// FlowControl.cs // // (C) 2001 Ximian, Inc. http://www.ximian.com // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Runtime.InteropServices; namespace System.Reflection.Emit { /// /// Describes how an instruction alters the flow of control. /// #if NET_2_0 [ComVisible (true)] #endif public enum FlowControl { /// /// Branch instruction (ex: br, leave). /// Branch = 0, /// /// Break instruction (ex: break). /// Break = 1, /// /// Call instruction (ex: jmp, call, callvirt). /// Call = 2, /// /// Conditional branch instruction (ex: brtrue, brfalse). /// Cond_Branch = 3, /// /// Changes the behaviour of or provides additional /// about a subsequent instruction. /// (ex: prefixes such as volatile, unaligned). /// Meta = 4, /// /// Transition to the next instruction. /// Next = 5, /// /// Annotation for ann.phi instruction. /// #if NET_2_0 [Obsolete ("This API has been deprecated.")] #endif Phi = 6, /// /// Return instruction. /// Return = 7, /// /// Throw instruction. /// Throw = 8 } }