// // TaskAwaiterTest.cs // // Authors: // Marek Safar // // Copyright (C) 2011 Xamarin, Inc (http://www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_4_5 using System; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; using System.Runtime.CompilerServices; using System.Collections.Generic; using System.Collections; namespace MonoTests.System.Runtime.CompilerServices { [TestFixture] public class TaskAwaiterTest { class Scheduler : TaskScheduler { string name; int ic, qc; public Scheduler (string name) { this.name = name; } public int InlineCalls { get { return ic; } } public int QueueCalls { get { return qc; } } protected override IEnumerable GetScheduledTasks () { throw new NotImplementedException (); } protected override void QueueTask (Task task) { Interlocked.Increment (ref qc); ThreadPool.QueueUserWorkItem (o => { TryExecuteTask (task); }); } protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued) { Interlocked.Increment (ref ic); return false; } } class SingleThreadSynchronizationContext : SynchronizationContext { readonly Queue _queue = new Queue (); public void RunOnCurrentThread () { while (_queue.Count != 0) { var workItem = (KeyValuePair) _queue.Dequeue (); workItem.Key (workItem.Value); } } public override void Post (SendOrPostCallback d, object state) { if (d == null) { throw new ArgumentNullException ("d"); } _queue.Enqueue (new KeyValuePair (d, state)); } public override void Send (SendOrPostCallback d, object state) { throw new NotSupportedException ("Synchronously sending is not supported."); } } string progress; SynchronizationContext sc; ManualResetEvent mre; [SetUp] public void Setup () { sc = SynchronizationContext.Current; } [TearDown] public void TearDown () { SynchronizationContext.SetSynchronizationContext (sc); } [Test] public void GetResultFaulted () { TaskAwaiter awaiter; var task = new Task (() => { throw new ApplicationException (); }); awaiter = task.GetAwaiter (); task.RunSynchronously (TaskScheduler.Current); Assert.IsTrue (awaiter.IsCompleted); try { awaiter.GetResult (); Assert.Fail (); } catch (ApplicationException) { } } [Test] public void GetResultCanceled () { TaskAwaiter awaiter; var token = new CancellationToken (true); var task = new Task (() => { }, token); awaiter = task.GetAwaiter (); try { awaiter.GetResult (); Assert.Fail (); } catch (TaskCanceledException) { } } [Test] public void GetResultWaitOnCompletion () { TaskAwaiter awaiter; var task = Task.Delay (30); awaiter = task.GetAwaiter (); awaiter.GetResult (); Assert.AreEqual (TaskStatus.RanToCompletion, task.Status); } [Test] public void CustomScheduler () { // some test runners (e.g. Touch.Unit) will execute this on the main thread and that would lock them if (!Thread.CurrentThread.IsBackground) Assert.Ignore ("Current thread is not running in the background."); var a = new Scheduler ("a"); var b = new Scheduler ("b"); var t = TestCS (a, b); Assert.IsTrue (t.Wait (3000), "#0"); Assert.AreEqual (0, t.Result, "#1"); Assert.AreEqual (0, b.InlineCalls, "#2b"); Assert.IsTrue (a.QueueCalls == 1 || a.QueueCalls == 2, "#3a"); Assert.AreEqual (1, b.QueueCalls, "#3b"); } static async Task TestCS (TaskScheduler schedulerA, TaskScheduler schedulerB) { var res = await Task.Factory.StartNew (async () => { if (TaskScheduler.Current != schedulerA) return 1; await Task.Factory.StartNew ( () => { if (TaskScheduler.Current != schedulerB) return 2; return 0; }, CancellationToken.None, TaskCreationOptions.None, schedulerB); if (TaskScheduler.Current != schedulerA) return 3; return 0; }, CancellationToken.None, TaskCreationOptions.None, schedulerA); return res.Result; } [Test] public void FinishedTaskOnCompleted () { var mres = new ManualResetEvent (false); var mres2 = new ManualResetEvent (false); var tcs = new TaskCompletionSource (); tcs.SetResult (null); var task = tcs.Task; var awaiter = task.GetAwaiter (); Assert.IsTrue (awaiter.IsCompleted, "#1"); awaiter.OnCompleted(() => { if (mres.WaitOne (1000)) mres2.Set (); }); mres.Set (); // this will only terminate correctly if the test was not executed from the main thread // e.g. Touch.Unit defaults to run tests on the main thread and this will return false Assert.AreEqual (Thread.CurrentThread.IsBackground, mres2.WaitOne (2000), "#2");; } [Test] public void CompletionOnSameCustomSynchronizationContext () { progress = ""; var syncContext = new SingleThreadSynchronizationContext (); SynchronizationContext.SetSynchronizationContext (syncContext); syncContext.Post (delegate { Go (syncContext); }, null); // Custom message loop var cts = new CancellationTokenSource (); cts.CancelAfter (5000); while (progress.Length != 3 && !cts.IsCancellationRequested) { syncContext.RunOnCurrentThread (); Thread.Sleep (0); } Assert.AreEqual ("123", progress); } async void Go (SynchronizationContext ctx) { await Wait (ctx); progress += "2"; } async Task Wait (SynchronizationContext ctx) { await Task.Delay (10); // Force block suspend/return ctx.Post (l => progress += "3", null); progress += "1"; // Exiting same context - no need to post continuation } [Test] public void CompletionOnDifferentCustomSynchronizationContext () { mre = new ManualResetEvent (false); progress = ""; var syncContext = new SingleThreadSynchronizationContext (); SynchronizationContext.SetSynchronizationContext (syncContext); syncContext.Post (delegate { Task t = new Task (delegate() { }); Go2 (syncContext, t); t.Start (); }, null); // Custom message loop var cts = new CancellationTokenSource (); cts.CancelAfter (5000); while (progress.Length != 3 && !cts.IsCancellationRequested) { syncContext.RunOnCurrentThread (); Thread.Sleep (0); } Assert.AreEqual ("13xa2", progress); } async void Go2 (SynchronizationContext ctx, Task t) { await Wait2 (ctx, t); progress += "a"; if (mre.WaitOne (5000)) progress += "2"; else progress += "b"; } async Task Wait2 (SynchronizationContext ctx, Task t) { await t; // Force block suspend/return ctx.Post (l => { progress += "3"; mre.Set (); progress += "x"; }, null); progress += "1"; SynchronizationContext.SetSynchronizationContext (null); } } } #endif