// // System.Drawing.Drawing2D.HatchStyle.cs // // Authors: // Stefan Maierhofer // Dennis Hayes (dennish@Raytek.com) // Ravindra (rkumar@novell.com) // // (C) 2002/3 Ximian, Inc. // (C) 2004 Novell, Inc. // using System; namespace System.Drawing.Drawing2D { /// /// Summary description for HatchStyle. /// [Serializable] public enum HatchStyle { BackwardDiagonal = 3, Cross = LargeGrid, DarkDownwardDiagonal = 20, DarkHorizontal = 29, DarkUpwardDiagonal = 21, DarkVertical = 28, DashedDownwardDiagonal = 30, DashedHorizontal = 32, DashedUpwardDiagonal = 31, DashedVertical = 33, DiagonalBrick = 38, DiagonalCross = 5, Divot = 42, DottedDiamond = 44, DottedGrid = 43, ForwardDiagonal = 2, Horizontal = 0, HorizontalBrick = 39, LargeCheckerBoard = 50, LargeConfetti = 35, LargeGrid = 4, LightDownwardDiagonal = 18, LightHorizontal = 25, LightUpwardDiagonal = 19, LightVertical = 24, Max = 4, Min = 0, NarrowHorizontal = 27, NarrowVertical = 26, OutlinedDiamond = 51, Percent05 = 6, Percent10 = 7, Percent20 = 8, Percent25 = 9, Percent30 = 10, Percent40 = 11, Percent50 = 12, Percent60 = 13, Percent70 = 14, Percent75 = 15, Percent80 = 16, Percent90 = 17, Plaid = 41, Shingle = 45, SmallCheckerBoard = 49, SmallConfetti = 34, SmallGrid = 48, SolidDiamond = 52, Sphere = 47, Trellis = 46, Vertical = 1, Wave = 37, Weave = 40, WideDownwardDiagonal = 22, WideUpwardDiagonal = 23, ZigZag = 36 } }