// Authors: // Francis Fisher (frankie@terrorise.me.uk) // // (C) Francis Fisher 2013 // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. using System.Drawing; namespace System.Windows.Forms.DataVisualization.Charting { public class LegendCellColumn : ChartNamedElement { public virtual ContentAlignment Alignment { get; set; } public virtual Color BackColor { get; set; } public virtual LegendCellColumnType ColumnType { get; set; } public virtual Font Font { get; set; } public virtual Color ForeColor { get; set; } public StringAlignment HeaderAlignment { get; set; } public virtual Color HeaderBackColor { get; set; } public virtual Font HeaderFont { get; set; } public virtual Color HeaderForeColor { get; set; } public virtual string HeaderText { get; set; } public virtual Legend Legend { get; private set;} public virtual Margins Margins { get; set; } public virtual int MaximumWidth { get; set; } public virtual int MinimumWidth { get; set; } public override string Name { get; set; } public virtual Size SeriesSymbolSize { get; set; } public virtual string Text { get; set; } public virtual string ToolTip { get; set; } } }