// // System.Security.Cryptography SHA1CryptoServiceProvider Class implementation // // Authors: // Matthew S. Ford (Matthew.S.Ford@Rose-Hulman.Edu) // Sebastien Pouliot (sebastien@ximian.com) // // Copyright 2001 by Matthew S. Ford. // (C) 2004 Novell (http://www.novell.com) // // Note: // The MS Framework includes two (almost) identical class for SHA1. // SHA1Managed is a 100% managed implementation. // SHA1CryptoServiceProvider (this file) is a wrapper on CryptoAPI. // Mono must provide those two class for binayry compatibility. // In our case both class are wrappers around a managed internal class SHA1Internal. namespace System.Security.Cryptography { /// /// C# implementation of the SHA1 cryptographic hash function. /// LAMESPEC?: Basically the same thing as SHA1Managed except for how its implemented. /// internal class SHA1Internal { private const int BLOCK_SIZE_BYTES = 64; private const int HASH_SIZE_BYTES = 20; private const int HASH_SIZE_BITS = 160; [CLSCompliant(false)] private uint[] _H; // these are my chaining variables [CLSCompliant(false)] private uint count; private byte[] _ProcessingBuffer; // Used to start data when passed less than a block worth. private int _ProcessingBufferCount; // Counts how much data we have stored that still needs processed. /// /// Creates a new SHA1CryptoServiceProvider. /// public SHA1Internal () { _H = new uint[5]; _ProcessingBuffer = new byte[BLOCK_SIZE_BYTES]; Initialize(); } /// /// Drives the hashing function. /// /// Byte array containing the data to hash. /// Where in the input buffer to start. /// Size in bytes of the data in the buffer to hash. public void HashCore (byte[] rgb, int start, int size) { int i; if (_ProcessingBufferCount != 0) { if (size < (BLOCK_SIZE_BYTES - _ProcessingBufferCount)) { System.Buffer.BlockCopy (rgb, start, _ProcessingBuffer, _ProcessingBufferCount, size); _ProcessingBufferCount += size; return; } else { i = (BLOCK_SIZE_BYTES - _ProcessingBufferCount); System.Buffer.BlockCopy (rgb, start, _ProcessingBuffer, _ProcessingBufferCount, i); ProcessBlock (_ProcessingBuffer, 0); _ProcessingBufferCount = 0; start += i; size -= i; } } for (i=0; i /// This finalizes the hash. Takes the data from the chaining variables and returns it. /// public byte[] HashFinal () { byte[] hash = new byte[20]; int i, j; ProcessFinalBlock(_ProcessingBuffer, 0, _ProcessingBufferCount); for (i=0; i<5; i++) { for (j=0; j<4; j++) { hash[i*4+j] = (byte)(_H[i] >> (8*(3-j))); } } return hash; } /// /// Resets the class after use. Called automatically after hashing is done. /// public void Initialize () { count = 0; _ProcessingBufferCount = 0; _H[0] = 0x67452301; _H[1] = 0xefcdab89; _H[2] = 0x98badcfe; _H[3] = 0x10325476; _H[4] = 0xC3D2E1F0; } /// /// This is the meat of the hash function. It is what processes each block one at a time. /// /// Byte array to process data from. /// Where in the byte array to start processing. public void ProcessBlock(byte[] inputBuffer, int inputOffset) { uint[] buff = new uint[80]; uint a, b, c, d, e; int i; count += BLOCK_SIZE_BYTES; for (i=0; i<16; i++) { buff[i] = ((uint)(inputBuffer[inputOffset+4*i]) << 24) | ((uint)(inputBuffer[inputOffset+4*i+1]) << 16) | ((uint)(inputBuffer[inputOffset+4*i+2]) << 8) | ((uint)(inputBuffer[inputOffset+4*i+3])); } for (i=16; i<80; i++) { buff[i] = ((buff[i-3] ^ buff[i-8] ^ buff[i-14] ^ buff[i-16]) << 1) | ((buff[i-3] ^ buff[i-8] ^ buff[i-14] ^ buff[i-16]) >> 31); } a = _H[0]; b = _H[1]; c = _H[2]; d = _H[3]; e = _H[4]; // This function was unrolled because it seems to be doubling our performance with current compiler/VM. // Possibly roll up if this changes. // ---- Round 1 -------- e += ((a << 5) | (a >> 27)) + (((c ^ d) & b) ^ d) + 0x5A827999 + buff[0]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (((b ^ c) & a) ^ c) + 0x5A827999 + buff[1]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (((a ^ b) & e) ^ b) + 0x5A827999 + buff[2]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (((e ^ a) & d) ^ a) + 0x5A827999 + buff[3]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (((d ^ e) & c) ^ e) + 0x5A827999 + buff[4]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (((c ^ d) & b) ^ d) + 0x5A827999 + buff[5]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (((b ^ c) & a) ^ c) + 0x5A827999 + buff[6]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (((a ^ b) & e) ^ b) + 0x5A827999 + buff[7]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (((e ^ a) & d) ^ a) + 0x5A827999 + buff[8]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (((d ^ e) & c) ^ e) + 0x5A827999 + buff[9]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (((c ^ d) & b) ^ d) + 0x5A827999 + buff[10]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (((b ^ c) & a) ^ c) + 0x5A827999 + buff[11]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (((a ^ b) & e) ^ b) + 0x5A827999 + buff[12]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (((e ^ a) & d) ^ a) + 0x5A827999 + buff[13]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (((d ^ e) & c) ^ e) + 0x5A827999 + buff[14]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (((c ^ d) & b) ^ d) + 0x5A827999 + buff[15]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (((b ^ c) & a) ^ c) + 0x5A827999 + buff[16]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (((a ^ b) & e) ^ b) + 0x5A827999 + buff[17]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (((e ^ a) & d) ^ a) + 0x5A827999 + buff[18]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (((d ^ e) & c) ^ e) + 0x5A827999 + buff[19]; c = (c << 30) | (c >> 2); // ---- Round 2 -------- e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0x6ED9EBA1 + buff[20]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0x6ED9EBA1 + buff[21]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0x6ED9EBA1 + buff[22]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0x6ED9EBA1 + buff[23]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0x6ED9EBA1 + buff[24]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0x6ED9EBA1 + buff[25]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0x6ED9EBA1 + buff[26]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0x6ED9EBA1 + buff[27]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0x6ED9EBA1 + buff[28]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0x6ED9EBA1 + buff[29]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0x6ED9EBA1 + buff[30]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0x6ED9EBA1 + buff[31]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0x6ED9EBA1 + buff[32]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0x6ED9EBA1 + buff[33]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0x6ED9EBA1 + buff[34]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0x6ED9EBA1 + buff[35]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0x6ED9EBA1 + buff[36]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0x6ED9EBA1 + buff[37]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0x6ED9EBA1 + buff[38]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0x6ED9EBA1 + buff[39]; c = (c << 30) | (c >> 2); // ---- Round 3 -------- e += ((a << 5) | (a >> 27)) + ((b&c) | (b&d) | (c&d)) + 0x8F1BBCDC + buff[40]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + ((a&b) | (a&c) | (b&c)) + 0x8F1BBCDC + buff[41]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + ((e&a) | (e&b) | (a&b)) + 0x8F1BBCDC + buff[42]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + ((d&e) | (d&a) | (e&a)) + 0x8F1BBCDC + buff[43]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + ((c&d) | (c&e) | (d&e)) + 0x8F1BBCDC + buff[44]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + ((b&c) | (b&d) | (c&d)) + 0x8F1BBCDC + buff[45]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + ((a&b) | (a&c) | (b&c)) + 0x8F1BBCDC + buff[46]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + ((e&a) | (e&b) | (a&b)) + 0x8F1BBCDC + buff[47]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + ((d&e) | (d&a) | (e&a)) + 0x8F1BBCDC + buff[48]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + ((c&d) | (c&e) | (d&e)) + 0x8F1BBCDC + buff[49]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + ((b&c) | (b&d) | (c&d)) + 0x8F1BBCDC + buff[50]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + ((a&b) | (a&c) | (b&c)) + 0x8F1BBCDC + buff[51]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + ((e&a) | (e&b) | (a&b)) + 0x8F1BBCDC + buff[52]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + ((d&e) | (d&a) | (e&a)) + 0x8F1BBCDC + buff[53]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + ((c&d) | (c&e) | (d&e)) + 0x8F1BBCDC + buff[54]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + ((b&c) | (b&d) | (c&d)) + 0x8F1BBCDC + buff[55]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + ((a&b) | (a&c) | (b&c)) + 0x8F1BBCDC + buff[56]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + ((e&a) | (e&b) | (a&b)) + 0x8F1BBCDC + buff[57]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + ((d&e) | (d&a) | (e&a)) + 0x8F1BBCDC + buff[58]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + ((c&d) | (c&e) | (d&e)) + 0x8F1BBCDC + buff[59]; c = (c << 30) | (c >> 2); // ---- Round 4 -------- e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0xCA62C1D6 + buff[60]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0xCA62C1D6 + buff[61]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0xCA62C1D6 + buff[62]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0xCA62C1D6 + buff[63]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0xCA62C1D6 + buff[64]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0xCA62C1D6 + buff[65]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0xCA62C1D6 + buff[66]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0xCA62C1D6 + buff[67]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0xCA62C1D6 + buff[68]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0xCA62C1D6 + buff[69]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0xCA62C1D6 + buff[70]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0xCA62C1D6 + buff[71]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0xCA62C1D6 + buff[72]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0xCA62C1D6 + buff[73]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0xCA62C1D6 + buff[74]; c = (c << 30) | (c >> 2); e += ((a << 5) | (a >> 27)) + (b ^ c ^ d) + 0xCA62C1D6 + buff[75]; b = (b << 30) | (b >> 2); d += ((e << 5) | (e >> 27)) + (a ^ b ^ c) + 0xCA62C1D6 + buff[76]; a = (a << 30) | (a >> 2); c += ((d << 5) | (d >> 27)) + (e ^ a ^ b) + 0xCA62C1D6 + buff[77]; e = (e << 30) | (e >> 2); b += ((c << 5) | (c >> 27)) + (d ^ e ^ a) + 0xCA62C1D6 + buff[78]; d = (d << 30) | (d >> 2); a += ((b << 5) | (b >> 27)) + (c ^ d ^ e) + 0xCA62C1D6 + buff[79]; c = (c << 30) | (c >> 2); _H[0] += a; _H[1] += b; _H[2] += c; _H[3] += d; _H[4] += e; } /// /// Pads and then processes the final block. /// Non-standard. /// /// Buffer to grab data from. /// Position in buffer in bytes to get data from. /// How much data in bytes in the buffer to use. public void ProcessFinalBlock(byte[] inputBuffer, int inputOffset, int inputCount) { byte[] fooBuffer; int paddingSize; int i; uint size; paddingSize = (int)(56 - (inputCount + count) % BLOCK_SIZE_BYTES); if (paddingSize < 1) paddingSize += BLOCK_SIZE_BYTES; fooBuffer = new byte[inputCount+paddingSize+8]; for (i=0; i> 24); fooBuffer[inputCount+paddingSize+5] = (byte)((size) >> 16); fooBuffer[inputCount+paddingSize+6] = (byte)((size) >> 8); fooBuffer[inputCount+paddingSize+7] = (byte)((size) >> 0); ProcessBlock(fooBuffer, 0); if (inputCount+paddingSize+8 == 128) { ProcessBlock(fooBuffer, 64); } } } public sealed class SHA1CryptoServiceProvider : SHA1 { private SHA1Internal sha; public SHA1CryptoServiceProvider () { sha = new SHA1Internal (); } ~SHA1CryptoServiceProvider () { Dispose (false); } protected override void Dispose (bool disposing) { // nothing new to do (managed implementation) base.Dispose (disposing); } protected override void HashCore (byte[] rgb, int start, int size) { State = 1; sha.HashCore (rgb, start, size); } protected override byte[] HashFinal () { State = 0; return sha.HashFinal (); } public override void Initialize () { sha.Initialize (); } } }