// // System.Data.SqlClient.SqlError.cs // // Author: // Rodrigo Moya (rodrigo@ximian.com) // Daniel Morgan (danmorg@sc.rr.com) // Tim Coleman (tim@timcoleman.com) // // (C) Ximian, Inc 2002 // Copyright (C) Tim Coleman, 2002 // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Data; using System.Runtime.InteropServices; namespace System.Data.SqlClient { /// /// Describes an error from a SQL database. /// [Serializable] public sealed class SqlError { #region Fields byte theClass = 0; int lineNumber = 0; string message = ""; int number = 0; string procedure = ""; string server = ""; string source = ""; byte state = 0; #endregion // Fields #region Constructors internal SqlError (byte theClass, int lineNumber, string message, int number, string procedure, string server, string source, byte state) { this.theClass = theClass; this.lineNumber = lineNumber; this.message = message; this.number = number; this.procedure = procedure; this.server = server; this.source = source; this.state = state; } #endregion // Constructors #region Properties public byte Class { get { return theClass; } } public int LineNumber { get { return lineNumber; } } public string Message { get { return message; } } public int Number { get { return number; } } public string Procedure { get { return procedure; } } public string Server { get { return server; } } public string Source { get { return source; } } public byte State { get { return state; } } #endregion #region Methods public override string ToString () { return Message; } #endregion } }