ldloc, dim_len [dim]); ig.Emit (OpCodes.Blt, loop [dim]); } } ig.MarkLabel (ec.LoopEnd); return false; } protected override bool DoEmit (EmitContext ec) { bool ret_val; ILGenerator ig = ec.ig; Label old_begin = ec.LoopBegin, old_end = ec.LoopEnd; bool old_inloop = ec.InLoop; int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel; ec.LoopBegin = ig.DefineLabel (); ec.LoopEnd = ig.DefineLabel (); ec.InLoop = true; ec.LoopBeginTryCatchLevel = ec.TryCatchLevel; if (hm != null) ret_val = EmitCollectionForeach (ec); else ret_val = EmitArrayForeach (ec); ec.LoopBegin = old_begin; ec.LoopEnd = old_end; ec.InLoop = old_inloop; ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level; return ret_val; } } /// /// AddHandler statement /// public class AddHandler : Statement { Expression EvtId; Expression EvtHandler; // // keeps track whether EvtId is already resolved // bool resolved; public AddHandler (Expression evt_id, Expression evt_handler, Location l) { EvtId = evt_id; EvtHandler = evt_handler; loc = l; resolved = false; //Console.WriteLine ("Adding handler '" + evt_handler + "' for Event '" + evt_id +"'"); } public override bool Resolve (EmitContext ec) { // // if EvetId is of EventExpr type that means // this is already resolved // if (EvtId is EventExpr) { resolved = true; return true; } EvtId = EvtId.Resolve(ec); EvtHandler = EvtHandler.Resolve(ec,ResolveFlags.MethodGroup); if (EvtId == null || (!(EvtId is EventExpr))) { Report.Error (30676, "Need an event designator."); return false; } if (EvtHandler == null) { Report.Error (999, "'AddHandler' statement needs an event handler."); return false; } return true; } protected override bool DoEmit (EmitContext ec) { // // Already resolved and emitted don't do anything // if (resolved) return true; Expression e, d; ArrayList args = new ArrayList(); Argument arg = new Argument (EvtHandler, Argument.AType.Expression); args.Add (arg); // The even type was already resolved to a delegate, so // we must un-resolve its name to generate a type expression string ts = (EvtId.Type.ToString()).Replace ('+','.'); Expression dtype = Mono.MonoBASIC.Parser.DecomposeQI (ts, Location.Null); // which we can use to declare a new event handler // of the same type d = new New (dtype, args, Location.Null); d = d.Resolve(ec); e = new CompoundAssign(Binary.Operator.Addition, EvtId, d, Location.Null); // we resolve it all and emit the code e = e.Resolve(ec); if (e != null) { e.Emit(ec); return true; } return false; } } /// /// RemoveHandler statement /// public class RemoveHandler : Statement { Expression EvtId; Expression EvtHandler; public RemoveHandler (Expression evt_id, Expression evt_handler, Location l) { EvtId = evt_id; EvtHandler = evt_handler; loc = l; } public override bool Resolve (EmitContext ec) { EvtId = EvtId.Resolve(ec); EvtHandler = EvtHandler.Resolve(ec,ResolveFlags.MethodGroup); if (EvtId == null || (!(EvtId is EventExpr))) { Report.Error (30676, "Need an event designator."); return false; } if (EvtHandler == null) { Report.Error (999, "'AddHandler' statement needs an event handler."); return false; } return true; } protected override bool DoEmit (EmitContext ec) { Expression e, d; ArrayList args = new ArrayList(); Argument arg = new Argument (EvtHandler, Argument.AType.Expression); args.Add (arg); // The even type was already resolved to a delegate, so // we must un-resolve its name to generate a type expression string ts = (EvtId.Type.ToString()).Replace ('+','.'); Expression dtype = Mono.MonoBASIC.Parser.DecomposeQI (ts, Location.Null); // which we can use to declare a new event handler // of the same type d = new New (dtype, args, Location.Null); d = d.Resolve(ec); // detach the event e = new CompoundAssign(Binary.Operator.Subtraction, EvtId, d, Location.Null); // we resolve it all and emit the code e = e.Resolve(ec); if (e != null) { e.Emit(ec); return true; } return false; } } public class RedimClause { public Expression Expr; public ArrayList NewIndexes; public RedimClause (Expression e, ArrayList args) { Expr = e; NewIndexes = args; } } public class ReDim : Statement { ArrayList RedimTargets; Type BaseType; bool Preserve; private StatementExpression ReDimExpr; public ReDim (ArrayList targets, bool opt_preserve, Location l) { loc = l; RedimTargets = targets; Preserve = opt_preserve; } public override bool Resolve (EmitContext ec) { Expression RedimTarget; ArrayList NewIndexes; foreach (RedimClause rc in RedimTargets) { RedimTarget = rc.Expr; NewIndexes = rc.NewIndexes; RedimTarget = RedimTarget.Resolve (ec); if (!RedimTarget.Type.IsArray) Report.Error (49, "'ReDim' statement requires an array"); ArrayList args = new ArrayList(); foreach (Argument a in NewIndexes) { if (a.Resolve(ec, loc)) args.Add (a.Expr); } for (int x = 0; x < args.Count; x++) { args[x] = new Binary (Binary.Operator.Addition, (Expression) args[x], new IntLiteral (1), Location.Null); } NewIndexes = args; if (RedimTarget.Type.GetArrayRank() != args.Count) Report.Error (415, "'ReDim' cannot change the number of dimensions of an array."); BaseType = RedimTarget.Type.GetElementType(); Expression BaseTypeExpr = MonoBASIC.Parser.DecomposeQI(BaseType.FullName.ToString(), Location.Null); ArrayCreation acExpr = new ArrayCreation (BaseTypeExpr, NewIndexes, "", null, Location.Null); // TODO: we are in a foreach we probably can't reuse ReDimExpr, must turn it into an array(list) if (Preserve) { // TODO: Generate call to copying code, which has to make lots of verifications //PreserveExpr = (ExpressionStatement) new Preserve(RedimTarget, acExpr, loc); //ReDimExpr = (StatementExpression) new StatementExpression ((ExpressionStatement) new Assign (RedimTarget, PreserveExpr, loc), loc); ReDimExpr = (StatementExpression) new StatementExpression ((ExpressionStatement) new Assign (RedimTarget, acExpr, loc), loc); } else ReDimExpr = (StatementExpression) new StatementExpression ((ExpressionStatement) new Assign (RedimTarget, acExpr, loc), loc); ReDimExpr.Resolve(ec); } return true; } protected override bool DoEmit (EmitContext ec) { ReDimExpr.Emit(ec); return false; } } public class Erase : Statement { Expression EraseTarget; private StatementExpression EraseExpr; public Erase (Expression expr, Location l) { loc = l; EraseTarget = expr; } public override bool Resolve (EmitContext ec) { EraseTarget = EraseTarget.Resolve (ec); if (!EraseTarget.Type.IsArray) Report.Error (49, "'Erase' statement requires an array"); EraseExpr = (StatementExpression) new StatementExpression ((ExpressionStatement) new Assign (EraseTarget, NullLiteral.Null, loc), loc); EraseExpr.Resolve(ec); return true; } protected override bool DoEmit (EmitContext ec) { EraseExpr.Emit(ec); return false; } } }