#if !MULTIPLEX_OS namespace System.Threading { public sealed class ThreadPoolBoundHandle : IDisposable { internal ThreadPoolBoundHandle () { } public System.Runtime.InteropServices.SafeHandle Handle { get { throw new PlatformNotSupportedException (); } } [System.CLSCompliantAttribute (false)] public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.IOCompletionCallback callback, object state, object pinData) { throw new PlatformNotSupportedException (); } [System.CLSCompliantAttribute (false)] public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.PreAllocatedOverlapped preAllocated) { throw new PlatformNotSupportedException (); } public static System.Threading.ThreadPoolBoundHandle BindHandle (System.Runtime.InteropServices.SafeHandle handle) { throw new PlatformNotSupportedException (); } public void Dispose () { } [System.CLSCompliantAttribute (false)] public unsafe void FreeNativeOverlapped (System.Threading.NativeOverlapped* overlapped) { throw new PlatformNotSupportedException (); } [System.CLSCompliantAttribute (false)] public static unsafe object GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped) { throw new PlatformNotSupportedException (); } } public sealed partial class PreAllocatedOverlapped : IDisposable { [System.CLSCompliantAttribute (false)] public PreAllocatedOverlapped (System.Threading.IOCompletionCallback callback, object state, object pinData) { throw new PlatformNotSupportedException (); } public void Dispose () { } } } #endif