//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- namespace System.Activities.Presentation { using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Activities.Presentation; using System.Runtime; // // The ContextItemManager class maintains a set of context items. A context // item represents a piece of transient state in a designer. // // ContextItems must define an empty constructor. This empty constructor // version of a context item represents its default value, and will be the // value returned from GetItem if the context item manager does not contain // a context item of the requested type. // // The ContextItemManager supports context layers. A context layer is a // separation in the set of context items and is useful when providing modal // functions. For example, when switching modes in the designer to show the // tab order layout it may be desirable to disable adding items from the // toolbox and change the user mouse and keyboard gestures to focus on setting // the tab order. Rather than grabbing and storing context items before // replacing them with new values, a developer can simply call CreateLayer. // Once the layer is created, all subsequent context changes go to that layer. // // When the developer is done with the layer, as would be the case when a user // switches out of tab order mode, she simply calls Remove on the layer. This // removes all context items that were added to the layer and restores the context // to its previous set of values before the layer was created. // [SuppressMessage(FxCop.Category.Naming, FxCop.Rule.IdentifiersShouldHaveCorrectSuffix)] public abstract class ContextItemManager : IEnumerable { // // Creates a new ContextItemManager object. // protected ContextItemManager() { } // // Returns true if the item manager contains an item of the given type. // // The type of item to check. // True if the context contains an instance of this item type. // if itemType is null. public abstract bool Contains(Type itemType); // // Returns true if the item manager contains an item of the given type. // // The type of item to check. // True if the context contains an instance of this item type. [SuppressMessage(FxCop.Category.Design, FxCop.Rule.GenericMethodsShouldProvideTypeParameter)] public bool Contains() where TItemType : ContextItem { return Contains(typeof(TItemType)); } // // Enumerates the context items in the editing context. This enumeration // includes prior layers unless the enumerator hits an isolated layer. // Enumeration is typically not useful in most scenarios but it is provided so // that developers can search in the context and learn what is placed in it. // // An enumeration of context items. public abstract IEnumerator GetEnumerator(); // // Returns an instance of the requested item type. If there is no context // item with the given type, an empty item will be created. // // The type of item to return. // A context item of the requested type. If there is no item in the context of this type a default one will be created. // if itemType is null. public abstract ContextItem GetValue(Type itemType); // // Returns an instance of the requested item type. If there is no context // item with the given type, an empty item will be created. // // The type of item to return. // A context item of the requested type. If there is no item in the context of this type a default one will be created. [SuppressMessage(FxCop.Category.Design, FxCop.Rule.GenericMethodsShouldProvideTypeParameter)] public TItemType GetValue() where TItemType : ContextItem { return (TItemType)GetValue(typeof(TItemType)); } // // This is a helper method that invokes the protected OnItemChanged // method on ContextItem. // // The editing context in use. // The new context item. // The previous context item. // if context, item or previousItem is null. protected static void NotifyItemChanged(EditingContext context, ContextItem item, ContextItem previousItem) { if (context == null) { throw FxTrace.Exception.ArgumentNull("context"); } if (item == null) { throw FxTrace.Exception.ArgumentNull("item"); } if (previousItem == null) { throw FxTrace.Exception.ArgumentNull("previousItem"); } item.InvokeOnItemChanged(context, previousItem); } // // This sets a context item to the given value. It is illegal to pass // null here. If you want to set a context item to its empty value create // an instance of the item using a default constructor. // // The value to set into the context item manager. public abstract void SetValue(ContextItem value); // // Adds an event callback that will be invoked with a context item of the given