using System; using System.Globalization; using System.Text; namespace Mono.Globalization.Unicode { internal class NormalizationTableUtil { public static readonly CodePointIndexer Prop; public static readonly CodePointIndexer Map; public static readonly CodePointIndexer Combining; public static readonly CodePointIndexer Composite; public static readonly CodePointIndexer Helper; static NormalizationTableUtil () { int [] propStarts = new int [] { 0, 0x0910, 0x1B00, 0x2460, 0x2980, 0x2C70, 0x2D60, 0x2E90, 0xA770, 0xA7F0, 0xF900, // 0x1D100, 0x2f800, 0x2fa10 }; int [] propEnds = new int [] { 0x06E0, 0x1200, 0x2330, 0x2600, 0x2AE0, 0x2C80, 0x2D70, 0x3400, 0xA780, 0xA800, 0x10000, // 0x1D800, 0x2f810, 0x2fa20 }; int [] mapStarts = new int [] { 0x90, 0x0920, 0x1D20, 0x2460, 0x24A0, 0x2A00, 0x2D60, 0x2E90, 0xF900, // 0x1d150, 0x2f800 }; int [] mapEnds = new int [] { 0x06E0, 0x1100, 0x2330, 0x24A0, 0x24F0, 0x2AE0, 0x2D70, 0x3400, 0x10000, // 0x1d800, 0x2fb00 }; int [] combiningStarts = new int [] { 0x02F0, 0x0480, 0x0590, 0x0930, 0x09B0, 0x0A30, 0x0AB0, 0x0B30, 0x0BC0, 0x0C40, 0x0CB0, 0x0D40, 0x0DC0, 0x0E30, 0x0EB0, 0x0F00, 0x1030, 0x1350, 0x1710, 0x17D0, 0x18A0, 0x1930, 0x1A10, 0x1DC0, 0x20D0, 0x3020, 0x3090, 0xA800, 0xFB10, 0xFE20, // 0x10A00, 0x1D160, 0x1D240 }; int [] combiningEnds = new int [] { 0x0360, 0x0490, 0x0750, 0x0960, 0x09D0, 0x0A50, 0x0AD0, 0x0B50, 0x0BD0, 0x0C60, 0x0CD0, 0x0D50, 0x0DD0, 0x0E50, 0x0ED0, 0x0FD0, 0x1040, 0x1360, 0x1740, 0x17E0, 0x18B0, 0x1940, 0x1A20, 0x1DD0, 0x20F0, 0x3030, 0x30A0, 0xA810, 0xFB20, 0xFE30, // 0x10A40, 0x1D1B0, 0x1D250 }; // since mapToCompositeIndex only holds canonical // mappings, those indexes could be still shorten. int [] compositeStarts = new int [] { 0x480, 0x1410, 0x1670 }; int [] compositeEnds = new int [] { 0x1080, 0x1580, 0x21B0 }; int [] helperStarts = new int [] { 0, 0x900, 0x1D00, 0x2500, 0x3000, 0x3B90, 0x4010, 0x4E00, 0xFB40, // 0x1D150, 0x20100, 0x20510, // 0x20630, 0x20800, 0x20A20, 0x20B60, 0x214E0, }; int [] helperEnds = new int [] { 0x700, 0x1200, 0x2300, 0x2600, 0x3160, 0x3BA0, 0x4030, 0xA000, 0xFB50, // 0x1D1C0, 0x20130, 0x20550, // 0x20640, 0x208E0, 0x20A30, 0x20B70, 0x214F0, }; Prop = new CodePointIndexer (propStarts, propEnds, 0, 0); Map = new CodePointIndexer (mapStarts, mapEnds, 0, 0); Combining = new CodePointIndexer (combiningStarts, combiningEnds, 0, 0); Composite = new CodePointIndexer (compositeStarts, compositeEnds, 0, 0); Helper = new CodePointIndexer (helperStarts, helperEnds, 0, 0); } public static int PropIdx (int cp) { return Prop.ToIndex (cp); } public static int PropCP (int index) { return Prop.ToCodePoint (index); } public static int PropCount { get { return Prop.TotalCount; } } public static int MapIdx (int cp) { return Map.ToIndex (cp); } public static int MapCP (int index) { return Map.ToCodePoint (index); } public static int CbIdx (int cp) { return Combining.ToIndex (cp); } public static int CbCP (int index) { return Combining.ToCodePoint (index); } public static int MapCount { get { return Map.TotalCount; } } } }