// // System.Web.SessionState.StateServerItem // // Author(s): // Jackson Harper (jackson@ximian.com) // Marek Habersack (grendello@gmail.com) // // (C) 2003 Novell, Inc (http://www.novell.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System; namespace System.Web.SessionState { [Serializable] internal class StateServerItem { public byte [] CollectionData; public byte [] StaticObjectsData; DateTime last_access; public int Timeout; public Int32 LockId; public bool Locked; public DateTime LockedTime; public SessionStateActions Action; public StateServerItem (int timeout) : this (null, null, timeout) { } public StateServerItem (byte [] collection_data, byte [] sobjs_data, int timeout) { this.CollectionData = collection_data; this.StaticObjectsData = sobjs_data; this.Timeout = timeout; this.last_access = DateTime.UtcNow; this.Locked = false; this.LockId = Int32.MinValue; this.LockedTime = DateTime.MinValue; this.Action = SessionStateActions.None; } public void Touch () { last_access = DateTime.UtcNow; } public bool IsAbandoned () { if (last_access.AddMinutes (Timeout) < DateTime.UtcNow) return true; return false; } } } #endif