//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ namespace System.Web { // Represents the transition state of a WebSocket request. // Any state can be a terminal state, but if a state transition does take place it will go in the // order Inactive -> AcceptWebSocketRequestCalled -> TransitionStarted -> TransitionCompleted. internal enum WebSocketTransitionState : byte { // This is not a WebSocket request, or if it is HttpContext.AcceptWebSocketRequest() hasn't yet been called. Inactive = 0, // HttpContext.AcceptWebSocketRequest() has been called, but we haven't yet started the transition. // This means that the request handler or ASP.NET modules may still be running. AcceptWebSocketRequestCalled, // We have started the transition, e.g. we're in the process of tearing down request state and releasing // objects (like HttpApplication instances) back into their respective pools. The handshake with the client // will also be performed during this time. Asynchronous module-level events (like SendResponse) should // not be fired after this point. TransitionStarted, // We have completed the transition, e.g. the handshake is completed and we have an active connection // with the client. The callback the developer passed to HttpContext.AcceptWebSocketRequest() is executing. TransitionCompleted } }