// // System.Windows.Forms.Design.WndProcRouter // // Authors: // Ivan N. Zlatev (contact i-nZ.net) // // (C) 2006-2007 Ivan N. Zlatev // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.ComponentModel; using System.ComponentModel.Design; using System.Windows.Forms; using System.Drawing; using System.Drawing.Design; using System.Collections; // Automatically reroutes Messages to the designer // namespace System.Windows.Forms.Design { internal class WndProcRouter : IWindowTarget, IDisposable { private IWindowTarget _oldTarget; private IMessageReceiver _receiver; private Control _control; public WndProcRouter (Control control, IMessageReceiver receiver) { if (control == null) throw new ArgumentNullException ("control"); if (receiver == null) throw new ArgumentNullException ("receiver"); _oldTarget = control.WindowTarget; _control = control; _receiver = receiver; } public Control Control { get { return _control; } } public IWindowTarget OldWindowTarget { get { return _oldTarget; } } // Route the message to the control // public void ToControl (ref Message m) { //Console.WriteLine ("Control: " + ((Native.Msg)m.Msg).ToString ()); if (_oldTarget != null) _oldTarget.OnMessage (ref m); } public void ToSystem (ref Message m) { //Console.WriteLine ("System: " + ((Native.Msg)m.Msg).ToString ()); Native.DefWndProc (ref m); } // Just pass it to the old IWindowTarget // void IWindowTarget.OnHandleChange (IntPtr newHandle) { if (_oldTarget != null) _oldTarget.OnHandleChange (newHandle); } // Route the msg to the designer if available, else to // control itself. // void IWindowTarget.OnMessage (ref Message m) { //Console.WriteLine ("Message: " + ((Native.Msg)m.Msg).ToString ()); if (_receiver != null) _receiver.WndProc (ref m); else this.ToControl (ref m); } // Disposes and puts back the old IWindowTarget // public void Dispose () { if (_control != null) _control.WindowTarget = _oldTarget; _control = null; _oldTarget = null; } } }