// // System.UInt32.cs // // Author: // Miguel de Icaza (miguel@ximian.com) // // (C) Ximian, Inc. http://www.ximian.com // using System.Globalization; namespace System { public struct UInt32 : IComparable, IFormattable { //, IConvertible { public const uint MaxValue = 0xffffffff; public const uint MinValue = 0; public uint value; public int CompareTo (object v) { if (!(v is System.UInt32)) throw new ArgumentException ("Value is not a System.UInt32"); if (value == (uint) v) return 0; if (value < (uint) v) return -1; return 1; } public override bool Equals (object o) { if (!(o is System.UInt32)) return false; return ((uint) o) == value; } public override int GetHashCode () { return (int) value; } public static uint Parse (string s) { return Parse (s, NumberStyles.Integer, null); } public static uint Parse (string s, IFormatProvider fp) { return Parse (s, NumberStyles.Integer, fp); } public static uint Parse (string s, NumberStyles style) { return Parse (s, style, null); } public static uint Parse (string s, NumberStyles style, IFormatProvider fp) { // TODO: Implement me return 0; } public override string ToString () { return ToString ("G", null); } public string ToString (IFormatProvider fp) { return ToString ("G", fp); } public string ToString (string format) { return ToString (format, null); } public string ToString (string format, IFormatProvider fp) { // TODO: Implement me. return ""; } // =========== IConvertible Methods =========== // public TypeCode GetTypeCode () { return TypeCode.UInt32; } } }