// Authors: // Francis Fisher (frankie@terrorise.me.uk) // // (C) Francis Fisher 2013 // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. using System; using System.Drawing; namespace System.Windows.Forms.DataVisualization.Charting { public class AnnotationPositionChangingEventArgs : EventArgs { public AnnotationPositionChangingEventArgs () { } public Annotation Annotation { get; set; } public PointF NewAnchorLocation { get; set; } public double NewAnchorLocationX { get { return this.NewAnchorLocation.X; } set { PointF nal = this.NewAnchorLocation; nal.X = (float)value; this.NewAnchorLocation = nal; } } public double NewAnchorLocationY { get { return this.NewAnchorLocation.Y; } set { PointF nal = this.NewAnchorLocation; nal.Y = (float)value; this.NewAnchorLocation = nal; } } public RectangleF NewPosition { get; set; } public double NewLocationX { get { return this.NewPosition.X; } set { RectangleF np = this.NewPosition; np.X = (float)value; this.NewPosition = np; } } public double NewLocationY { get { return this.NewPosition.Y; } set { RectangleF np = this.NewPosition; np.Y = (float)value; this.NewPosition = np; } } public double NewSizeWidth { get { return this.NewPosition.Width; } set { RectangleF np = this.NewPosition; np.Width = (float)value; this.NewPosition = np; } } public double NewSizeHeight { get { return this.NewPosition.Height; } set { RectangleF np = this.NewPosition; np.Height = (float)value; this.NewPosition = np; } } } }