// // System.Messaging // // Authors: // Peter Van Isacker (sclytrack@planetinternet.be) // Rafael Teixeira (rafaelteixeirabr@hotmail.com) // // (C) 2003 Peter Van Isacker // using System; namespace System.Messaging { public class Trustee { [MonoTODO] public Trustee() { this.name = null; this.systemName = null; this.trusteeType = TrusteeType.Unknown; } [MonoTODO("What about systemName?")] public Trustee(string name) { this.name = name; this.systemName = null; this.trusteeType = TrusteeType.Unknown; } private string name; private string systemName; private TrusteeType trusteeType; public Trustee(string name, string systemName) { this.name = name; this.systemName = systemName; this.trusteeType = TrusteeType.Unknown; } public Trustee(string name, string systemName, TrusteeType trusteeType) { this.name = name; this.systemName = systemName; this.trusteeType = trusteeType; } public string Name { get { return name; } set { name = value;} } public string SystemName { get { return systemName; } set { systemName = value;} } public TrusteeType TrusteeType { get { return trusteeType; } set { trusteeType = value;} } } }