// // ScriptReference.cs // // Author: // Igor Zelmanovich // // (C) 2007 Mainsoft, Inc. http://www.mainsoft.com // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.Text; using System.ComponentModel; using System.Web.UI.WebControls; namespace System.Web.UI { [DefaultProperty ("Path")] public class ScriptReference { string _path; string _name; string _assembly; ScriptMode _scriptMode = ScriptMode.Auto; bool _notifyScriptLoaded = true; bool _ignoreScriptPath; string [] _resourceUICultures; public ScriptReference () { } public ScriptReference (string path) { _path = path; } public ScriptReference (string name, string assembly) { _name = name; _assembly = assembly; } public string Assembly { get { return _assembly; } set { _assembly = value; } } public bool IgnoreScriptPath { get { return _ignoreScriptPath; } set { _ignoreScriptPath = value; } } public string Name { get { return _name; } set { _name = value; } } public bool NotifyScriptLoaded { get { return _notifyScriptLoaded; } set { _notifyScriptLoaded = value; } } public string Path { get { return _path; } set { _path = value; } } [TypeConverter (typeof (StringArrayConverter))] public string [] ResourceUICultures { get { return _resourceUICultures; } set { _resourceUICultures = value; } } public ScriptMode ScriptMode { get { return _scriptMode; } set { _scriptMode = value; } } internal ScriptMode ScriptModeInternal { get { if (ScriptMode == ScriptMode.Auto) { if (!String.IsNullOrEmpty (Name)) return ScriptMode.Inherit; else return ScriptMode.Release; } else return ScriptMode; } } public override string ToString () { throw new NotImplementedException (); } } }