// // ConnectionConfig.cs - Holds information on a specific connection and // corresponding engine to test. // // Author: // Gert Driesen (drieseng@users.sourceforge.net // // Copyright (c) 2008 Gert Driesen // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; using System.Configuration; using System.Globalization; using System.Xml; namespace MonoTests.System.Data { internal sealed class ConnectionConfig { private readonly string name; private readonly string factory; private readonly string connectionString; private readonly EngineConfig engine; private ConnectionConfig (string name, string factory, string connectionString, EngineConfig engine) { this.name = name; this.factory = factory; this.connectionString = connectionString; this.engine = engine; } internal static ConnectionConfig FromXml (XmlNode connNode, Hashtable engines) { return new ConnectionConfig ( GetAttribValue (connNode, "name", true), GetAttribValue (connNode, "factory", true), GetAttribValue (connNode, "connectionString", true), GetEngine (connNode, engines)); } public string Name { get { return name; } } public string Factory { get { return factory; } } public string ConnectionString { get { return connectionString; } } public EngineConfig Engine { get { return engine; } } static string GetAttribValue (XmlNode node, string name, bool required) { XmlAttribute attr = node.Attributes [name]; if (attr == null) { if (required) throw CreateAttributeMissingException (name, node); return null; } return attr.Value; } static EngineConfig GetEngine (XmlNode connNode, Hashtable engines) { XmlAttribute engineAttr = connNode.Attributes ["engine"]; if (engineAttr == null) throw CreateAttributeMissingException ("engine", connNode); string engineName = engineAttr.Value; EngineConfig engine = (EngineConfig) engines [engineName]; if (engine == null) { string msg = string.Format (CultureInfo.InvariantCulture, "Engine '{0}' does not exist.", engineName); throw new ConfigurationErrorsException (msg, engineAttr); } return engine; } static Exception CreateAttributeMissingException (string name, XmlNode node) { string msg = string.Format (CultureInfo.InvariantCulture, "Missing '{0}' attribute.", name); throw new ConfigurationErrorsException (msg, node); } } }