#if NET_4_0 // // SimpleConcurrentBag.cs // // Author: // Jérémie "Garuma" Laval // // Copyright (c) 2009 Jérémie "Garuma" Laval // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Threading; namespace System.Threading.Tasks { internal class SimpleConcurrentBag { readonly IDequeOperations[] deques; readonly bool unique; int index = -1; [ThreadStatic] int stealIndex; public SimpleConcurrentBag (int num) { deques = new CyclicDeque[num]; for (int i = 0; i < deques.Length; i++) { deques[i] = new CyclicDeque (); } unique = num <= 1; } public int GetNextIndex () { return Interlocked.Increment (ref index); } public bool TryTake (int index, out T value) { value = default (T); return deques[index].PopBottom (out value) == PopResult.Succeed; } public bool TrySteal (int index, out T value) { value = default (T); if (unique) return false; const int roundThreshold = 3; for (int round = 0; round < roundThreshold; ++round) { if (stealIndex == index) stealIndex = (stealIndex + 1) % deques.Length; if (deques[(stealIndex = (stealIndex + 1) % deques.Length)].PopTop (out value) == PopResult.Succeed) return true; } return false; } public void Add (int index, T value) { deques[index].PushBottom (value); } } } #endif