// // DbTransactionTest.cs - NUnit Test Cases for testing the DbTransaction class // // Author: // Gert Driesen (drieseng@users.sourceforge.net) // // Copyright (c) 2007 Gert Driesen // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System; using System.Data; using System.Data.Common; using NUnit.Framework; namespace MonoTests.System.Data.Common { [TestFixture] public class DbTransactionTest { [Test] // bug #325397 public void DisposeTest () { MockTransaction trans = new MockTransaction (); trans.Dispose (); Assert.IsFalse (trans.IsCommitted, "#1"); Assert.IsFalse (trans.IsRolledback, "#2"); Assert.IsTrue (trans.IsDisposed, "#3"); Assert.IsTrue (trans.Disposing, "#4"); } class MockTransaction : DbTransaction { protected override DbConnection DbConnection { get { return null; } } public override IsolationLevel IsolationLevel { get { return IsolationLevel.RepeatableRead; } } public bool IsCommitted { get { return _isCommitted; } } public bool IsRolledback { get { return _isRolledback; } } public bool IsDisposed { get { return _isDisposed; } } public bool Disposing { get { return _disposing; } } public override void Commit () { _isCommitted = true; } public override void Rollback () { _isRolledback = true; } protected override void Dispose (bool disposing) { _isDisposed = true; _disposing = disposing; base.Dispose (disposing); } private bool _isCommitted; private bool _isRolledback; private bool _isDisposed; private bool _disposing; } } } #endif