item type changes. // // The type of item you wish to subscribe to. // A callback that will be invoked when contextItemType changes. // if contextItemType or callback is null. public abstract void Subscribe(Type contextItemType, SubscribeContextCallback callback); // // Adds an event callback that will be invoked with a context item of the given item type changes. // // The type of item you wish to subscribe to. // A callback that will be invoked when contextItemType changes. // if callback is null. [SuppressMessage(FxCop.Category.Design, FxCop.Rule.GenericMethodsShouldProvideTypeParameter)] public void Subscribe(SubscribeContextCallback callback) where TContextItemType : ContextItem { if (callback == null) { throw FxTrace.Exception.ArgumentNull("callback"); } SubscribeProxy proxy = new SubscribeProxy(callback); Subscribe(typeof(TContextItemType), proxy.Callback); } // // Removes a subscription. // // The type of context item to remove the callback from. // The callback to remove. // if callback is null. [SuppressMessage(FxCop.Category.Design, FxCop.Rule.GenericMethodsShouldProvideTypeParameter)] public void Unsubscribe(SubscribeContextCallback callback) where TContextItemType : ContextItem { if (callback == null) { throw FxTrace.Exception.ArgumentNull("callback"); } SubscribeProxy proxy = new SubscribeProxy(callback); Unsubscribe(typeof(TContextItemType), proxy.Callback); } // // Removes a subscription. // // The type of context item to remove the callback from. // The callback to remove. // if contextItemType or callback is null. public abstract void Unsubscribe(Type contextItemType, SubscribeContextCallback callback); // // This is a helper method that returns the target object for a delegate. // If the delegate was created to proxy a generic delegate, this will correctly // return the original object, not the proxy. // // The callback whose target you want. // if callback is null. // The target object of the callback. protected static object GetTarget(Delegate callback) { if (callback == null) { throw FxTrace.Exception.ArgumentNull("callback"); } ICallbackProxy proxy = callback.Target as ICallbackProxy; if (proxy != null) { return proxy.OriginalTarget; } return callback.Target; } // // This is a helper method that performs a Delegate.Remove, but knows // how to unwrap delegates that are proxies to generic callbacks. Use // this in your Unsubscribe implementations. // // The existing delegate. // The delegate to be removed from existing. // The new delegate that should be assigned to existing. protected static Delegate RemoveCallback(Delegate existing, Delegate toRemove) { if (existing == null) { return null; } if (toRemove == null) { return existing; } ICallbackProxy toRemoveProxy = toRemove.Target as ICallbackProxy; if (toRemoveProxy == null) { // The item to be removed is a normal delegate. Just call // Delegate.Remove return Delegate.Remove(existing, toRemove); } toRemove = toRemoveProxy.OriginalDelegate; Delegate[] invocationList = existing.GetInvocationList(); bool removedItems = false; for (int idx = 0; idx < invocationList.Length; idx++) { Delegate item = invocationList[idx]; ICallbackProxy itemProxy = item.Target as ICallbackProxy; if (itemProxy != null) { item = itemProxy.OriginalDelegate; } if (item.Equals(toRemove)) { invocationList[idx] = null; removedItems = true; } } if (removedItems) { // We must create a new delegate containing the // invocation list that is is left existing = null; foreach (Delegate d in invocationList) { if (d != null) { if (existing == null) { existing = d; } else { existing = Delegate.Combine(existing, d); } } } } return existing; } // // Implementation of default IEnumerable. // IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } private interface ICallbackProxy { Delegate OriginalDelegate { get; } object OriginalTarget { get; } } // // This is a simple proxy that converts a non-generic subscribe callback to a generic // one. // // private class SubscribeProxy : ICallbackProxy where TContextItemType : ContextItem { private SubscribeContextCallback _genericCallback; internal SubscribeProxy(SubscribeContextCallback callback) { _genericCallback = callback; } internal SubscribeContextCallback Callback { get { return new SubscribeContextCallback(SubscribeContext); } } Delegate ICallbackProxy.OriginalDelegate { get { return _genericCallback; } } object ICallbackProxy.OriginalTarget { get { return _genericCallback.Target; } } private void SubscribeContext(ContextItem item) { if (item == null) { throw FxTrace.Exception.ArgumentNull("item"); } _genericCallback((TContextItemType)item); } } } }