// // System.Runtime.Remoting.Channels.Tcp.TcpServerTransportSink.cs // // Author: Rodrigo Moya (rodrigo@ximian.com) // Lluis Sanchez Gual (lsg@ctv.es) // // 2002 (C) Copyright, Ximian, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; using System.Runtime.Remoting.Messaging; using System.Net.Sockets; using System.IO; namespace System.Runtime.Remoting.Channels.Tcp { internal class TcpServerTransportSink : IServerChannelSink, IChannelSinkBase { IServerChannelSink next_sink; public TcpServerTransportSink (IServerChannelSink next) { next_sink = next; } public IServerChannelSink NextChannelSink { get { return next_sink; } } public IDictionary Properties { get { if (next_sink != null) return next_sink.Properties; else return null; } } public void AsyncProcessResponse (IServerResponseChannelSinkStack sinkStack, object state, IMessage msg, ITransportHeaders headers, Stream responseStream) { ClientConnection connection = (ClientConnection)state; NetworkStream ns = new NetworkStream (connection.Socket); TcpMessageIO.SendMessageStream (ns, responseStream, headers, connection.Buffer); ns.Flush (); ns.Close (); } public Stream GetResponseStream (IServerResponseChannelSinkStack sinkStack, object state, IMessage msg, ITransportHeaders headers) { return null; } public ServerProcessing ProcessMessage (IServerChannelSinkStack sinkStack, IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream, out IMessage responseMsg, out ITransportHeaders responseHeaders, out Stream responseStream) { // this is the first sink, and TcpServerChannel does not call it. throw new NotSupportedException (); } internal void InternalProcessMessage (ClientConnection connection, Stream stream) { // Reads the headers and the request stream Stream requestStream; ITransportHeaders requestHeaders; requestStream = TcpMessageIO.ReceiveMessageStream (stream, out requestHeaders, connection.Buffer); requestHeaders [CommonTransportKeys.IPAddress] = connection.ClientAddress; requestHeaders [CommonTransportKeys.ConnectionId] = connection.Id; string uri = (string) requestHeaders [CommonTransportKeys.RequestUri]; TcpChannel.ParseChannelUrl (uri, out uri); if (uri != null) requestHeaders [CommonTransportKeys.RequestUri] = uri; // Pushes the connection object together with the sink. This information // will be used for sending the response in an async call. ServerChannelSinkStack sinkStack = new ServerChannelSinkStack(); sinkStack.Push(this, connection); ITransportHeaders responseHeaders; Stream responseStream; IMessage responseMsg; ServerProcessing proc = next_sink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream); switch (proc) { case ServerProcessing.Complete: TcpMessageIO.SendMessageStream (stream, responseStream, responseHeaders, connection.Buffer); stream.Flush (); break; case ServerProcessing.Async: case ServerProcessing.OneWay: break; } } } }