/* * Decoder.cs - Implementation of the "System.Text.Decoder" class. * * Copyright (c) 2001 Southern Storm Software, Pty Ltd * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ namespace System.Text { using System; using System.Runtime.InteropServices; [Serializable] #if NET_2_0 [ComVisible (true)] #endif public abstract class Decoder { // Constructor. protected Decoder () {} #if NET_2_0 DecoderFallback fallback = new DecoderReplacementFallback (); DecoderFallbackBuffer fallback_buffer; [ComVisible (false)] public DecoderFallback Fallback { get { return fallback; } set { if (value == null) throw new ArgumentNullException (); fallback = value; fallback_buffer = null; } } [ComVisible (false)] public DecoderFallbackBuffer FallbackBuffer { get { if (fallback_buffer == null) fallback_buffer = fallback.CreateFallbackBuffer (); return fallback_buffer; } } #endif // Get the number of characters needed to decode a buffer. public abstract int GetCharCount (byte[] bytes, int index, int count); // Get the characters that result from decoding a buffer. public abstract int GetChars (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex); #if NET_2_0 [ComVisible (false)] public virtual int GetCharCount (byte [] bytes, int index, int count, bool flush) { if (flush) Reset (); return GetCharCount (bytes, index, count); } [CLSCompliant (false)] [ComVisible (false)] public unsafe virtual int GetCharCount (byte* bytes, int count, bool flush) { if (bytes == null) throw new ArgumentNullException ("bytes"); if (count < 0) throw new ArgumentOutOfRangeException ("count"); byte [] barr = new byte [count]; Marshal.Copy ((IntPtr) bytes, barr, 0, count); return GetCharCount (barr, 0, count, flush); } public virtual int GetChars ( byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, bool flush) { CheckArguments (bytes, byteIndex, byteCount); CheckArguments (chars, charIndex); if (flush) Reset (); return GetChars (bytes, byteIndex, byteCount, chars, charIndex); } [CLSCompliant (false)] [ComVisible (false)] public unsafe virtual int GetChars (byte* bytes, int byteCount, char* chars, int charCount, bool flush) { CheckArguments (chars, charCount, bytes, byteCount); char [] carr = new char [charCount]; Marshal.Copy ((IntPtr) chars, carr, 0, charCount); byte [] barr = new byte [byteCount]; Marshal.Copy ((IntPtr) bytes, barr, 0, byteCount); return GetChars (barr, 0, byteCount, carr, 0, flush); } [ComVisible (false)] public virtual void Reset () { if (fallback_buffer != null) fallback_buffer.Reset (); } [CLSCompliant (false)] [ComVisible (false)] public unsafe virtual void Convert ( byte* bytes, int byteCount, char* chars, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed) { CheckArguments (chars, charCount, bytes, byteCount); bytesUsed = byteCount; while (true) { charsUsed = GetCharCount (bytes, bytesUsed, flush); if (charsUsed <= charCount) break; flush = false; bytesUsed >>= 1; } completed = bytesUsed == byteCount; charsUsed = GetChars (bytes, bytesUsed, chars, charCount, flush); } [ComVisible (false)] public virtual void Convert ( byte [] bytes, int byteIndex, int byteCount, char [] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed) { CheckArguments (bytes, byteIndex, byteCount); CheckArguments (chars, charIndex); if (charCount < 0 || chars.Length < charIndex + charCount) throw new ArgumentOutOfRangeException ("charCount"); bytesUsed = byteCount; while (true) { charsUsed = GetCharCount (bytes, byteIndex, bytesUsed, flush); if (charsUsed <= charCount) break; flush = false; bytesUsed >>= 1; } completed = bytesUsed == byteCount; charsUsed = GetChars (bytes, byteIndex, bytesUsed, chars, charIndex, flush); } void CheckArguments (char [] chars, int charIndex) { if (chars == null) throw new ArgumentNullException ("chars"); if (charIndex < 0 || chars.Length <= charIndex) throw new ArgumentOutOfRangeException ("charIndex"); } void CheckArguments (byte [] bytes, int byteIndex, int byteCount) { if (bytes == null) throw new ArgumentNullException ("bytes"); if (byteIndex < 0 || bytes.Length <= byteIndex) throw new ArgumentOutOfRangeException ("byteIndex"); if (byteCount < 0 || bytes.Length < byteIndex + byteCount) throw new ArgumentOutOfRangeException ("byteCount"); } unsafe void CheckArguments (char* chars, int charCount, byte* bytes, int byteCount) { if (chars == null) throw new ArgumentNullException ("chars"); if (bytes == null) throw new ArgumentNullException ("bytes"); if (charCount < 0) throw new ArgumentOutOfRangeException ("charCount"); if (byteCount < 0) throw new ArgumentOutOfRangeException ("byteCount"); } #endif }; // class Decoder }; // namespace System.Text