// // System.Messaging.MessageQueuePermission.cs // // Authors: // Peter Van Isacker (sclytrack@planetinternet.be) // Sebastien Pouliot // // (C) 2003 Peter Van Isacker // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Globalization; using System.Security; using System.Security.Permissions; namespace System.Messaging { [Serializable] public sealed class MessageQueuePermission: CodeAccessPermission, IUnrestrictedPermission { private const int version = 1; private MessageQueuePermissionEntryCollection _list; private bool _unrestricted; public MessageQueuePermission () { _list = new MessageQueuePermissionEntryCollection (this); } public MessageQueuePermission (MessageQueuePermissionEntry[] permissionAccessEntries) : this () { foreach (MessageQueuePermissionEntry entry in permissionAccessEntries) _list.Add (entry); } public MessageQueuePermission (PermissionState state) : this () { _unrestricted = (state == PermissionState.Unrestricted); } public MessageQueuePermission (MessageQueuePermissionAccess permissionAccess, string path) : this () { MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry (permissionAccess, path); _list.Add (entry); } public MessageQueuePermission (MessageQueuePermissionAccess permissionAccess, string machineName, string label, string category) : this () { MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry (permissionAccess, machineName, label, category); _list.Add (entry); } public MessageQueuePermissionEntryCollection PermissionEntries { get { return _list; } } public override IPermission Copy () { if (_unrestricted) return new MessageQueuePermission (PermissionState.Unrestricted); else { MessageQueuePermission copy = new MessageQueuePermission (PermissionState.None); foreach (MessageQueuePermissionEntry entry in _list) copy._list.Add (entry); return copy; } } public bool IsUnrestricted () { return _unrestricted; } [MonoTODO] public override void FromXml (SecurityElement securityElement) { CheckSecurityElement (securityElement, "securityElement", version, version); // Note: we do not (yet) care about the return value // as we only accept version 1 (min/max values) _unrestricted = (IsUnrestricted (securityElement)); // TODO read elements } [MonoTODO] public override IPermission Intersect (IPermission target) { MessageQueuePermission mqp = Cast (target); return null; } [MonoTODO] public override bool IsSubsetOf (IPermission target) { MessageQueuePermission mqp = Cast (target); return false; } [MonoTODO] public override SecurityElement ToXml () { SecurityElement se = Element (version); if (_unrestricted) se.AddAttribute ("Unrestricted", "true"); else { // TODO } return se; } [MonoTODO] public override IPermission Union (IPermission target) { MessageQueuePermission mqp = Cast (target); return null; } // helpers private bool IsEmpty () { return (!_unrestricted && (_list.Count == 0)); } private MessageQueuePermission Cast (IPermission target) { if (target == null) return null; MessageQueuePermission mqp = (target as MessageQueuePermission); if (mqp == null) { ThrowInvalidPermission (target, typeof (MessageQueuePermission)); } return mqp; } // static helpers private static char[] invalidChars = new char[] { '\t', '\n', '\v', '\f', '\r', ' ', '\\', '\x160' }; internal static void ValidateMachineName (string name) { // FIXME: maybe other checks are required (but not documented) if ((name == null) || (name.Length == 0) || (name.IndexOfAny (invalidChars) != -1)) { string msg = Locale.GetText ("Invalid machine name '{0}'."); if (name == null) name = "(null)"; msg = String.Format (msg, name); throw new ArgumentException (msg, "MachineName"); } } internal static void ValidatePath (string path) { // FIXME: maybe other checks are required (but not documented) if ((path.Length > 0) && (path [0] != '\\')) { string msg = Locale.GetText ("Invalid path '{0}'."); throw new ArgumentException (String.Format (msg, path), "Path"); } } // NOTE: The following static methods should be moved out to a (static?) class // if (ever) System.Drawing.dll gets more than one permission in it's assembly. // snippet moved from FileIOPermission (nickd) to be reused in all derived classes internal SecurityElement Element (int version) { SecurityElement se = new SecurityElement ("IPermission"); Type type = this.GetType (); se.AddAttribute ("class", type.FullName + ", " + type.Assembly.ToString ().Replace ('\"', '\'')); se.AddAttribute ("version", version.ToString ()); return se; } internal static PermissionState CheckPermissionState (PermissionState state, bool allowUnrestricted) { string msg; switch (state) { case PermissionState.None: break; case PermissionState.Unrestricted: if (!allowUnrestricted) { msg = Locale.GetText ("Unrestricted isn't not allowed for identity permissions."); throw new ArgumentException (msg, "state"); } break; default: msg = String.Format (Locale.GetText ("Invalid enum {0}"), state); throw new ArgumentException (msg, "state"); } return state; } // logic isn't identical to CodeAccessPermission.CheckSecurityElement - see unit tests internal static int CheckSecurityElement (SecurityElement se, string parameterName, int minimumVersion, int maximumVersion) { if (se == null) throw new ArgumentNullException (parameterName); if (se.Attribute ("class") == null) { string msg = Locale.GetText ("Missing 'class' attribute."); throw new ArgumentException (msg, parameterName); } // we assume minimum version if no version number is supplied int version = minimumVersion; string v = se.Attribute ("version"); if (v != null) { try { version = Int32.Parse (v); } catch (Exception e) { string msg = Locale.GetText ("Couldn't parse version from '{0}'."); msg = String.Format (msg, v); throw new ArgumentException (msg, parameterName, e); } } if ((version < minimumVersion) || (version > maximumVersion)) { string msg = Locale.GetText ("Unknown version '{0}', expected versions between ['{1}','{2}']."); msg = String.Format (msg, version, minimumVersion, maximumVersion); throw new ArgumentException (msg, parameterName); } return version; } // must be called after CheckSecurityElement (i.e. se != null) internal static bool IsUnrestricted (SecurityElement se) { string value = se.Attribute ("Unrestricted"); if (value == null) return false; return (String.Compare (value, Boolean.TrueString, true, CultureInfo.InvariantCulture) == 0); } internal static void ThrowInvalidPermission (IPermission target, Type expected) { string msg = Locale.GetText ("Invalid permission type '{0}', expected type '{1}'."); msg = String.Format (msg, target.GetType (), expected); throw new ArgumentException (msg, "target"); } } }