// // System.ComponentModel.Design.DesignerActionMethodItem.cs // // Authors: // Miguel de Icaza (miguel@novell.com) // // Copyright 2006 Novell, Inc // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System.Windows.Forms; using System.Collections; namespace System.ComponentModel.Design { public class DesignerActionMethodItem : DesignerActionItem { string member_name; bool designer_verb; IComponent related_component; DesignerActionList action_list; public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName) : this (actionList, memberName, displayName, null, false) { } public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName, bool includeAsDesignerVerb) : this (actionList, memberName, displayName, null, includeAsDesignerVerb) { } public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName, string category) : this (actionList, memberName, displayName, category, false) { } public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName, string category, bool includeAsDesignerVerb) : this (actionList, memberName, displayName, category, null, includeAsDesignerVerb) { } public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName, string category, string description) : this (actionList, memberName, displayName, category, description, false) { } public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName, string category, string description, bool includeAsDesignerVerb) : base (displayName, category, description) { this.action_list = action_list; this.member_name = memberName; this.designer_verb = includeAsDesignerVerb; } public virtual bool IncludeAsDesignerVerb { get { return designer_verb; } } public virtual string MemberName { get { return member_name; } } public IComponent RelatedComponent { get { return related_component; } set { related_component = value; } } // // I have no clue *where* this would look at to invoke the command // public virtual void Invoke () { throw new NotImplementedException (); } } } #endif