// // System.Messaging // // Authors: // Peter Van Isacker (sclytrack@planetinternet.be) // Rafael Teixeira (rafaelteixeirabr@hotmail.com) // // (C) 2003 Peter Van Isacker // using System; using System.Collections; namespace System.Messaging { public class MessageQueueEnumerator : MarshalByRefObject, IEnumerator, IDisposable { private bool disposed; private ArrayList queueList; private int currentIndex; internal MessageQueueEnumerator (ArrayList queueList) { this.queueList = queueList; this.currentIndex = -1; } public MessageQueue Current { get { if (currentIndex < 0 || currentIndex >= queueList.Count) return null; return (MessageQueue) queueList[currentIndex]; } } object IEnumerator.Current { get { if (currentIndex < 0 || currentIndex >= queueList.Count) return null; return queueList[currentIndex]; } } public IntPtr LocatorHandle { [MonoTODO] get { throw new NotImplementedException (); } } [MonoTODO] public void Close () { } public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } protected virtual void Dispose (bool disposing) { Close (); disposed = true; } public bool MoveNext () { return (++currentIndex) < queueList.Count; } public void Reset () { currentIndex = -1; } ~MessageQueueEnumerator () { if (!disposed) Dispose (false); } } }