// // System.ComponentModel.Design.DesignerActionListCollection // // Authors: // Ivan N. Zlatev (contact i-nZ.net) // // (C) 2006-2007 Ivan N. Zlatev // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System; using System.Collections; using System.ComponentModel; namespace System.ComponentModel.Design { [System.Runtime.InteropServices.ComVisible (true)] public class DesignerActionListCollection : CollectionBase { public DesignerActionListCollection () { } public DesignerActionListCollection (DesignerActionList[] value) { AddRange (value); } public DesignerActionList this[int index] { get { return (DesignerActionList) base.List[index]; } set { base.List[index] = value; } } public int Add (DesignerActionList value) { return base.List.Add (value); } public void AddRange (DesignerActionList[] value) { if (value == null) throw new ArgumentNullException ("value"); foreach (DesignerActionList actionList in value) Add (actionList); } public void AddRange (DesignerActionListCollection value) { if (value == null) throw new ArgumentNullException ("value"); foreach (DesignerActionList actionList in value) Add (actionList); } public bool Contains (DesignerActionList value) { return base.List.Contains (value); } public void CopyTo (DesignerActionList[] array, int index) { base.List.CopyTo (array, index); } public int IndexOf (DesignerActionList value) { return base.List.IndexOf (value); } public void Insert (int index, DesignerActionList value) { base.List.Insert (index, value); } public void Remove (DesignerActionList value) { base.List.Remove (value); } protected override void OnClear () { } protected override void OnInsert (int index, object value) { } protected override void OnRemove (int index, object value) { } protected override void OnSet (int index, object oldValue, object newValue) { } protected override void OnValidate (object value) { } } } #endif