//------------------------------------------------------------------------------ // // System.Security.Permissions.SecurityAttribute.cs // // Copyright (C) 2001 Nick Drochak, All Rights Reserved // // Author: Nick Drochak, ndrochak@gol.com // Created: 2002-01-06 // //------------------------------------------------------------------------------ // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Security; namespace System.Security.Permissions { [System.AttributeUsage( System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Constructor | System.AttributeTargets.Method, AllowMultiple=true, Inherited=false) ] [Serializable] public abstract class SecurityAttribute : Attribute { private SecurityAction m_Action; private bool m_Unrestricted; public SecurityAttribute (SecurityAction action) { Action = action; } public abstract IPermission CreatePermission (); public bool Unrestricted { get { return m_Unrestricted; } set { m_Unrestricted = value; } } public SecurityAction Action { get { return m_Action; } set { if (!SecurityAction.IsDefined(typeof(SecurityAction), value)) { throw new System.ArgumentException(); } m_Action = value; } } } // public abstract class SecurityAttribute } // namespace System.Security.Permissions