// // XmlMapping.cs: // // Author: // John Donagher (john@webmeta.com) // Lluis Sanchez Gual (lluis@ximian.com) // // (C) 2002 John Donagher // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; namespace System.Xml.Serialization { public abstract class XmlMapping { ObjectMap map; ArrayList relatedMaps; SerializationFormat format; SerializationSource source; internal string _elementName; internal string _namespace; #if NET_2_0 string key; #endif internal XmlMapping () { } internal XmlMapping (string elementName, string ns) { _elementName = elementName; _namespace = ns; } #if NET_2_0 public string ElementName { get { return _elementName; } } public string Namespace { get { return _namespace; } } public void SetKey (string key) { this.key = key; } internal string GetKey () { return key; } #endif internal ObjectMap ObjectMap { get { return map; } set { map = value; } } internal ArrayList RelatedMaps { get { return relatedMaps; } set { relatedMaps = value; } } internal SerializationFormat Format { get { return format; } set { format = value; } } internal SerializationSource Source { get { return source; } set { source = value; } } } internal class ObjectMap { } internal enum SerializationFormat { Encoded, Literal } }