// // System.Runtime.Remoting.Identity.cs // // Author: Lluis Sanchez Gual (lluis@ideary.com) // // (C) 2003, Lluis Sanchez Gual // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Threading; using System.Collections; namespace System.Runtime.Remoting.Lifetime { internal class Lease : MarshalByRefObject, ILease { DateTime _leaseExpireTime; LeaseState _currentState; TimeSpan _initialLeaseTime; TimeSpan _renewOnCallTime; TimeSpan _sponsorshipTimeout; ArrayList _sponsors; Queue _renewingSponsors; RenewalDelegate _renewalDelegate; delegate TimeSpan RenewalDelegate(ILease lease); public Lease() { _currentState = LeaseState.Initial; _initialLeaseTime = LifetimeServices.LeaseTime; _renewOnCallTime = LifetimeServices.RenewOnCallTime; _sponsorshipTimeout = LifetimeServices.SponsorshipTimeout; _leaseExpireTime = DateTime.Now + _initialLeaseTime; } public TimeSpan CurrentLeaseTime { get { return _leaseExpireTime - DateTime.Now; } } public LeaseState CurrentState { get { return _currentState; } } public void Activate() { // Called when then Lease is registered in the LeaseManager _currentState = LeaseState.Active; } public TimeSpan InitialLeaseTime { get { return _initialLeaseTime; } set { if (_currentState != LeaseState.Initial) throw new RemotingException ("InitialLeaseTime property can only be set when the lease is in initial state; state is " + _currentState + "."); _initialLeaseTime = value; _leaseExpireTime = DateTime.Now + _initialLeaseTime; if (value == TimeSpan.Zero) _currentState = LeaseState.Null; } } public TimeSpan RenewOnCallTime { get { return _renewOnCallTime; } set { if (_currentState != LeaseState.Initial) throw new RemotingException ("RenewOnCallTime property can only be set when the lease is in initial state; state is " + _currentState + "."); _renewOnCallTime = value; } } public TimeSpan SponsorshipTimeout { get { return _sponsorshipTimeout; } set { if (_currentState != LeaseState.Initial) throw new RemotingException ("SponsorshipTimeout property can only be set when the lease is in initial state; state is " + _currentState + "."); _sponsorshipTimeout = value; } } public void Register (ISponsor obj) { Register (obj, TimeSpan.Zero); } public void Register (ISponsor obj, TimeSpan renewalTime) { lock (this) { if (_sponsors == null) _sponsors = new ArrayList(); _sponsors.Add (obj); } if (renewalTime != TimeSpan.Zero) Renew (renewalTime); } public TimeSpan Renew (TimeSpan renewalTime) { DateTime newTime = DateTime.Now + renewalTime; if (newTime > _leaseExpireTime) _leaseExpireTime = newTime; return CurrentLeaseTime; } public void Unregister (ISponsor obj) { lock (this) { if (_sponsors == null) return; // Don't use ArrayList.Remove() here because it will end calling Equals, which may // crash if the sponsor is not available anymore for (int n=0; n < _sponsors.Count; n++) { if (object.ReferenceEquals (_sponsors [n], obj)) { _sponsors.RemoveAt (n); break; } } } } internal void UpdateState () { // Called by the lease manager to update the state of this lease, // basically for knowing if it has expired if (_currentState != LeaseState.Active) return; if (CurrentLeaseTime > TimeSpan.Zero) return; // Expired. Try to renew using sponsors. if (_sponsors != null) { _currentState = LeaseState.Renewing; lock (this) { _renewingSponsors = new Queue (_sponsors); } CheckNextSponsor (); } else _currentState = LeaseState.Expired; } void CheckNextSponsor () { if (_renewingSponsors.Count == 0) { _currentState = LeaseState.Expired; _renewingSponsors = null; return; } ISponsor nextSponsor = (ISponsor) _renewingSponsors.Peek(); _renewalDelegate = new RenewalDelegate (nextSponsor.Renewal); IAsyncResult ar = _renewalDelegate.BeginInvoke (this, null, null); ThreadPool.RegisterWaitForSingleObject (ar.AsyncWaitHandle, new WaitOrTimerCallback (ProcessSponsorResponse), ar, _sponsorshipTimeout, true); } void ProcessSponsorResponse (object state, bool timedOut) { if (!timedOut) { try { IAsyncResult ar = (IAsyncResult)state; TimeSpan newSpan = _renewalDelegate.EndInvoke (ar); if (newSpan != TimeSpan.Zero) { Renew (newSpan); _currentState = LeaseState.Active; _renewingSponsors = null; return; } } catch { } } // Sponsor failed, timed out, or returned TimeSpan.Zero Unregister ((ISponsor) _renewingSponsors.Dequeue()); // Drop the sponsor CheckNextSponsor (); } } }