// // System.IO/FileStream.cs // // Authors: // Dietmar Maurer (dietmar@ximian.com) // Dan Lewis (dihlewis@yahoo.co.uk) // // (C) 2001 Ximian, Inc. http://www.ximian.com // using System; using System.Runtime.CompilerServices; // FIXME: emit the correct exceptions everywhere. add error handling. namespace System.IO { public class FileStream : Stream { // construct from handle public FileStream (IntPtr handle, FileAccess access) : this (handle, access, true, DefaultBufferSize, false) {} public FileStream (IntPtr handle, FileAccess access, bool ownsHandle) : this (handle, access, ownsHandle, DefaultBufferSize, false) {} public FileStream (IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize) : this (handle, access, ownsHandle, bufferSize, false) {} public FileStream (IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize, bool isAsync) { this.handle = handle; this.access = access; this.owner = ownsHandle; this.async = isAsync; InitBuffer (bufferSize); } // construct from filename public FileStream (string name, FileMode mode) : this (name, mode, FileAccess.ReadWrite, FileShare.ReadWrite, DefaultBufferSize, false) { } public FileStream (string name, FileMode mode, FileAccess access) : this (name, mode, access, FileShare.ReadWrite, DefaultBufferSize, false) { } public FileStream (string name, FileMode mode, FileAccess access, FileShare share) : this (name, mode, access, share, DefaultBufferSize, false) { } public FileStream (string name, FileMode mode, FileAccess access, FileShare share, int bufferSize) : this (name, mode, access, share, bufferSize, false) { } public FileStream (string name, FileMode mode, FileAccess access, FileShare share, int bufferSize, bool isAsync) { if (name == null) throw new ArgumentNullException (); if (name == "" || name.IndexOfAny (Path.InvalidPathChars) != -1) throw new ArgumentException (); this.name = name; // TODO: demand permissions this.handle = MonoIO.Open (name, mode, access, share); if (handle == MonoIO.InvalidHandle) throw MonoIO.GetException (name); this.access = access; this.owner = true; this.async = isAsync; InitBuffer (bufferSize); } // properties public override bool CanRead { get { return access == FileAccess.Read || access == FileAccess.ReadWrite; } } public override bool CanWrite { get { return access == FileAccess.Write || access == FileAccess.ReadWrite; } } public override bool CanSeek { get { return true; // FIXME: false for pipes & streams } } public string Name { get { return name; } } public override long Length { get { return MonoIO.GetLength (handle); } } public override long Position { get { return buf_start + buf_offset; } set { Seek (value, SeekOrigin.Begin); } } public virtual IntPtr Handle { get { return handle; } } // methods public override int ReadByte () { if (buf_offset >= buf_length) { RefillBuffer (); if (buf_length == 0) return -1; } return buf [buf_offset ++]; } public override void WriteByte (byte value) { if (buf_offset == buf_size) FlushBuffer (); buf [buf_offset ++] = value; if (buf_offset > buf_length) buf_length = buf_offset; buf_dirty = true; } public override int Read (byte[] dest, int dest_offset, int count) { int copied = 0; while (count > 0) { int n = ReadSegment (dest, dest_offset + copied, count); copied += n; count -= n; if (count == 0) break; if (count > buf_size) { // shortcut for long reads FlushBuffer (); MonoIO.Seek (handle, buf_start, SeekOrigin.Begin); n = MonoIO.Read (handle, dest, dest_offset + copied, count); copied += n; buf_start += n; break; } RefillBuffer (); if (buf_length == 0) break; } return copied; } public override void Write (byte[] src, int src_offset, int count) { int copied = 0; while (count > 0) { int n = WriteSegment (src, src_offset + copied, count); copied += n; count -= n; if (count == 0) break; FlushBuffer (); if (count > buf_size) { // shortcut for long writes MonoIO.Write (handle, src, src_offset + copied, count); buf_start += count; break; } } } public override long Seek (long offset, SeekOrigin origin) { long pos; // make absolute switch (origin) { case SeekOrigin.End: pos = Length - offset; break; case SeekOrigin.Current: pos = Position + offset; break; case SeekOrigin.Begin: default: pos = offset; break; } if (pos >= buf_start && pos <= buf_start + buf_length) { buf_offset = (int) (pos - buf_start); return pos; } FlushBuffer (); buf_start = MonoIO.Seek (handle, pos, SeekOrigin.Begin); return buf_start; } public override void SetLength (long length) { Flush (); MonoIO.SetLength (handle, length); } public override void Flush () { FlushBuffer (); // // The flushing is not actually required, in the mono runtime we were // mapping flush to `fsync' which is not the same. // //MonoIO.Flush (handle); } public override void Close () { Dispose (true); GC.SuppressFinalize (this); // remove from finalize queue } // protected ~FileStream () { Dispose (false); } protected virtual void Dispose (bool disposing) { if (handle != MonoIO.InvalidHandle) { FlushBuffer (); MonoIO.Close (handle); handle = MonoIO.InvalidHandle; } if (disposing) buf = null; } // private private int ReadSegment (byte [] dest, int dest_offset, int count) { if (count > buf_length - buf_offset) count = buf_length - buf_offset; if (count > 0) { Buffer.BlockCopy (buf, buf_offset, dest, dest_offset, count); buf_offset += count; } return count; } private int WriteSegment (byte [] src, int src_offset, int count) { if (count > buf_size - buf_offset) count = buf_size - buf_offset; if (count > 0) { Buffer.BlockCopy (src, src_offset, buf, buf_offset, count); buf_offset += count; if (buf_offset > buf_length) buf_length = buf_offset; buf_dirty = true; } return count; } private void FlushBuffer () { if (buf_dirty) { MonoIO.Seek (handle, buf_start, SeekOrigin.Begin); MonoIO.Write (handle, buf, 0, buf_length); } buf_start += buf_length; buf_offset = buf_length = 0; buf_dirty = false; } private void RefillBuffer () { FlushBuffer (); MonoIO.Seek (handle, buf_start, SeekOrigin.Begin); buf_length = MonoIO.Read (handle, buf, 0, buf_size); } private void InitBuffer (int size) { if (size < 0) throw new ArgumentOutOfRangeException ("Buffer size cannot be negative."); if (size < 8) size = 8; buf = new byte [size]; buf_size = size; buf_start = 0; buf_offset = buf_length = 0; buf_dirty = false; } // fields private static int DefaultBufferSize = 8192; private FileAccess access; private bool owner; private bool async; private byte [] buf; // the buffer private int buf_size; // capacity in bytes private int buf_length; // number of valid bytes in buffer private int buf_offset; // position of next byte private bool buf_dirty; // true if buffer has been written to private long buf_start; // location of buffer in file private string name = "[Unknown]"; // name of file. IntPtr handle; // handle to underlying file } }