// // MsmqChannelListener.cs // // Author: // Atsushi Enomoto // // Copyright (C) 2007 Novell, Inc. http://www.novell.com // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Messaging; using System.ServiceModel; using System.ServiceModel.Description; using System.ServiceModel.Security; using System.Text; namespace System.ServiceModel.Channels { internal class MsmqChannelListener : ChannelListenerBase where TChannel : class, IChannel { MsmqTransportBindingElement source; BindingContext context; Uri listen_uri; MessageQueue queue; List channels = new List (); MessageEncoder encoder; public MsmqChannelListener (MsmqTransportBindingElement source, BindingContext context) : base (context.Binding) { if (context.ListenUriMode == ListenUriMode.Explicit) listen_uri = new Uri (context.ListenUriBaseAddress, context.ListenUriRelativeAddress); else // FIXME: consider ListenUriMode.Unique throw new NotImplementedException (); foreach (BindingElement be in context.RemainingBindingElements) { MessageEncodingBindingElement mbe = be as MessageEncodingBindingElement; if (mbe != null) { encoder = CreateEncoder (mbe); break; } } if (encoder == null) encoder = new BinaryMessageEncoder (); } public MessageQueue Queue { get { return queue; } } public MessageEncoder MessageEncoder { get { return encoder; } } public override Uri Uri { get { return listen_uri; } } protected override TChannel OnAcceptChannel (TimeSpan timeout) { TChannel ch = PopulateChannel (timeout); channels.Add (ch); return ch; } TChannel PopulateChannel (TimeSpan timeout) { if (typeof (TChannel) == typeof (IInputChannel)) { return (TChannel) (object) new MsmqInputChannel ( (MsmqChannelListener) (object) this, timeout); } // FIXME: implement more throw new NotImplementedException (); } protected override IAsyncResult OnBeginAcceptChannel ( TimeSpan timeout, AsyncCallback callback, object asyncState) { throw new NotImplementedException (); } protected override TChannel OnEndAcceptChannel (IAsyncResult result) { throw new NotImplementedException (); } protected override IAsyncResult OnBeginWaitForChannel ( TimeSpan timeout, AsyncCallback callback, object state) { throw new NotImplementedException (); } protected override bool OnEndWaitForChannel (IAsyncResult result) { throw new NotImplementedException (); } protected override bool OnWaitForChannel (TimeSpan timeout) { throw new NotImplementedException (); } void StartListening (TimeSpan timeout) { if (queue != null) throw new InvalidOperationException ("This listener is already waiting for connection."); queue = new MessageQueue (listen_uri.GetLeftPart (UriPartial.Scheme)); } protected override void OnOpen (TimeSpan timeout) { StartListening (timeout); } protected override IAsyncResult OnBeginOpen (TimeSpan timeout, AsyncCallback callback, object state) { throw new NotImplementedException (); } protected override void OnEndOpen (IAsyncResult result) { throw new NotImplementedException (); } protected override void OnClose (TimeSpan timeout) { // FIXME: somewhere to use timeout? if (queue == null) return; queue.Dispose (); } [MonoTODO] protected override IAsyncResult OnBeginClose (TimeSpan timeout, AsyncCallback callback, object state) { throw new NotImplementedException (); } [MonoTODO] protected override void OnEndClose (IAsyncResult result) { throw new NotImplementedException (); } [MonoTODO ("find out what to do here.")] protected override void OnAbort () { } } }