// // System.UnitySerializationHolder.cs // // Author: // Lluis Sanchez Gual (lsg@ctv.es) // // (C) 2003 Lluis Sanchez Gual // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Reflection; using System.Runtime.Serialization; namespace System { [Serializable] internal class UnitySerializationHolder : IObjectReference, ISerializable { string _data; UnityType _unityType; string _assemblyName; // FIXME: there must be other types that use UnitySerializationHolder for // serialization, but I don't know yet which ones. enum UnityType: byte { DBNull = 2, Type = 4, Module = 5, Assembly = 6 } UnitySerializationHolder (SerializationInfo info, StreamingContext ctx) { _data = info.GetString ("Data"); _unityType = (UnityType) info.GetInt32 ("UnityType"); _assemblyName = info.GetString ("AssemblyName"); } public static void GetTypeData (Type instance, SerializationInfo info, StreamingContext ctx) { info.AddValue ("Data", instance.FullName); info.AddValue ("UnityType", (int) UnityType.Type); info.AddValue ("AssemblyName", instance.Assembly.FullName); info.SetType (typeof (UnitySerializationHolder)); } public static void GetDBNullData (DBNull instance, SerializationInfo info, StreamingContext ctx) { info.AddValue ("Data", null); info.AddValue ("UnityType", (int) UnityType.DBNull); info.AddValue ("AssemblyName", instance.GetType().Assembly.FullName); info.SetType (typeof (UnitySerializationHolder)); } public static void GetAssemblyData (Assembly instance, SerializationInfo info, StreamingContext ctx) { info.AddValue ("Data", instance.FullName); info.AddValue ("UnityType", (int) UnityType.Assembly); info.AddValue ("AssemblyName", instance.FullName); info.SetType (typeof (UnitySerializationHolder)); } public static void GetModuleData (Module instance, SerializationInfo info, StreamingContext ctx) { info.AddValue ("Data", instance.ScopeName); info.AddValue ("UnityType", (int) UnityType.Module); info.AddValue ("AssemblyName", instance.Assembly.FullName); info.SetType (typeof (UnitySerializationHolder)); } public virtual void GetObjectData (SerializationInfo info, StreamingContext context) { // Not needed. throw new NotSupportedException(); } public virtual object GetRealObject (StreamingContext context) { switch (_unityType) { case UnityType.Type: { Assembly assembly = Assembly.Load (_assemblyName); return assembly.GetType (_data); } case UnityType.DBNull: return DBNull.Value; case UnityType.Module: { Assembly assembly = Assembly.Load (_assemblyName); return assembly.GetModule (_data); } case UnityType.Assembly: return Assembly.Load (_data); default: throw new NotSupportedException (Locale.GetText ("UnitySerializationHolder does not support this type.")); } } } }