// TpScheduler.cs // // Copyright (c) 2011 Jérémie "Garuma" Laval // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // #if NET_4_0 || MOBILE using System; using System.Collections.Concurrent; namespace System.Threading.Tasks { internal class TpScheduler: TaskScheduler { static readonly WaitCallback callback = TaskExecuterCallback; protected internal override void QueueTask (Task task) { ThreadPool.QueueUserWorkItem (callback, task); } static void TaskExecuterCallback (object obj) { Task task = obj as Task; if (task == null) return; task.Execute (null); } protected override System.Collections.Generic.IEnumerable GetScheduledTasks () { throw new System.NotImplementedException(); } protected internal override bool TryDequeue (Task task) { throw new System.NotImplementedException(); } protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued) { if (task.IsCompleted) return false; if (task.Status == TaskStatus.WaitingToRun) { task.Execute (null); return true; } return false; } public override int MaximumConcurrencyLevel { get { return base.MaximumConcurrencyLevel; } } } } #endif