// // System.Drawing.Text.FontCollection.cs // // (C) 2002 Ximian, Inc. http://www.ximian.com // Author: Everaldo Canuto everaldo.canuto@bol.com.br // Sanjay Gupta (gsanjay@novell.com) // Peter Dennis Bartok (pbartok@novell.com) // // // Copyright (C) 2004 - 2006 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace System.Drawing.Text { public abstract class FontCollection : IDisposable { internal IntPtr nativeFontCollection = IntPtr.Zero; internal FontCollection () { } // methods public void Dispose() { Dispose (true); GC.SuppressFinalize (true); } protected virtual void Dispose (bool disposing) { // DO NOT FREE FROM HERE // FIXME: InstalledFontCollection cannot be freed safely and will leak one time // (inside libgdiplus). MS has a similar behaviour (but probably doesn't leak) } // properties public FontFamily[] Families { get { int found; int returned = 0; Status status; FontFamily[] families; IntPtr[] result; // MS doesn't throw ObjectDisposedException in this case if (nativeFontCollection == IntPtr.Zero) throw new ArgumentException (Locale.GetText ("Collection was disposed.")); status = GDIPlus.GdipGetFontCollectionFamilyCount (nativeFontCollection, out found); GDIPlus.CheckStatus (status); if (found == 0) return new FontFamily [0]; result = new IntPtr[found]; status = GDIPlus.GdipGetFontCollectionFamilyList (nativeFontCollection, found, result, out returned); families = new FontFamily [returned]; for ( int i = 0; i < returned ; i++) { families[i] = new FontFamily(result[i]); } return families; } } ~FontCollection() { Dispose (false); } } }