// // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; namespace System.Xml { /// /// Passed to delegates on document tree changes /// #if NET_2_0 public class XmlNodeChangedEventArgs : EventArgs #else public class XmlNodeChangedEventArgs #endif { // Private data members XmlNode _oldParent; XmlNode _newParent; XmlNodeChangedAction _action; XmlNode _node; #if NET_2_0 string _oldValue; string _newValue; #endif // public properties public XmlNodeChangedAction Action { get { return _action; } } public XmlNode Node { get { return _node; } } public XmlNode OldParent { get { return _oldParent; } } public XmlNode NewParent { get { return _newParent; } } #if NET_2_0 public string OldValue { get { return _oldValue != null ? _oldValue : _node.Value; } } public string NewValue { get { return _newValue != null ? _newValue : _node.Value; } } #endif #if NET_2_0 public #else internal #endif XmlNodeChangedEventArgs ( XmlNode node, XmlNode oldParent, XmlNode newParent, string oldValue, string newValue, XmlNodeChangedAction action) { _node = node; _oldParent = oldParent; _newParent = newParent; #if NET_2_0 _oldValue = oldValue; _newValue = newValue; #endif _action = action; } } }