// // System.Web.UI.WebControls.TreeNodeCollection.cs // // Authors: // Lluis Sanchez Gual (lluis@novell.com) // // (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // #if NET_2_0 using System; using System.Web.UI; using System.Collections; namespace System.Web.UI.WebControls { public sealed class TreeNodeCollection: ICollection, IEnumerable, IStateManager { TreeNode[] originalItems; ArrayList items = new ArrayList (); TreeView tree; TreeNode parent; bool marked; bool dirty; public TreeNodeCollection () { } public TreeNodeCollection (TreeNode owner) { this.parent = owner; this.tree = owner.Tree; } internal TreeNodeCollection (TreeView tree) { this.tree = tree; } internal void SetTree (TreeView tree) { this.tree = tree; foreach (TreeNode node in items) node.Tree = tree; } public TreeNode this [int i] { get { return (TreeNode) items [i]; } } public void Add (TreeNode child) { child.Index = items.Add (child); child.Tree = tree; child.SetParent (parent); if (marked) { child.TrackViewState (); child.SetDirty (); dirty = true; } } public void AddAt (int index, TreeNode child) { items.Insert (index, child); child.Index = index; child.Tree = tree; child.SetParent (parent); for (int n=index+1; n